8 2 CUT 3 5 4 FLIP 2 6 -1 -1
1 4 3 7 6 2 5 8
Splay 裸题
#include<cstdio>
#include<cstring>
#include<cstdlib>
#include<algorithm>
#include<functional>
#include<iostream>
#include<cmath>
#include<cctype>
#include<ctime>
using namespace std;
#define For(i,n) for(int i=1;i<=n;i++)
#define Fork(i,k,n) for(int i=k;i<=n;i++)
#define Rep(i,n) for(int i=0;i<n;i++)
#define ForD(i,n) for(int i=n;i;i--)
#define RepD(i,n) for(int i=n;i>=0;i--)
#define Forp(x) for(int p=pre[x];p;p=next[p])
#define Forpiter(x) for(int &p=iter[x];p;p=next[p])
#define Lson (x<<1)
#define Rson ((x<<1)+1)
#define MEM(a) memset(a,0,sizeof(a));
#define MEMI(a) memset(a,127,sizeof(a));
#define MEMi(a) memset(a,128,sizeof(a));
#define INF (2139062143)
#define F (100000007)
#define MAXN (300000+10)
#define MAXM (300000+10)
typedef long long ll;
ll mul(ll a,ll b){return (a*b)%F;}
ll add(ll a,ll b){return (a+b)%F;}
ll sub(ll a,ll b){return (a-b+(a-b)/F*F+F)%F;}
void upd(ll &a,ll b){a=(a%F+b%F)%F;}
int n,m;
class Splay
{
public:
int father[MAXN],siz[MAXN],n;
int ch[MAXN][2],val[MAXN];
bool root[MAXN],rev[MAXN];
int roo; //root
void mem(int _n)
{
MEM(father) MEM(siz) MEM(root) MEM(rev) MEM(ch) MEM(val) flag=0;
n=0;
roo=1;
build(roo,1,_n,0);root[1]=1;
}
void newnode(int &x,int f,int v)
{
x=++n;
father[x]=f;
val[x]=v-1;
}
void build(int &x,int L,int R,int f)
{
if (L>R) return ;
int m=(L+R)>>1;
newnode(x,f,m);
build(ch[x][0],L,m-1,x);
build(ch[x][1],m+1,R,x);
maintain(x);
}
int getkth(int x,int k)
{
pushdown(x);
int t;
if (ch[x][0]) t=siz[ch[x][0]]; else t=0;
if (t==k-1) return x;
else if (t>=k) return getkth(ch[x][0],k);
else return getkth(ch[x][1],k-t-1);
}
void pushdown(int x)
{
if (x) if (rev[x])
{
swap(ch[x][0],ch[x][1]);
if (ch[x][0]) rev[ ch[x][0] ]^=1;
if (ch[x][1]) rev[ ch[x][1] ]^=1;
rev[x]^=1;
}
}
void maintain(int x)
{
siz[x]=siz[ch[x][0]]+siz[ch[x][1]]+1;
}
void rotate(int x)
{
int y=father[x],kind=ch[y][1]==x;
pushdown(y); pushdown(x);
ch[y][kind]=ch[x][!kind];
if (ch[y][kind]) {
father[ch[y][kind]]=y;
}
father[x]=father[y];
father[y]=x;
ch[x][!kind]=y;
if (root[y])
{
root[x]=1;root[y]=0;roo=x;
}
else
{
ch[father[x]][ ch[father[x]][1]==y ] = x;
}
maintain(y);maintain(x);
}
void splay(int x)
{
while(!root[x])
{
int y=father[x];
int z=father[y];
if (root[y]) rotate(x);
else if ( (ch[y][1]==x)^(ch[z][1]==y) )
{
rotate(x); rotate(x);
}
else
{
rotate(y); rotate(x);
}
}
roo=x;
}
void splay(int x,int r)
{
while(!(father[x]==r))
{
int y=father[x];
int z=father[y];
if (father[y]==r) rotate(x);
else if ( (ch[y][1]==x)^(ch[z][1]==y) )
{
rotate(x); rotate(x);
}
else
{
rotate(y); rotate(x);
}
}
}
void Cut(int a,int b,int c)
{
int x=getkth(roo,a),y=getkth(roo,b);
splay(x);
splay(y,roo);
pushdown(x);pushdown(y);
int z=ch[y][0];
ch[y][0]=0; maintain(y); maintain(x);
int u=getkth(roo,c),v=getkth(roo,c+1);
splay(u);
splay(v,roo);
pushdown(u);pushdown(v);
ch[v][0]=z;father[z]=v;
maintain(v);maintain(u);
}
void Flip(int a,int b)
{
int x=getkth(roo,a),y=getkth(roo,b);
splay(x);
splay(y,roo);
pushdown(x);pushdown(y);
int z=ch[y][0];
rev[z]^=1;
maintain(y); maintain(x);
}
bool flag;
void print(int x)
{
if (x==0) return ;
pushdown(x);
print(ch[x][0]);
if (val[x]!=0&&val[x]!=n-1)
{
if (flag) putchar(' '); else flag=1;
printf("%d",val[x]);
}
print(ch[x][1]);
}
}S;
char s[MAXN];
int main()
{
// freopen("hdu3487.in","r",stdin);
// freopen(".out","w",stdout);
while(cin>>n>>m)
{
if (n<0&&m<0) break;
n+=2;
S.mem(n);
For(i,m)
{
scanf("%s",s);
if (s[0]=='C')
{
int a,b,c;
scanf("%d%d%d",&a,&b,&c);
S.Cut(a,b+2,c+1);
} else {
int a,b;
scanf("%d%d",&a,&b);
S.Flip(a,b+2);
}
}
S.print(S.roo);cout<<endl;
}
return 0;
}
版权声明:本文为博主原创文章,未经博主允许不得转载。
HDU 3487(Play with Chain-Splay)[template:Splay]
原文:http://blog.csdn.net/nike0good/article/details/47325993