public class Account
{
public AccountState State { set; get; }
public string Owner { set; get; }
public double Balance { set; get; }
public Account(string owner, double initialAmount)
{
Owner = owner;
Balance = initialAmount;
State = new VistorState(this); //设置初始状态
}
public void SetBalance(double amount)
{
Balance = amount;
}
//存款
public void Deposit(double amount)
{
Console.WriteLine("存入" + amount);
State.Deposit(amount);
Console.WriteLine("用户状态变为" + State._Statename);
}
//消费
public void Shopping(double amount)
{
Console.WriteLine("消费" + amount);
State.Shopping(amount);
Console.WriteLine("用户状态变为" + State._Statename);
}
}
public abstract class AccountState
{
protected Account _account;
public string _Statename;
public abstract void Deposit(double amount);
public abstract void Shopping(double amount);
public abstract void StateCheck();
}
public class MemberState:AccountState
{
public MemberState(Account account)
{
_account = account;
_Statename = "会员账户";
}
//取款
public override void Deposit(double amount)
{
_account.Balance += amount;
Console.WriteLine(_account.Owner + " 向账户中存款" + amount + "元,存款后的账户余额为:" + _account.Balance);
StateCheck();
}
//消费
public override void Shopping(double amount)
{
double newBalance = _account.Balance - amount;
if (newBalance > 0)
{
_account.Balance -= amount;
Console.WriteLine(_account.Owner + "在《会员服务》中消费" + amount + "元,账户余额:" + _account.Balance);
}
else
{
Console.WriteLine("您的账户余额不足,请充值。");
}
StateCheck();
}
//检查用户状态
public override void StateCheck()
{
if (_account.Balance > 0 && _account.Balance < 100)
{
//访客用户状态
_account.State = new VistorState(_account);
}
else if (_account.Balance > 1000)
{
//贵宾用户状态
_account.State = new VIPState(_account);
}
}
}
class Program
{
static void Main(string[] args)
{
Account account = new Account("王大锤", 99);
Console.WriteLine("开户成功。姓名:" + account.Owner + " 初始金额:" + account.Balance + " 账户类型:" + account.State._Statename);
Console.WriteLine("----------------------------");
account.Deposit(20);
Console.WriteLine("-----------------------------");
account.Shopping(30);
Console.WriteLine("-----------------------------");
account.Deposit(9999);
Console.WriteLine("------------------------------");
Console.ReadLine();
}
}
public class VIPState:AccountState
{
public VIPState(Account account)
{
_account = account;
_Statename = "贵宾账户";
}
//取款
public override void Deposit(double amount)
{
_account.Balance += amount;
Console.WriteLine(_account.Owner + " 向账户中存款" + amount + "元,存款后的账户余额为:" + _account.Balance);
StateCheck();
}
//消费
public override void Shopping(double amount)
{
double newBalance = _account.Balance - amount;
if (newBalance > 0)
{
_account.Balance -= amount;
Console.WriteLine(_account.Owner + "在《贵宾服务》中消费" + amount + "元,账户余额:" + _account.Balance);
}
else
{
Console.WriteLine("您的账户余额不足,请充值。");
}
StateCheck();
}
//检查用户状态
public override void StateCheck()
{
if (_account.Balance > 0 && _account.Balance < 100)
{
//访客用户状态
_account.State = new VistorState(_account);
}
else if (_account.Balance > 100&&_account.Balance<1000)
{
//会员用户状态
_account.State = new MemberState(_account);
}
}
}
public class VistorState:AccountState
{
public VistorState(Account account)
{
_account = account;
_Statename = "访客账户";
StateCheck(); //默认的检查
}
//取款
public override void Deposit(double amount)
{
_account.Balance += amount;
Console.WriteLine(_account.Owner + " 向账户中存款" + amount + "元,存款后的账户余额为:" + _account.Balance);
StateCheck();
}
//消费
public override void Shopping(double amount)
{
double newBalance = _account.Balance - amount;
if (newBalance > 0)
{
_account.Balance -= amount;
Console.WriteLine(_account.Owner + "在《访客服务》中消费" + amount + "元,账户余额:" + _account.Balance);
}
else
{
Console.WriteLine("您的账户余额不足,请充值。");
}
StateCheck();
}
//检查用户状态
public override void StateCheck()
{
if (_account.Balance > 100 && _account.Balance < 1000)
{
//会员用户状态
_account.State = new MemberState(_account);
}
else if (_account.Balance > 1000)
{
//贵宾用户状态
_account.State = new VIPState(_account);
}
}
}
原文:http://www.cnblogs.com/victorchi/p/5089992.html