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十四、View Port 2.0

时间:2016-02-10 16:29:45      阅读:203      评论:0      收藏:0      [点我收藏+]

1. 分为以下几类:

  (1) data classes: 用来访问scene中的geometry 和 shaders 

  (2)scene override: 主要是用户自定义的drawing 、shading和effects

  (3)Rendering overrides: custom rendering, multi-pass effects, and filtering.

  (4)Frameword classes:the objects that provide services and device state information to plug-ins.

  

2. data classes: 描述可以被渲染的几何体,被shapes用来描绘。。。。绕晕了。

shape和shade和handshake:

  (1)The shape is queried for the list of render items it needs to render(including multiple material sub-geometries, wireframe selection, component display, etc).

  (2)The shader is queried for its geometry requirements .

 

十四、View Port 2.0

原文:http://www.cnblogs.com/bubbler/p/5185974.html

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