//OnPaintvoid OnPaint(HWND hWnd, UINT nMsg, WPARAM wParam, LPARAM lParam){PAINTSTRUCT ps = { 0 };HDC hDC = BeginPaint(hWnd, &ps);int marc = 0; //控制棋盘所在位置for (int i = 0; i < 10; i++) //画九格横线{MoveToEx(hDC, marc + 50, marc + 50 + i * 50 , NULL);LineTo(hDC, marc + 500, marc + 50 + i * 50);}for (int j = 0; j < 10; j++) //画九格直线{MoveToEx(hDC, marc + 50 + j * 50, marc + 50, NULL);LineTo(hDC, marc + 50 + j * 50, marc + 500);}EndPaint(hWnd, &ps);}
原文:http://www.cnblogs.com/nfking/p/5573141.html