大家知道,开发项目除了数据访问层很重要外,就是Common了,这里就提供了强大且实用的工具。
using System;
using System.Configuration;
using System.Collections.Generic;
using System.Text;
using System.Web;
using System.Web.UI;
using System.Web.UI.HtmlControls;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Web.Security;
using System.IO;
using System.IO.Compression;
using System.Xml;
using System.Diagnostics;
using System.Windows.Forms;
using System.Threading;
namespace Utils
{
public partial class Files
{
#region 删除指定目录的所有文件和子目录
/// <summary>
/// 删除指定目录的所有文件和子目录
/// </summary>
/// <param name="TargetDir">操作目录</param>
/// <param name="delSubDir">如果为true,包含对子目录的操作</param>
public static void DeleteDirectoryFiles(string TargetDir, bool delSubDir)
{
foreach (string fileName in Directory.GetFiles(TargetDir))
{
File.SetAttributes(fileName, FileAttributes.Normal);
File.Delete(fileName);
}
if (delSubDir)
{
DirectoryInfo dir = new DirectoryInfo(TargetDir);
foreach (DirectoryInfo subDi in dir.GetDirectories())
{
DeleteDirectoryFiles(subDi.FullName, true);
subDi.Delete();
}
}
}
#endregion
#region 删除指定目录下的指定文件
/// <summary>
/// 删除指定目录下的指定文件
/// </summary>
/// <param name="TargetFileDir">指定文件的目录</param>
public static void DeleteFiles(string TargetFileDir)
{
File.Delete(TargetFileDir);
}
#endregion
#region 创建指定目录
/// <summary>
/// 创建指定目录
/// </summary>
/// <param name="targetDir"></param>
public static void CreateDirectory(string targetDir)
{
DirectoryInfo dir = new DirectoryInfo(targetDir);
if (!dir.Exists)
dir.Create();
}
#endregion
#region 建立子目录
/// <summary>
/// 建立子目录
/// </summary>
/// <param name="parentDir">目录路径</param>
/// <param name="subDirName">子目录名称</param>
public static void CreateDirectory(string parentDir, string subDirName)
{
CreateDirectory(parentDir + PATH_SPLIT_CHAR + subDirName);
}
#endregion
#region 重命名文件夹目录
/// <summary>
/// 重命名文件夹
/// </summary>
/// <param name="OldFloderName">原路径文件夹名称</param>
/// <param name="NewFloderName">新路径文件夹名称</param>
/// <returns></returns>
public static bool ReNameFloder(string OldFloderName, string NewFloderName)
{
try
{
if (Directory.Exists(HttpContext.Current.Server.MapPath("//") + OldFloderName))
{
Directory.Move(HttpContext.Current.Server.MapPath("//") + OldFloderName, HttpContext.Current.Server.MapPath("//") + NewFloderName);
}
return true;
}
catch
{
return false;
}
}
#endregion
#region 删除指定目录
/// <summary>
/// 删除指定目录
/// </summary>
/// <param name="targetDir">目录路径</param>
public static void DeleteDirectory(string targetDir)
{
DirectoryInfo dirInfo = new DirectoryInfo(targetDir);
if (dirInfo.Exists)
{
DeleteDirectoryFiles(targetDir, true);
dirInfo.Delete(true);
}
}
#endregion
#region 检测目录是否存在
/// <summary>
/// 检测目录是否存在
/// </summary>
/// <param name="StrPath">路径</param>
/// <returns></returns>
public static bool DirectoryIsExists(string StrPath)
{
DirectoryInfo dirInfo = new DirectoryInfo(StrPath);
return dirInfo.Exists;
}
/// <summary>
/// 检测目录是否存在
/// </summary>
/// <param name="StrPath">路径</param>
/// <param name="Create">如果不存在,是否创建</param>
public static void DirectoryIsExists(string StrPath, bool Create)
{
DirectoryInfo dirInfo = new DirectoryInfo(StrPath);
//return dirInfo.Exists;
if (!dirInfo.Exists)
{
if (Create) dirInfo.Create();
}
}
#endregion
#region 删除指定目录的所有子目录,不包括对当前目录文件的删除
/// <summary>
/// 删除指定目录的所有子目录,不包括对当前目录文件的删除
/// </summary>
/// <param name="targetDir">目录路径</param>
public static void DeleteSubDirectory(string targetDir)
{
foreach (string subDir in Directory.GetDirectories(targetDir))
{
DeleteDirectory(subDir);
}
}
#endregion
#region 复制指定目录的所有文件
/// <summary>
/// 复制指定目录的所有文件
/// </summary>
/// <param name="sourceDir">原始目录</param>
/// <param name="targetDir">目标目录</param>
/// <param name="overWrite">如果为true,覆盖同名文件,否则不覆盖</param>
/// <param name="copySubDir">如果为true,包含目录,否则不包含</param>
public static void CopyFiles(string sourceDir, string targetDir, bool overWrite, bool copySubDir)
{
//复制当前目录文件
foreach (string sourceFileName in Directory.GetFiles(sourceDir))
{
string targetFileName = Path.Combine(targetDir, sourceFileName.Substring(sourceFileName.LastIndexOf(PATH_SPLIT_CHAR) + 1));
if (File.Exists(targetFileName))
{
if (overWrite == true)
{
File.SetAttributes(targetFileName, FileAttributes.Normal);
File.Copy(sourceFileName, targetFileName, overWrite);
}
}
else
{
File.Copy(sourceFileName, targetFileName, overWrite);
}
}
}
#endregion
#region 移动指定目录的所有文件
/// <summary>
/// 移动指定目录的所有文件
/// </summary>
/// <param name="sourceDir">原始目录</param>
/// <param name="targetDir">目标目录</param>
/// <param name="overWrite">如果为true,覆盖同名文件,否则不覆盖</param>
/// <param name="moveSubDir">如果为true,包含目录,否则不包含</param>
public static void MoveFiles(string sourceDir, string targetDir, bool overWrite, bool moveSubDir)
{
//移动当前目录文件
foreach (string sourceFileName in Directory.GetFiles(sourceDir))
{
string targetFileName = Path.Combine(targetDir, sourceFileName.Substring(sourceFileName.LastIndexOf(PATH_SPLIT_CHAR) + 1));
if (File.Exists(targetFileName))
{
if (overWrite == true)
{
File.SetAttributes(targetFileName, FileAttributes.Normal);
File.Delete(targetFileName);
File.Move(sourceFileName, targetFileName);
}
}
else
{
File.Move(sourceFileName, targetFileName);
}
}
if (moveSubDir)
{
foreach (string sourceSubDir in Directory.GetDirectories(sourceDir))
{
string targetSubDir = Path.Combine(targetDir, sourceSubDir.Substring(sourceSubDir.LastIndexOf(PATH_SPLIT_CHAR) + 1));
if (!Directory.Exists(targetSubDir))
Directory.CreateDirectory(targetSubDir);
MoveFiles(sourceSubDir, targetSubDir, overWrite, true);
Directory.Delete(sourceSubDir);
}
}
}
#endregion
}
}
原文:http://www.cnblogs.com/eadily-dream/p/5583207.html