在2dx3.0中xml解析已经不用自己找库了,已经为我们集成好了。
text.xml
<?xml version ="1.0" encoding ="UTF8" standalone="yes" ?> <?xml-stylesheet type="text/xsl" href="yxfqust.xsl" ?> <!--以下是一个学生名单--> <student_list> <student> <stu_num>2012050808</stu_num> <stu_name>crystal</stu_name> <stu_class>T74</stu_class> <stu_class>T74</stu_class> </student> <student> <stu_num> 2012050809</stu_num> <stu_name>goodmao</stu_name> <stu_class>T77</stu_class> </student> </student_list>
#include "cocos-ext.h" #include "tinyxml2/tinyxml2.h" using namespace tinyxml2;
//获取文件路径 const char* file_path = FileUtils::getInstance()->fullPathForFilename("text.xml").c_str(); log("external file path = %s",file_path); XMLDocument* myDocment = new tinyxml2::XMLDocument(); //加载文件 myDocment->LoadFile(file_path); tinyxml2::XMLElement* rootElement = myDocment->RootElement(); XMLElement* studentElement = rootElement->FirstChildElement(); while (studentElement) { XMLElement* element = studentElement->FirstChildElement(); while (element) { log("信息 : %s",element->GetText()); element = element->NextSiblingElement(); } studentElement = studentElement->NextSiblingElement(); }
cocos2d-x3.0 XML解析,布布扣,bubuko.com
原文:http://blog.csdn.net/qqmcy/article/details/24908103