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netty实现消息转发服务

时间:2016-10-10 20:51:44      阅读:1706      评论:0      收藏:0      [点我收藏+]

1、结构图

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2、消息服务器

消息服务器(SNS)由Http Netty Server(HNS)WebSocket Netty Server(WNS)组成。HNS采用Netty Http+XML协议栈开发实现,WNS采用Netty WebSocket+JSON实现。

HNS只接收预定义的HttpXmlRequest类型的数据,这由编解码器控制,编解码器是继承了MessageToMessageDecoder<T>MessageToMessageEncoder<T>这两个编解码基础类、并用于解析处理预定义HttpXmlRequest数据的类。HNS根据接收结果向客户端发送预定义的HttpXmlResponse类型数据。

HNS可以通过HttpXmlClient创建与业务服务器的链接,并通过HttpXmlClientHandler转发业务请求。HttpXmlClientHandler继承自SimpleChannelInboundHandler,通过它可以实现HNS与业务服务器的异步通信。

目前,WNS主要用于与Web客户端端进行websocket通信,WNS通过全局变量Global.WSCG维护通道信息,通过Global.appUsers维护客户端连接。WNS定义了一个消息基类BaseMsg,该类描述了客户端发起请求所需要的数据信息。同样,WNS也定义了一个AppUser类用于存储客户端信息,必须说明的一点是,同一个AppUser可能存在多个通道,因此,在AppUser中定义了一个ChannelId数组,该数组维护了当前用户的所有通道ID。客户端发起连接请求时,必要的数据包括appiduserIdcmdappid是一个业务服务器的唯一标识。 

3、业务服务器

业务服务器是各个应用端建立的与SNS交互的Http Netty Server,换句话说,每一个应用都需要启动一个HNS用于与SNS交互。同样的,业务服务器也是通过HttpXmlClientSNSHNS发起连接请求,不再赘述。

4、HttpXmlServer

 

 

package com.sns.protocol.http.xml.server;

import java.net.InetSocketAddress;

import com.zehin.sns.protocol.http.xml.codec.HttpXmlRequest;
import com.zehin.sns.protocol.http.xml.codec.HttpXmlRequestDecoder;
import com.zehin.sns.protocol.http.xml.codec.HttpXmlResponseEncoder;
import com.zehin.sns.protocol.http.xml.pojo.HttpRequestMessage;

import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.AdaptiveRecvByteBufAllocator;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.http.HttpObjectAggregator;
import io.netty.handler.codec.http.HttpRequestDecoder;
import io.netty.handler.codec.http.HttpResponseEncoder;

public class HttpXmlServer implements Runnable {

	private EventLoopGroup bossGroup = null;
	private EventLoopGroup workerGroup = null;
	private SimpleChannelInboundHandler<HttpXmlRequest> handler = null;

	private int port = 9999;

	@SuppressWarnings("unused")
	private HttpXmlServer() {
	}

	public HttpXmlServer(int _port, SimpleChannelInboundHandler<HttpXmlRequest> _handler) {
		this.port = _port;
		this.handler = _handler;
	}

	@Override
	public void run() {
		// 处理网络连接---接受请求
		bossGroup = new NioEventLoopGroup();
		// 进行socketChannel的网络读写
		workerGroup = new NioEventLoopGroup();
		try {
			ServerBootstrap b = new ServerBootstrap();
			b.group(bossGroup, workerGroup).channel(NioServerSocketChannel.class)
					// boss线程接收参数设置,BACKLOG用于构造服务端套接字ServerSocket对象,
					// 标识当服务器请求处理线程全满时,用于临时存放已完成三次握手的请求的队列的最大长度。
					// 如果未设置或所设置的值小于1,Java将使用默认值50。
					.option(ChannelOption.SO_BACKLOG, 1024)
					// 发送缓冲器
					.option(ChannelOption.SO_SNDBUF, 1024)
					// 接收缓冲器
					.option(ChannelOption.SO_RCVBUF, 1024)
					// 接收缓冲分配器
					.option(ChannelOption.RCVBUF_ALLOCATOR, new AdaptiveRecvByteBufAllocator(256, 2048, 65536))
					// work线程参数设置
					.childOption(ChannelOption.RCVBUF_ALLOCATOR, new AdaptiveRecvByteBufAllocator(256, 2048, 65536))
					.childHandler(new ChannelInitializer<SocketChannel>() {
						@Override
						protected void initChannel(SocketChannel ch) throws Exception {
							ch.pipeline().addLast("http-decoder", new HttpRequestDecoder());
							ch.pipeline().addLast("http-aggregator", new HttpObjectAggregator(65536));
							ch.pipeline().addLast("xml-decoder",
									new HttpXmlRequestDecoder(HttpRequestMessage.class, true));
							ch.pipeline().addLast("http-encoder", new HttpResponseEncoder());
							ch.pipeline().addLast("xml-encoder", new HttpXmlResponseEncoder());
							ch.pipeline().addLast("xmlServerHandler", handler);
						}
					});
			ChannelFuture future = b.bind(new InetSocketAddress(port)).sync();
			System.out.println("HTTP netty server started. the port is " + port);
			future.channel().closeFuture().sync();
		} catch (Exception e) {
			e.printStackTrace();
		} finally {
			bossGroup.shutdownGracefully();
			workerGroup.shutdownGracefully();
		}
	}

	public void shutdown() {
		if (bossGroup != null)
			bossGroup.shutdownGracefully();
		if (workerGroup != null)
			workerGroup.shutdownGracefully();
	}
}

 

5、HttpXmlServerHandler

package com.sns.protocol.http.xml.server;

import static io.netty.handler.codec.http.HttpHeaders.isKeepAlive;
import static io.netty.handler.codec.http.HttpHeaders.Names.CONTENT_TYPE;
import static io.netty.handler.codec.http.HttpResponseStatus.INTERNAL_SERVER_ERROR;
import static io.netty.handler.codec.http.HttpVersion.HTTP_1_1;

import com.zehin.sns.protocol.http.xml.codec.HttpXmlRequest;
import com.zehin.sns.protocol.http.xml.codec.HttpXmlResponse;
import com.zehin.sns.protocol.http.xml.pojo.HttpRequestMessage;
import com.zehin.sns.protocol.http.xml.pojo.HttpResponseMessage;

import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelFutureListener;
import io.netty.channel.ChannelHandler.Sharable;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.handler.codec.http.DefaultFullHttpResponse;
import io.netty.handler.codec.http.FullHttpResponse;
import io.netty.handler.codec.http.HttpRequest;
import io.netty.handler.codec.http.HttpResponseStatus;
import io.netty.util.CharsetUtil;
import io.netty.util.concurrent.Future;
import io.netty.util.concurrent.GenericFutureListener;

@Sharable
public final class HttpXmlServerHandler extends SimpleChannelInboundHandler<HttpXmlRequest> {

	@Override
	public void messageReceived(final ChannelHandlerContext ctx, HttpXmlRequest xmlRequest) throws Exception {
		HttpRequest request = xmlRequest.getRequest();
		HttpRequestMessage reqMessage = (HttpRequestMessage) xmlRequest.getBody();
		System.out.println("Http server receive request : " + reqMessage);
		HttpResponseMessage resMessage = dobusiness(reqMessage);
		ChannelFuture future = ctx.writeAndFlush(new HttpXmlResponse(null, resMessage));
		if (!isKeepAlive(request)) {
			future.addListener(new GenericFutureListener<Future<? super Void>>() {
				public void operationComplete(Future future) throws Exception {
					ctx.close();
				}
			});
		}
	}

	private HttpResponseMessage dobusiness(HttpRequestMessage req) {
		HttpResponseMessage resMessage = new HttpResponseMessage();
		if (req.getCmd() == 0) {
			resMessage.setResult(true);
		} else {
			// other verify code here...
		}
		return resMessage;
	}

	@Override
	public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
		cause.printStackTrace();
		if (ctx.channel().isActive()) {
			sendError(ctx, INTERNAL_SERVER_ERROR);
		}
	}

	private static void sendError(ChannelHandlerContext ctx, HttpResponseStatus status) {
		FullHttpResponse response = new DefaultFullHttpResponse(HTTP_1_1, status,
				Unpooled.copiedBuffer("失败: " + status.toString() + "\r\n", CharsetUtil.UTF_8));
		response.headers().set(CONTENT_TYPE, "text/plain; charset=UTF-8");
		ctx.writeAndFlush(response).addListener(ChannelFutureListener.CLOSE);
	}
}

6、备注

  主要参考《Netty权威指南》而写了个简单的消息转发。

 

netty实现消息转发服务

原文:http://www.cnblogs.com/sdnu/p/5946498.html

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