本文记录iOS平台下基于FFmpeg的视频解码器。该示例C语言的源代码来自于《最简单的基于FFMPEG+SDL的视频播放器》。相关的概念就不再重复记录了。
源代码
项目的目录结构如图所示。
C代码位于ViewController.m文件中,内容如下所示。
-
- #import "ViewController.h"
- #include <libavcodec/avcodec.h>
- #include <libavformat/avformat.h>
- #include <libavutil/imgutils.h>
- #include <libswscale/swscale.h>
-
- @interface ViewController ()
-
- @end
-
- @implementation ViewController
-
- - (void)viewDidLoad {
- [super viewDidLoad];
-
- }
-
- - (void)didReceiveMemoryWarning {
- [super didReceiveMemoryWarning];
-
- }
-
- - (IBAction)clickDecodeButton:(id)sender {
- AVFormatContext *pFormatCtx;
- int i, videoindex;
- AVCodecContext *pCodecCtx;
- AVCodec *pCodec;
- AVFrame *pFrame,*pFrameYUV;
- uint8_t *out_buffer;
- AVPacket *packet;
- int y_size;
- int ret, got_picture;
- struct SwsContext *img_convert_ctx;
- FILE *fp_yuv;
- int frame_cnt;
- clock_t time_start, time_finish;
- double time_duration = 0.0;
-
- char input_str_full[500]={0};
- char output_str_full[500]={0};
- char info[1000]={0};
-
- NSString *input_str= [NSString stringWithFormat:@"resource.bundle/%@",self.inputurl.text];
- NSString *output_str= [NSString stringWithFormat:@"resource.bundle/%@",self.outputurl.text];
-
- NSString *input_nsstr=[[[NSBundle mainBundle]resourcePath] stringByAppendingPathComponent:input_str];
- NSString *output_nsstr=[[[NSBundle mainBundle]resourcePath] stringByAppendingPathComponent:output_str];
-
- sprintf(input_str_full,"%s",[input_nsstr UTF8String]);
- sprintf(output_str_full,"%s",[output_nsstr UTF8String]);
-
- printf("Input Path:%s\n",input_str_full);
- printf("Output Path:%s\n",output_str_full);
-
- av_register_all();
- avformat_network_init();
- pFormatCtx = avformat_alloc_context();
-
- if(avformat_open_input(&pFormatCtx,input_str_full,NULL,NULL)!=0){
- printf("Couldn‘t open input stream.\n");
- return ;
- }
- if(avformat_find_stream_info(pFormatCtx,NULL)<0){
- printf("Couldn‘t find stream information.\n");
- return;
- }
- videoindex=-1;
- for(i=0; i<pFormatCtx->nb_streams; i++)
- if(pFormatCtx->streams[i]->codec->codec_type==AVMEDIA_TYPE_VIDEO){
- videoindex=i;
- break;
- }
- if(videoindex==-1){
- printf("Couldn‘t find a video stream.\n");
- return;
- }
- pCodecCtx=pFormatCtx->streams[videoindex]->codec;
- pCodec=avcodec_find_decoder(pCodecCtx->codec_id);
- if(pCodec==NULL){
- printf("Couldn‘t find Codec.\n");
- return;
- }
- if(avcodec_open2(pCodecCtx, pCodec,NULL)<0){
- printf("Couldn‘t open codec.\n");
- return;
- }
-
- pFrame=av_frame_alloc();
- pFrameYUV=av_frame_alloc();
- out_buffer=(unsigned char *)av_malloc(av_image_get_buffer_size(AV_PIX_FMT_YUV420P, pCodecCtx->width, pCodecCtx->height,1));
- av_image_fill_arrays(pFrameYUV->data, pFrameYUV->linesize,out_buffer,
- AV_PIX_FMT_YUV420P,pCodecCtx->width, pCodecCtx->height,1);
- packet=(AVPacket *)av_malloc(sizeof(AVPacket));
-
- img_convert_ctx = sws_getContext(pCodecCtx->width, pCodecCtx->height, pCodecCtx->pix_fmt,
- pCodecCtx->width, pCodecCtx->height, AV_PIX_FMT_YUV420P, SWS_BICUBIC, NULL, NULL, NULL);
-
-
- sprintf(info, "[Input ]%s\n", [input_str UTF8String]);
- sprintf(info, "%s[Output ]%s\n",info,[output_str UTF8String]);
- sprintf(info, "%s[Format ]%s\n",info, pFormatCtx->iformat->name);
- sprintf(info, "%s[Codec ]%s\n",info, pCodecCtx->codec->name);
- sprintf(info, "%s[Resolution]%dx%d\n",info, pCodecCtx->width,pCodecCtx->height);
-
-
- fp_yuv=fopen(output_str_full,"wb+");
- if(fp_yuv==NULL){
- printf("Cannot open output file.\n");
- return;
- }
-
- frame_cnt=0;
- time_start = clock();
-
- while(av_read_frame(pFormatCtx, packet)>=0){
- if(packet->stream_index==videoindex){
- ret = avcodec_decode_video2(pCodecCtx, pFrame, &got_picture, packet);
- if(ret < 0){
- printf("Decode Error.\n");
- return;
- }
- if(got_picture){
- sws_scale(img_convert_ctx, (const uint8_t* const*)pFrame->data, pFrame->linesize, 0, pCodecCtx->height,
- pFrameYUV->data, pFrameYUV->linesize);
-
- y_size=pCodecCtx->width*pCodecCtx->height;
- fwrite(pFrameYUV->data[0],1,y_size,fp_yuv);
- fwrite(pFrameYUV->data[1],1,y_size/4,fp_yuv);
- fwrite(pFrameYUV->data[2],1,y_size/4,fp_yuv);
-
- char pictype_str[10]={0};
- switch(pFrame->pict_type){
- case AV_PICTURE_TYPE_I:sprintf(pictype_str,"I");break;
- case AV_PICTURE_TYPE_P:sprintf(pictype_str,"P");break;
- case AV_PICTURE_TYPE_B:sprintf(pictype_str,"B");break;
- default:sprintf(pictype_str,"Other");break;
- }
- printf("Frame Index: %5d. Type:%s\n",frame_cnt,pictype_str);
- frame_cnt++;
- }
- }
- av_free_packet(packet);
- }
-
-
- while (1) {
- ret = avcodec_decode_video2(pCodecCtx, pFrame, &got_picture, packet);
- if (ret < 0)
- break;
- if (!got_picture)
- break;
- sws_scale(img_convert_ctx, (const uint8_t* const*)pFrame->data, pFrame->linesize, 0, pCodecCtx->height,
- pFrameYUV->data, pFrameYUV->linesize);
- int y_size=pCodecCtx->width*pCodecCtx->height;
- fwrite(pFrameYUV->data[0],1,y_size,fp_yuv);
- fwrite(pFrameYUV->data[1],1,y_size/4,fp_yuv);
- fwrite(pFrameYUV->data[2],1,y_size/4,fp_yuv);
-
- char pictype_str[10]={0};
- switch(pFrame->pict_type){
- case AV_PICTURE_TYPE_I:sprintf(pictype_str,"I");break;
- case AV_PICTURE_TYPE_P:sprintf(pictype_str,"P");break;
- case AV_PICTURE_TYPE_B:sprintf(pictype_str,"B");break;
- default:sprintf(pictype_str,"Other");break;
- }
- printf("Frame Index: %5d. Type:%s\n",frame_cnt,pictype_str);
- frame_cnt++;
- }
- time_finish = clock();
- time_duration=(double)(time_finish - time_start);
-
- sprintf(info, "%s[Time ]%fus\n",info,time_duration);
- sprintf(info, "%s[Count ]%d\n",info,frame_cnt);
-
- sws_freeContext(img_convert_ctx);
-
- fclose(fp_yuv);
-
- av_frame_free(&pFrameYUV);
- av_frame_free(&pFrame);
- avcodec_close(pCodecCtx);
- avformat_close_input(&pFormatCtx);
-
- NSString * info_ns = [NSString stringWithFormat:@"%s", info];
- self.infomation.text=info_ns;
-
- }
-
-
- @end
运行结果
App在手机上运行后的结果如下图所示。单击“Decode”,将会把位于resource.bundle中的“sintel.mov”文件解码为“sintel.yuv”文件并存储于相同的目录下。
生成的文件如下图所示。
下载
simplest ffmpeg mobile
项目主页
Github:https://github.com/leixiaohua1020/simplest_ffmpeg_mobile
开源中国:https://git.oschina.net/leixiaohua1020/simplest_ffmpeg_mobile
SourceForge:https://sourceforge.net/projects/simplestffmpegmobile/
CSDN工程下载地址:http://download.csdn.net/detail/leixiaohua1020/8924391
本解决方案包含了使用FFmpeg在移动端处理多媒体的各种例子:
[Android]
simplest_android_player: 基于安卓接口的视频播放器
simplest_ffmpeg_android_helloworld: 安卓平台下基于FFmpeg的HelloWorld程序
simplest_ffmpeg_android_decoder: 安卓平台下最简单的基于FFmpeg的视频解码器
simplest_ffmpeg_android_decoder_onelib: 安卓平台下最简单的基于FFmpeg的视频解码器-单库版
simplest_ffmpeg_android_streamer: 安卓平台下最简单的基于FFmpeg的推流器
simplest_ffmpeg_android_transcoder: 安卓平台下移植的FFmpeg命令行工具
simplest_sdl_android_helloworld: 移植SDL到安卓平台的最简单程序
[IOS]
simplest_ios_player: 基于IOS接口的视频播放器
simplest_ffmpeg_ios_helloworld: IOS平台下基于FFmpeg的HelloWorld程序
simplest_ffmpeg_ios_decoder: IOS平台下最简单的基于FFmpeg的视频解码器
simplest_ffmpeg_ios_streamer: IOS平台下最简单的基于FFmpeg的推流器
simplest_ffmpeg_ios_transcoder: IOS平台下移植的ffmpeg.c命令行工具
simplest_sdl_ios_helloworld: 移植SDL到IOS平台的最简单程序
最简单的基于FFmpeg的移动端例子:IOS 视频解码器
原文:http://www.cnblogs.com/Samboo/p/6097432.html