include “cocos2d.h”USING_NS_CC;class ActionTool{
public:
//声明//不需要知道图片数量 iloops:循环次数;delay:时间间隔static Animate * animationWitheFrameName(const char *frameName,int iloops,float delay);//知道图片数量 num:图片数量 ;static Animate * animationWitheFameAndNum(const char *frameName,int num, float delay);};//定义#include "ActionTool.h"Antimate*ActionTool:animationWithFrameName(cosnt char *each_name,int iloops,float delay){SpriteFrame 8frame=NULL;Aniameion * animation =Animation::create();int index=1;do{String *name =String::createWithFormat("%s%d",each_name,index++);frame =SpriteFrameCache::getinstance()->getSpriteFrameByName(name->getCString());if(fame=NULL){break;}animation->addSpriteFrame(frame);}while(true);animation->setDelayPerUnit(delay);animation->setRestoreOriginalFrame(true);Animate * animate=Animate::create(animation);return animate;}//知道图片数量Animate * animationWitheFameAndNum(const char *frameName,int num, float delay){SpriteFrame 8frame=NULL;Aniameion * animation =Animation::create();for(int index=1;index<num;num++){String *name =String::createWithFormat("%s%d",frameName,index++);frame =SpriteFrameCache::getinstance()->getSpriteFrameByName(name->getCString());}animation->setDelayPerUnit(delay);animation->setRestoreOriginalFrame(true);Animate * animate=Animate::create(animation);return animate;//方法二/*Vector<SpriteFrame*>animFrames;char str20[];for(int k=1;k<framecount;k++){sprintf(str,"%s%d",frameName,k);SpriteFrame *frame =SpriteFrameCache::getInstance()->spriteFrameByName(str);animFrames.pushBack(frame);}return Animate::create(Animation::crateWithSpriteFrames(animaFrames,delay));*/return aniamte;}
原文:http://www.cnblogs.com/feizuzu/p/f2f02299ae100c52b95d9f2e8136a900.html