/*代码一:DFS+Enum*/ //Memory Time //240K 344MS //本题只要求输出翻转的次数,因此BFS或DFS都适用 #include<iostream> using namespace std; bool chess[6][6]={false};//利用的只有中心的4x4 bool flag; int step; int r[]={-1,1,0,0,0};//便于翻棋操作 int c[]={0,0,-1,1,0}; bool judge_all(void)//判断“清一色” { int i,j; for(i=1;i<5;i++) for(j=1;j<5;j++) if(chess[i][j]!=chess[1][1]) return false; return true; } void flip(int row,int col)//翻棋 { int i; for(i=0;i<5;i++) chess[row+r[i]][col+c[i]]=!chess[row+r[i]][col+c[i]]; return; } void dfs(int row,int col,int deep) //深搜的迭代回溯是重点,很容易混乱 { if(deep==step) { flag=judge_all(); return; } if(flag||row==5)return; flip(row,col); //翻棋 if(col<4) dfs(row,col+1,deep+1); else dfs(row+1,1,deep+1); flip(row,col); //不符合则翻回来 if(col<4) dfs(row,col+1,deep); else dfs(row+1,1,deep); return; } int main(void) { char temp; int i,j; for(i=1;i<5;i++) for(j=1;j<5;j++) { cin>>temp; if(temp==‘b‘) chess[i][j]=true; } for(step=0;step<=16;step++) //对每一步产生的可能性进行枚举 { //至于为什么是16,考虑到4x4=16格,而每一格只有黑白两种情况,则全部的可能性为2^16 dfs(1,1,0); if(flag)break; } if(flag) cout<<step<<endl; else cout<<"Impossible"<<endl; return 0; }
Flip game is played on a rectangular 4x4 field with two-sided pieces placed on each of its 16 squares. One side of each piece is white and the other one is black and each piece is lying either it‘s black or white side up. Each round you flip 3 to 5 pieces, thus changing the color of their upper side from black to white and vice versa. The pieces to be flipped are chosen every round according to the following rules:
Input
Output
Sample Input
bwwb bbwb bwwb bwww
Sample Output
4
原文:http://www.cnblogs.com/baoluqi/p/3745308.html