问题描述: n 个人围成一个圆圈, 首先第 1 个人从 1 开始一个人一个人的顺时针报数,报到第 报到第 m 个人, 令其出列。 然后再从下一 个人开始从 1 顺时针报数 , 报到第 m 个人, 再令其出列,如此下去 , 求出列顺序。
头文件:
#ifndef _CIRCLE_H_ #define _CIRCLE_H_ //采用数据封装的方式,防止在主函数修改其中的属性值(有点点像面向对象中的私有属性) typedef void CircleList; typedef struct CircleListNode //声明指针域 { CircleListNode * next; }CircleListNode; CircleList * CircleList_Create(); void CircleList_DesTroy(CircleList * list); void CircleList_Clear(CircleList* list); int CircleList_Length(CircleList* list); int CircleList_Insert(CircleList* list, CircleListNode* node, int pos); CircleListNode* CircleList_Get(CircleList* list, int pos); CircleListNode* CircleList_Delete(CircleList* list, int pos); CircleListNode* CircleList_DeleteNode(CircleList* list, CircleListNode* node); CircleListNode* CircleList_Reset(CircleList* list); CircleListNode* CircleList_Current(CircleList* list); CircleListNode* CircleList_Next(CircleList* list) ; #endif
// 循环链表.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" #include <malloc.h> #include <stdlib.h> #include "CircleList.h" typedef struct //定义头结点 { CircleListNode header; CircleListNode* sLider; //游标 int len; }TCircleList; struct Value //定义数据结构体类型 { CircleListNode header; //指针域 int v; //数据域 }; int _tmain(int argc, _TCHAR* argv[]) { int i = 0; int m,n; CircleList* list = CircleList_Create(); printf("约瑟夫问题: \n"); printf("请输入总人数n:"); scanf_s("%d",&n); printf("\n请输入数到第几个人就停止(使其退出)m:"); scanf_s("%d",&m); struct Value valueArr[1000]; for ( i=1; i<=n; i++) { valueArr[i].v = i; CircleList_Insert(list, (CircleListNode*)(&(valueArr[i])), CircleList_Length(list)); } printf("初始数据:\n"); for(i=0; i<CircleList_Length(list); i++) { struct Value* pv = (struct Value*)CircleList_Next(list); printf("%d\n", pv->v); } printf("\n"); CircleList_Reset(list); while( CircleList_Length(list) > 0 ) { struct Value* pv = NULL; for(i=1; i<m; i++) { CircleList_Next(list); } pv = (struct Value*)CircleList_Current(list); printf("%d\n", pv->v); CircleList_DeleteNode(list, (CircleListNode*)pv); } CircleList_DesTroy(list); system("pause"); return 0; } //创建 CircleList * CircleList_Create() { TCircleList* list = (TCircleList*)malloc(sizeof(TCircleList)); if(NULL != list) { list->sLider = NULL; list->header.next = NULL; list->len = 0; } return list; } //销毁 void CircleList_DesTroy(CircleList * list) { free(list); } //清空 void CircleList_Clear(CircleList* list) { TCircleList * sList = (TCircleList*)list; if(NULL != sList) { sList->len = 0; sList->header.next = NULL; sList->sLider = NULL; } } //获得长度 int CircleList_Length(CircleList* list) { TCircleList * sList = (TCircleList*)list; int len = -1; if(NULL != sList) { len = sList->len; } return len; } //插入 int CircleList_Insert(CircleList* list, CircleListNode* node, int pos) { TCircleList * sList = (TCircleList*)list; int i = 0; int ret = 0; sList->len; if((NULL != sList) && (pos>=0) && (NULL != node)) { CircleListNode * current = (CircleListNode*)sList; for ( i=0; i<pos && current->next != NULL; i++) { current = current->next; } node->next = current->next; current->next = node; if(sList->len == 0) { sList->sLider = node; node->next = node; } ++(sList->len); ret = 1; } return ret; } //获得结点 CircleListNode* CircleList_Get(CircleList* list, int pos) { TCircleList * sList = (TCircleList*)list; CircleListNode * resNode = NULL; int i = 0; if((NULL != sList) && (pos>=0)) { CircleListNode * current = (CircleListNode*)sList; for( i=0; i<pos; i++) { //i=0时,current为头结点,current->next为真正的第一个结点 current = current->next; } resNode = current->next; } return resNode; } //删除 CircleListNode* CircleList_Delete(CircleList* list, int pos) { TCircleList * sList = (TCircleList*)list; int i = 0; CircleListNode * resnode = NULL; CircleListNode* first = sList->header.next; CircleListNode* last = (CircleListNode*)CircleList_Get(list,sList->len-1); if((NULL != sList) && (pos >= 0) && (pos < sList->len)) { CircleListNode * current = (CircleListNode*)sList; for ( i=0; i<pos; i++) { //i=0时,current为头结点,current->next为真正的第一个结点 current = current->next; } resnode = current->next; current->next = resnode->next; if(first == resnode) { sList->header.next = first->next; last->next = first->next; } if(sList->sLider == resnode) { sList->sLider = resnode->next; } if(sList->len == 0) { sList->header.next = NULL; sList->sLider = NULL; } } sList->len--; return resnode; } //根据结点来删除 CircleListNode* CircleList_DeleteNode(CircleList* list, CircleListNode* node) { TCircleList * sList = (TCircleList*)list; CircleListNode* resnode = NULL; int i = 0; if(NULL != sList) { CircleListNode* current = (CircleListNode*)sList; for ( i=0; i<sList->len; i++) { if(node == current->next) { resnode = current->next; break; } current = current->next; } if(NULL != resnode) { CircleList_Delete(sList,i); } } return resnode; } //将游标重置回第一个元素 CircleListNode* CircleList_Reset(CircleList* list) { TCircleList* sList = (TCircleList*)list; CircleListNode* ret = NULL; if( sList != NULL ) { sList->sLider= sList->header.next; ret = sList->sLider; } return ret; } //获得当前游标下的结点 CircleListNode* CircleList_Current(CircleList* list) { TCircleList* sList = (TCircleList*)list; CircleListNode* ret = NULL; sList->len; sList->header; sList->sLider; if( sList != NULL ) { ret = sList->sLider; } return ret; } //将游标移到下一个结点并获得当前移动前的结点 CircleListNode* CircleList_Next(CircleList* list) { TCircleList* sList = (TCircleList*)list; CircleListNode* ret = NULL; if( (sList != NULL) && (sList->sLider != NULL) ) { ret = sList->sLider; sList->sLider = ret->next; } return ret; }
约瑟夫问题: 请输入总人数n:6 请输入数到第几个人就停止(使其退出)m:7 初始数据: 1 2 3 4 5 6 1 3 6 2 4 5 请按任意键继续. . .
如有错误,望不吝指出。
原文:http://blog.csdn.net/u010590318/article/details/28626737