很水的splay树。
会简单的操作即可。。。
#include<stdio.h> #include<string.h> #include<algorithm> #include<iostream> #include<vector> using namespace std; #define maxn 1100000 #define mem(a,b) memset(a,b,sizeof(a)) #define root10 ch[ch[root][1]][0] #define root1 ch[root][1] int size[maxn]; int ch[maxn][2]; int pre[maxn]; int root,tot; int key[maxn]; int val[maxn]; int n; int pos; void Treaval(int x) { if(x) { Treaval(ch[x][0]); printf("结点%2d:左儿子 %2d 右儿子 %2d 父结点 %2d size = %2d ,key = %2d \n",x,ch[x][0],ch[x][1],pre[x],size[x],key[x]); Treaval(ch[x][1]); } } void debug() {printf("root:%d\n",root);Treaval(root);} //以上Debug void init() { } void newnode(int &x,int k,int p,int father) { x=++tot; pre[x]=father; size[x]=1; ch[x][0]=ch[x][1]=0; key[x]=p; val[x]=k; } void push_down(int x) { } void push_up(int x) { } void rot(int x,int kind) { int y=pre[x]; push_down(y); push_down(x); ch[y][!kind]=ch[x][kind]; pre[ch[x][kind]]=y; if(pre[y])ch[pre[y]][ch[pre[y]][1]==y]=x; pre[x]=pre[y]; ch[x][kind]=y; pre[y]=x; push_up(y); push_up(x); } void splay(int x,int goal) { push_down(x); while(pre[x]!=goal) { if(pre[pre[x]]==goal) { push_down(pre[x]); push_down(x); rot(x,ch[pre[x]][0]==x); } else { int y=pre[x]; push_down(pre[y]); push_down(y); push_down(x); int kind=ch[pre[y]][0]==y; if(ch[y][kind]==x) { rot(x,!kind); rot(x,kind); } else { rot(y,kind); rot(x,kind); } } } push_up(x); if(goal==0)root=x; } void insert(int k,int p) { int rt=root; int r=root; while(rt!=0) { r=rt; if(key[rt]<p)rt=ch[rt][1]; else rt=ch[rt][0]; //cout<<r<<" "<<rt<<endl; } newnode(ch[r][key[r]<p],k,p,r); splay(ch[r][key[r]<p],root); ch[0][0]=ch[0][1]=0; } int get_min(int rt) { while(ch[rt][0])rt=ch[rt][0]; if(rt==root)root=ch[rt][1]; ch[pre[rt]][0]=ch[rt][1]; pre[ch[rt][1]]=pre[rt]; return val[rt]; } int get_max(int rt) { while(ch[rt][1])rt=ch[rt][1]; if(rt==root)root=ch[rt][0]; ch[pre[rt]][1]=ch[rt][0]; pre[ch[rt][0]]=pre[rt]; return val[rt]; } int main() { root=tot=0; int op,k,p; while(~scanf("%d",&op)&&(op)) { if(op==1) { scanf("%d%d",&k,&p); insert(k,p); } if(op==2) { printf("%d\n",get_max(root)); } if(op==3) { printf("%d\n",get_min(root)); } // debug(); } return 0; }
poj-3481-Double Queue-splay树的水题,布布扣,bubuko.com
poj-3481-Double Queue-splay树的水题
原文:http://blog.csdn.net/rowanhaoa/article/details/30107107