Trie tree有时被称为(digital tree)或(radix tree or prefix tree)。
可能是编译器问题,我的实现方法用gcc编译器,debug没问题,但一run就有问题。。。
Debug output:
Starting debugger: C:\TDM-GCC-64\bin\gdb.exe -nx -fullname -quiet -args E:/CodeBlocks_C++Projects/NYOJ/bin/Debug/NYOJ.exe done Setting breakpoints Debugger name and version: GNU gdb (GDB) 7.9.1 Child process PID: 208 [Inferior 1 (process 208) exited normally] Debugger finished with status 0
弄了很久,还以为是我哪里指针处理没做好,但最后不管怎么想都觉得逻辑都没问题,于是换VS,run成功了,而且结果是正确的。
原理很简单,没什么好说的,看wiki上的图就能够明白什么是前缀树,以及如何设计这样的数据结构了。遍历的思路用的是二叉树的后序遍历思想,这里用循环建立了26个子递归,实际上原理是一样的。ps:其实成员letter没有必要有。。。
code:
#include "stdafx.h" #include <stdio.h> #include <stdlib.h> #include <string.h> #define SIZE 26 #define INDEX(c) ((c) - ‘a‘) #define ARR_SIZE(strs) (sizeof((strs))/sizeof(strs[0])) #define FOR(i, range, node) for (i = 0; i < range; i++) node->children[i] = NULL typedef struct BaseNode { struct BaseNode* children[SIZE]; char letter; char*s; }trie; trie*init() { int i; trie*root = (trie*)malloc(sizeof(trie)); root->letter = 0; FOR(i, SIZE, root); root->s = NULL; return root; } trie*insert(trie*root, char str[]) { trie*node = root; int i, j; for (i = 0; node->children[INDEX(str[i])] != NULL; i++) { node = node->children[INDEX(str[i])]; } while (i < (int)strlen(str)) { trie*temp = (trie*)malloc(sizeof(trie)); temp->letter = str[i]; FOR(j, SIZE, temp); temp->s = NULL; if (i + 1 == (int)strlen(str)) temp->s = str; node->children[INDEX(str[i])] = temp; node = temp; i++; } FOR(j, SIZE, node); return root; } trie*search(trie*root, char str[]) { trie*node = root; for (int i = 0; i < (int)strlen(str); i++) { if (node != NULL) { node = node->children[INDEX(str[i])]; // printf("%c -> ", node->letter); } else break; } return node; } bool remove_helper(trie*node) { for (int i = 0; i < SIZE; i++) { if (node->children[i] != NULL) return true; } return false; } void remove(trie**node, char*str) { if (*node != NULL) { char c = *str; ++str; remove(&(*node)->children[INDEX(c)], str); if (!remove_helper(*node)) { free(*node); *node = NULL; } } } void show(trie*node) { if (node != NULL) { for (int i = 0; i < SIZE; i++) { show(node->children[i]); } printf("%s\n", node->s); } } void destory(trie*node) { if (node != NULL) { for (int i = 0; i < SIZE; i++) { destory(node->children[i]); } free(node); node = NULL; } } int main() { char strs[][12] = { "tea","eat","engineer","table","profile" }; trie*root; root = init(); for (int i = 0; i < (int)ARR_SIZE(strs); i++) { root = insert(root, strs[i]); } show(root); remove(&root, strs[0]); // trie*node = search(root, strs[0]); show(root); destory(root); getchar(); return 0; }
Output:
eat engineer profile table tea (null) (null) (null) eat engineer profile table
参考:
https://github.com/darkchii/cosmos/blob/master/code/data_structures/src/tree/tree/trie/trie.c
https://en.wikipedia.org/wiki/Trie
原文:https://www.cnblogs.com/darkchii/p/9097992.html