想要详细学习synchronized的同学们可以看 http://www.cnblogs.com/noKing/p/9190673.html
本文参考: http://www.cnblogs.com/dolphin0520/p/3923167.html
https://blog.csdn.net/u012403290/article/details/64910926?locationNum=11&fps=1
在java.util.concurrent.locks包中,有三个接口Lock,ReadWriteLock,Condition,常用到的类有ReentrantLock(实现了Lock接口),ReentrantReadWriteLock(实现了ReadWriteLock接口)

public interface Lock {
/**
* 获取锁,如果锁被暂用,则一直等待
*/
void lock();
/**
* 获取锁,如果在获取锁阶段进入了等待,可以中断此线程
*
* @throws InterruptedException
*/
void lockInterruptibly() throws InterruptedException;
/**
* 获取锁,如果获取成功返回true,如果获取失败返回false
*
* @return
*/
boolean tryLock();
/**
* 获取锁,如果在time时间内获得锁,就返回true;否则返回false
*
* @param time
* @param unit
* @return
* @throws InterruptedException
*/
boolean tryLock(long time, TimeUnit unit) throws InterruptedException;
/**
* 释放锁
*/
void unlock();
/**
* Returns a new {@link Condition} instance that is bound to this
* {@code Lock} instance.
* <p>
* <p>Before waiting on the condition the lock must be held by the
* current thread.
* A call to {@link Condition#await()} will atomically release the lock
* before waiting and re-acquire the lock before the wait returns.
* <p>
* <p><b>Implementation Considerations</b>
* <p>
* <p>The exact operation of the {@link Condition} instance depends on
* the {@code Lock} implementation and must be documented by that
* implementation.
*
* @return A new {@link Condition} instance for this {@code Lock} instance
* @throws UnsupportedOperationException if this {@code Lock}
* implementation does not support conditions
*/
Condition newCondition();
}
ReentrantLock.java
public class ReentrantLock implements Lock, java.io.Serializable {
private static final long serialVersionUID = 7373984872572414699L;
private final Sync sync;
abstract static class Sync extends AbstractQueuedSynchronizer {
private static final long serialVersionUID = -5179523762034025860L;
/**
* Performs {@link Lock#lock}. The main reason for subclassing
* is to allow fast path for nonfair version.
*/
abstract void lock();
/**
* Performs non-fair tryLock. tryAcquire is implemented in
* subclasses, but both need nonfair try for trylock method.
*/
final boolean nonfairTryAcquire(int acquires) {
final Thread current = Thread.currentThread();
int c = getState();
if (c == 0) {
if (compareAndSetState(0, acquires)) {
setExclusiveOwnerThread(current);
return true;
}
} else if (current == getExclusiveOwnerThread()) {
int nextc = c + acquires;
if (nextc < 0) // overflow
throw new Error("Maximum lock count exceeded");
setState(nextc);
return true;
}
return false;
}
protected final boolean tryRelease(int releases) {
int c = getState() - releases;
if (Thread.currentThread() != getExclusiveOwnerThread())
throw new IllegalMonitorStateException();
boolean free = false;
if (c == 0) {
free = true;
setExclusiveOwnerThread(null);
}
setState(c);
return free;
}
protected final boolean isHeldExclusively() {
// While we must in general read state before owner,
// we don‘t need to do so to check if current thread is owner
return getExclusiveOwnerThread() == Thread.currentThread();
}
final ConditionObject newCondition() {
return new ConditionObject();
}
// Methods relayed from outer class
final Thread getOwner() {
return getState() == 0 ? null : getExclusiveOwnerThread();
}
final int getHoldCount() {
return isHeldExclusively() ? getState() : 0;
}
final boolean isLocked() {
return getState() != 0;
}
/**
* Reconstitutes the instance from a stream (that is, deserializes it).
*/
private void readObject(java.io.ObjectInputStream s)
throws java.io.IOException, ClassNotFoundException {
s.defaultReadObject();
setState(0); // reset to unlocked state
}
}
/**
* 非公平锁
*/
static final class NonfairSync extends Sync {
private static final long serialVersionUID = 7316153563782823691L;
/**
* Performs lock. Try immediate barge, backing up to normal
* acquire on failure.
*/
final void lock() {
if (compareAndSetState(0, 1))
setExclusiveOwnerThread(Thread.currentThread());
else
acquire(1);
}
protected final boolean tryAcquire(int acquires) {
return nonfairTryAcquire(acquires);
}
}
/**
* 公平锁
*/
static final class FairSync extends Sync {
private static final long serialVersionUID = -3000897897090466540L;
final void lock() {
acquire(1);
}
/**
* Fair version of tryAcquire. Don‘t grant access unless
* recursive call or no waiters or is first.
*/
protected final boolean tryAcquire(int acquires) {
final Thread current = Thread.currentThread();
int c = getState();
if (c == 0) {
if (!hasQueuedPredecessors() &&
compareAndSetState(0, acquires)) {
setExclusiveOwnerThread(current);
return true;
}
} else if (current == getExclusiveOwnerThread()) {
int nextc = c + acquires;
if (nextc < 0)
throw new Error("Maximum lock count exceeded");
setState(nextc);
return true;
}
return false;
}
}
/**
* ReentrantLock默认是非公平锁
*/
public ReentrantLock() {
sync = new NonfairSync();
}
/**
* ReentrantLock可以通过构造器设定公平锁或者非公平锁
* @param fair
*/
public ReentrantLock(boolean fair) {
sync = fair ? new FairSync() : new NonfairSync();
}
/**
* 获取锁
* 获取不到就一直处于等待状态
*/
public void lock() {
sync.lock();
}
/**
* 获取锁
* 在获取锁时,如果处于等待状态可以将线程中断,结束等待状态
* @throws InterruptedException
*/
public void lockInterruptibly() throws InterruptedException {
sync.acquireInterruptibly(1);
}
/**
* 获取锁
* 如果获取成功则返回true,如果获取失败则返回false
* @return
*/
public boolean tryLock() {
return sync.nonfairTryAcquire(1);
}
/**
* 获取锁,如果在指定时间内获取成功则返回true,否则返回false
* @param timeout
* @param unit
* @return
* @throws InterruptedException
*/
public boolean tryLock(long timeout, TimeUnit unit)
throws InterruptedException {
return sync.tryAcquireNanos(1, unit.toNanos(timeout));
}
/**
* 释放锁
*/
public void unlock() {
sync.release(1);
}
public Condition newCondition() {
return sync.newCondition();
}
public int getHoldCount() {
return sync.getHoldCount();
}
/**
* 判断是否被当前线程获取了
* @return
*/
public boolean isHeldByCurrentThread() {
return sync.isHeldExclusively();
}
/**
* 判断是否被任何线程获取了
* @return
*/
public boolean isLocked() {
return sync.isLocked();
}
/**
* 判断是否是公平锁
* @return
*/
public final boolean isFair() {
return sync instanceof FairSync;
}
protected Thread getOwner() {
return sync.getOwner();
}
/**
* 判断是否有线程在等待当前锁
* @return
*/
public final boolean hasQueuedThreads() {
return sync.hasQueuedThreads();
}
/**
* 判断thread是否在等待当前锁
* @param thread
* @return
*/
public final boolean hasQueuedThread(Thread thread) {
return sync.isQueued(thread);
}
/**
* 获取等待队列的长度
* @return
*/
public final int getQueueLength() {
return sync.getQueueLength();
}
protected Collection<Thread> getQueuedThreads() {
return sync.getQueuedThreads();
}
public boolean hasWaiters(Condition condition) {
if (condition == null)
throw new NullPointerException();
if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject))
throw new IllegalArgumentException("not owner");
return sync.hasWaiters((AbstractQueuedSynchronizer.ConditionObject) condition);
}
public int getWaitQueueLength(Condition condition) {
if (condition == null)
throw new NullPointerException();
if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject))
throw new IllegalArgumentException("not owner");
return sync.getWaitQueueLength((AbstractQueuedSynchronizer.ConditionObject) condition);
}
protected Collection<Thread> getWaitingThreads(Condition condition) {
if (condition == null)
throw new NullPointerException();
if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject))
throw new IllegalArgumentException("not owner");
return sync.getWaitingThreads((AbstractQueuedSynchronizer.ConditionObject) condition);
}
public String toString() {
Thread o = sync.getOwner();
return super.toString() + ((o == null) ?
"[Unlocked]" :
"[Locked by thread " + o.getName() + "]");
}
}
ReadWriteLock.java
public interface ReadWriteLock {
/**
* 获取写锁
*/
Lock readLock();
/**
* 获取读锁
*/
Lock writeLock();
}
ReentrantReadWriteLock.java 源码太长,关于ReentrantReadWriteLock类感兴趣的朋友可以自行查阅API文档。
ReentrantReadWriteLock允许多线程读,而只允许一个线程写
但是synchronized只允许获取当前锁的线程读,所以对于多线程读而言,没有ReentrantReadWriteLock性能好
不过要注意的是,如果有一个线程已经占用了读锁,则此时其他线程如果要申请写锁,则申请写锁的线程会一直等待释放读锁。
如果有一个线程已经占用了写锁,则此时其他线程如果申请写锁或者读锁,则申请的线程会一直等待释放写锁。
1.Lock是一个接口,而synchronized是Java中的关键字,synchronized是内置的语言实现;
2.synchronized在发生异常时,会自动释放线程占有的锁,因此不会导致死锁现象发生;而Lock在发生异常时,如果没有主动通过unLock()去释放锁,则很可能造成死锁现象,因此使用Lock时需要在finally块中释放锁;
3.Lock可以让等待锁的线程响应中断,而synchronized却不行,使用synchronized时,等待的线程会一直等待下去,不能够响应中断;
4.通过Lock可以知道有没有成功获取锁,而synchronized却无法办到。
5.Lock可以提高多个线程进行读操作的效率。
6.锁的种类
| 可重入锁 | 可中断锁 | 公平锁 | 读写锁 | |
| Lock | true | true | true | true |
| Synchronized | true | false | false | false |
原文:https://www.cnblogs.com/Hangtutu/p/9200665.html