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Pass

时间:2014-07-23 20:39:35      阅读:346      评论:0      收藏:0      [点我收藏+]

Pass

  The Pass block causes the geometry of an object to be rendered once.

[Syntax]

  Pass { [Name and Tags] [RenderSetup] [TextureSetup] }  The basic pass command contains an optional list of render setup commands, optionally followed by a list of textures to use.
[Render Setup]
  A pass sets up various states of the graphics hardware, for example should alpha blending be turned on, should fog be used, and so on. The commands are these:
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参考:file://localhost/Applications/Unity/Unity.app/Contents/Documentation/Documentation/Components/SL-Pass.html
  

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Pass

原文:http://www.cnblogs.com/tekkaman/p/3863779.html

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