本文是杂篇,纯属笔记,想到哪写到那!
1、获取像素的RGB以及填充
CPaintDC dc(m_hWnd); COLORREF color=dc.GetPixel(0,0); int R=GetRValue(color); int G=GetGValue(color); nt B=GetBValue(color); dc.FillSolidRect(m_rcWindow,RGB(R,G,B));
2、从图片获取窗体Region
HRGN CreateRegionFromBitmap(Bitmap* bitmap, BYTE alphaValve/* = 0*/) { UINT width = bitmap->GetWidth(); UINT height = bitmap->GetHeight(); Color color; HRGN hRegion = ::CreateRectRgn(0, 0, width, height); HRGN rgn = ::CreateRectRgn(0, 0, width, height); for (UINT h = 0; h < height; ++h) { for (UINT w = 0; w < width; ++w) { UINT start = w; while (w < width) { bitmap->GetPixel(w, h, &color); if (color.GetAlpha() > alphaValve) break; ++w; } if (w > start) { ::SetRectRgn(rgn, start, h, w, h + 1); ::CombineRgn(hRegion, hRegion, rgn, RGN_DIFF); } } } ::DeleteObject(rgn); return hRegion; }
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调用:
Bitmap bitmap(_T("图片路径"));
HRGN m_rgn;
m_rgn=CreateRegionFromBitmap(&bitmap,254);//不取半透明图像
3、UpdateLayeredWindow
Image *m_pImageBackground;
ModifyStyleEx(0, WS_EX_LAYERED); typedef BOOL (WINAPI*UpdateLayeredWindowFunc)(HWND,HDC,POINT*,SIZE*,HDC,POINT*,COLORREF,BLENDFUNCTION*,DWORD); m_pImageBackground = Image::FromFile(_T("图片路径")); PAINTSTRUCT ps; HDC hdc = BeginPaint( &ps); HDC hdcMem = CreateCompatibleDC(hdc); HBITMAP hBitmap = CreateCompatibleBitmap(hdc,400,233); SelectObject(hdcMem, hBitmap); Graphics graph(hdcMem); graph.DrawImage(m_pImageBackground, 0, 0, 400, 233); HMODULE hDll = LoadLibrary(_T("user32.DLL")); UpdateLayeredWindowFunc UpdateLayeredWindow=(UpdateLayeredWindowFunc)GetProcAddress(hDll, "UpdateLayeredWindow"); int nClientWith= GetSystemMetrics(SM_CXFULLSCREEN); int nClientHeigh= GetSystemMetrics(SM_CYFULLSCREEN); int x = (nClientWith-400)/2; int y = (nClientHeigh-233)/2; POINT dstPoint = {x,y}; POINT srcPoint = {0,0}; SIZE size = {400,233}; BLENDFUNCTION m_Blend; m_Blend.BlendOp=0; m_Blend.BlendFlags=0; m_Blend.AlphaFormat=1; m_Blend.SourceConstantAlpha=255; UpdateLayeredWindow(m_hWnd,hdc,&dstPoint,&size,hdcMem,&srcPoint,0,&m_Blend,2); FreeLibrary(hDll);
4、画图
CBitmap m_btm_main; HBITMAP GetBitmapFromFile( LPCWSTR pFile ) { std::auto_ptr<Bitmap> pBmp(new Bitmap(pFile)); if(!pBmp.get()) return NULL; HBITMAP hBmp = NULL; Color backColor = Color(255,0,0,0); if(Ok!=pBmp->GetHBITMAP(backColor,&hBmp)) return NULL; return hBmp; } void SetBgBmp(CString strMain) { m_btm_main.Attach(GetBitmapFromFile(strMain)); } BOOL DrawBmp( HDC hdc, CRect rect, HBITMAP hBitmap) { BITMAP bm; GetObject(hBitmap,sizeof(bm),(VOID*)&bm); INT nWidth = bm.bmWidth; INT nHeight = bm.bmHeight; CDC memdc; memdc.CreateCompatibleDC(hdc); CBitmap bitmap; bitmap.CreateCompatibleBitmap(hdc,nWidth,nHeight); memdc.SelectBitmap(hBitmap); BLENDFUNCTION bf = {0,0,255,1}; return ::AlphaBlend(hdc,rect.left,rect.top,nWidth,nHeight,memdc,0,0,nWidth,nHeight,bf); } 调用: CPaintDC dc(m_hWnd); DrawBmp(dc,m_rcWindow,m_btm_main);
5、设置顶层窗体
在初始化函数中调用 SetWindowPos(HWND_TOPMOST,0,0,0,0,SWP_SHOWWINDOW|SWP_NOMOVE|SWP_NOSIZE);
原文:http://www.cnblogs.com/duyy/p/3885638.html