void QObject::moveToThread(QThread *targetThread)
myObject->moveToThread(QApplication::instance()->thread());
class VideoProcessor : public QObject
{
Q_OBJECT
public:
explicit VideoProcessor(QObject *parent = nullptr);
signals:
void inDisplay(QPixmap pixmap);
void outDisplay(QPixmap pixmap);
public slots:
void startVideo();
void stopVideo();
private:
bool stopped;
};
void VideoProcessor::startVideo()
{
using namespace cv;
VideoCapture camera(0);
Mat inFrame, outFrame;
stopped = false;
while(camera.isOpened() && !stopped)
{
camera >> inFrame;
if(inFrame.empty())
continue;
bitwise_not(inFrame, outFrame);
emit inDisplay(
QPixmap::fromImage(
QImage(
inFrame.data,
inFrame.cols,
inFrame.rows,
inFrame.step,
QImage::Format_RGB888)
.rgbSwapped()));
emit outDisplay(
QPixmap::fromImage(
QImage(
outFrame.data,
outFrame.cols,
outFrame.rows,
outFrame.step,
QImage::Format_RGB888)
.rgbSwapped()));
}
}
void VideoProcessor::stopVideo()
{
qDebug() << Q_FUNC_INFO;
stopped = true;
}
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
processor = new VideoProcessor();
processor->moveToThread(new QThread(this));
connect(processor->thread(),
SIGNAL(started()),
processor,
SLOT(startVideo()));
connect(processor->thread(),
SIGNAL(finished()),
processor,
SLOT(stopVideo()));
connect(processor,
SIGNAL(inDisplay(QPixmap)),
ui->inVideo,
SLOT(setPixmap(QPixmap)));
connect(processor,
SIGNAL(outDisplay(QPixmap)),
ui->outVideo,
SLOT(setPixmap(QPixmap)));
processor->thread()->start();
}
MainWindow::~MainWindow()
{
processor->stopVideo();
processor->thread()->quit();
processor->thread()->wait();
delete ui;
}
//打开摄像头
void MainWindow::on_pushButton_OpenCam_clicked()
{
//stop camera first
processor->stopVideo();
processor->thread()->quit();
processor->thread()->wait();
//打开摄像头,从摄像头中获取视频
processor->n_cameraindex = ui->comboCamera->currentIndex();
processor->thread()->start();
}
原文:https://www.cnblogs.com/jsxyhelu/p/10713349.html