一、完善球赛程序
import random from math import * def printIntro():#打印程序的介绍性信息 print("模拟乒乓球竞赛") print("学号23") print("程序运行需要A和B的能力值(以0到1之间的小数表示)") def getInputs():#获得用户输入的参数 a = eval(input("请输入选手A的能力值(0-1): ")) b = eval(input("请输入选手B的能力值(0-1): ")) h= eval(input("请输入一场要打几局:")) n = eval(input("模拟比赛的场次: ")) return a, b, h,n def printSummary(winsA, winsB): n = winsA + winsB print("竞技分析开始, 共模拟{}场比赛".format(n)) print("选手A获胜{}场比赛, 占比{:0.1%}".format(winsA, winsA/n)) print("选手B获胜{}场比赛, 占比{:0.1%}".format(winsB, winsB/n)) def gameOver(scoreA, scoreB): g=scoreA-scoreB if (abs(g)==2 and scoreA> 10 and scoreB> 10) or (g> 0 and scoreA==11) or (g<0 and scoreB==11): return scoreA,scoreB def simOneGame(probA, probB,h):#模拟一场比赛 for i in range(h): #模拟七局四胜或五局三胜为一场 serving = "A" roundA =roundB=0 #分别为队伍A和B的赢得的比赛的局次 scoreA, scoreB = 0, 0 while not gameOver(scoreA, scoreB): #模拟一局比赛 roundA=roundB=0 if serving == "A": if random.random() < probA: scoreA += 1 else: serving = "B" else: if random.random() < probB: scoreB += 1 else: serving = "A" if scoreA>scoreB: roundA += 1 else: roundB += 1 return roundA,roundB def simNGames(n ,probA, probB,h):#利用A,B的的能力值模拟N场比赛 winsA, winsB = 0, 0 for i in range(n): roundA , roundB = simOneGame(probA, probB,h) if roundA >roundB: winsA += 1 else: winsB += 1 return winsA, winsB def main(): printIntro() probA, probB, h,n = getInputs()#分别为队伍A和B的能力值,一场的局数,比赛的场次 winsA, winsB = simNGames(n, probA, probB,h)#分别为队伍A和B的赢得的比赛的场次 printSummary(winsA, winsB) if h==7: print(‘此次模拟单打淘汰赛‘) else: print(‘此次模拟双打淘汰赛或者是团体淘汰赛‘) main()
二、爬虫测试
import requests def getHTMLText(url): try: r=requests.get(url,timeout=30) r.raise_for_status() r.encoding=‘utf-8‘ return r.text except: return "" url="https://www.sogou.com/" print(getHTMLText(url)) for i in range(20): getHTMLText(url)
原文:https://www.cnblogs.com/lsy02580852/p/10909025.html