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泛型单例

时间:2019-05-27 12:59:28      阅读:91      评论:0      收藏:0      [点我收藏+]
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public abstract class BaseApp<T>:MonoBehaviour where T:class,new(){
    
    protected static T _instance;

    public static T getInstance(){
        return _instance;
    }

    private void Awake(){
        _instance=this as T;
    }
    
    private void OnDestroy(){
        _instance=null;
    }
}
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class App:BaseApp<App>{

    public void sayHello(){
        Debug.Log("Hello");
    }
}
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Test:MonoBehaviour {

    private void Start(){
        App.getInstance().sayHello();//output: Hello
    }
}

泛型单例

原文:https://www.cnblogs.com/kingBook/p/10930017.html

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