C++中的动态内存分配
//变量申请与释放
Type *pointer = new Type;
delete pointer;
//数组申请与释放
Type *pointer = new Type[N];
delete[] pointer;
#include <stdio.h>
int main()
{
int *p = new int;
*p = 5;
*p = *p + 10;
printf("p = %p\n", p);
printf("*p = %d\n", *p);
delete p;
p = new int[5];
for (int i = 0; i < 5; i++)
{
p[i] = i + 1;
printf("p[%d] = %d\n", i, p[i]);
}
delete[] p;
return 0;
}
new关键字与malloc函数的区别
int *pi = new int(1)
、char *pc = new char(‘c‘)
等在C语言中只有一个全局作用域,所有的全局标识符共享同一个全局作用域,因此标识符之间可能发生冲突。
为了解决该问题,C++中提出了命名空间的概念。
C++命名空间的定义方法为
namespace Name
{
//......
}
C++命名空间的使用方法为using namespace name;
using namespace name;
using name::variablel
::variable
#include <stdio.h>
namespace First
{
int i = 0;
};
namespace Second
{
int i = 1;
namespace Internal
{
struct P
{
int x;
int y;
};
}
}
int main()
{
using namespace First;
using Second::Internal::P;
printf("First::i = %d\n", i);
printf("Second::i = %d\n", Second::i);
P p = {2, 3};
printf("p.x = %d\n", p.x);
printf("p.y = %d\n", p.y);
return 0;
}
原文:https://www.cnblogs.com/songhe364826110/p/11521460.html