首页 > 其他 > 详细

HDU4968:Improving the GPA(DP)

时间:2014-08-20 14:08:06      阅读:434      评论:0      收藏:0      [点我收藏+]
Problem Description
Xueba: Using the 4-Point Scale, my GPA is 4.0.

In fact, the AVERAGE SCORE of Xueba is calculated by the following formula:
AVERAGE SCORE = ∑(Wi * SCOREi) / ∑(Wi) 1<=i<=N

where SCOREi represents the scores of the ith course and Wi represents the credit of the corresponding course.

To simplify the problem, we assume that the credit of each course is 1. In this way, the AVERAGE SCORE is ∑(SCOREi) / N. In addition, SCOREi are all integers between 60 and 100, and we guarantee that ∑(SCOREi) can be divided by N.

In SYSU, the university usually uses the AVERAGE SCORE as the standard to represent the students’ level. However, when the students want to study further in foreign countries, other universities will use the 4-Point Scale to represent the students’ level. There are 2 ways of transforming each score to 4-Point Scale. Here is one of them. 
bubuko.com,布布扣


The student’s average GPA in the 4-Point Scale is calculated as follows:
GPA = ∑(GPAi) / N

So given one student’s AVERAGE SCORE and the number of the courses, there are many different possible values in the 4-Point Scale. Please calculate the minimum and maximum value of the GPA in the 4-Point Scale. 
 

Input
The input begins with a line containing an integer T (1 < T < 500), which denotes the number of test cases. The next T lines each contain two integers AVGSCORE, N (60 <= AVGSCORE <= 100, 1 <= N <= 10).
 

Output
For each test case, you should display the minimum and maximum value of the GPA in the 4-Point Scale in one line, accurate up to 4 decimal places. There is a space between two values.
 

Sample Input
4 75 1 75 2 75 3 75 10
 

Sample Output
3.0000 3.0000 2.7500 3.0000 2.6667 3.1667 2.4000 3.2000
Hint
In the third case, there are many possible ways to calculate the minimum value of the GPA in the 4-Point Scale. For example, Scores 78 74 73 GPA = (3.0 + 2.5 + 2.5) / 3 = 2.6667 Scores 79 78 68 GPA = (3.0 + 3.0 + 2.0) / 3 = 2.6667 Scores 84 74 67 GPA = (3.5 + 2.5 + 2.0) / 3 = 2.6667 Scores 100 64 61 GPA = (4.0 + 2.0 + 2.0) / 3 = 2.6667
#include <stdio.h>
#include <string.h>
#include <algorithm>
using namespace std;
#define up(i,x,y) for(i=x;i<=y;i++)
#define up2(i,x,y) for(i=x;y;i++)
#define mem(a,b) memset(a,b,sizeof(a))
#define w(x) while(x)
#define inf 99999999

double a[105],dp[1005][105];
int i,j,k,n,m,t,sum;

int main()
{
    up(i,60,100)
    {
        if(i<=69) a[i]=2;
        else if(i<=74) a[i]=2.5;
        else if(i<=79) a[i]=3;
        else if(i<=84) a[i]=3.5;
        else a[i]=4;
    }
    scanf("%d",&t);
    w(t--)
    {
        scanf("%d%d",&m,&n);
        sum=n*m;
        up(i,0,sum)
        up(j,0,n)
        dp[i][j]=inf;

        up(i,60,100)
        dp[i][1]=a[i];

        up(j,2,n)
        up(i,0,sum)
        up2(k,60,(k<=100&&(i-k)>=60*(j-1)))
        dp[i][j]=min(dp[i][j],dp[i-k][j-1]+dp[k][1]);

        printf("%.4f ",dp[sum][n]/n);

        up(i,0,sum)
        up(j,0,n)
        dp[i][j]=0;

        up(i,60,100)
        dp[i][1]=a[i];

        up(j,2,n)
        up(i,0,sum)
        up2(k,60,(k<=100&&(i-k)>=60*(j-1)))
        dp[i][j]=max(dp[i][j],dp[i-k][j-1]+dp[k][1]);

        printf("%.4f\n",dp[sum][n]/n);
    }

    return 0;
}


HDU4968:Improving the GPA(DP),布布扣,bubuko.com

HDU4968:Improving the GPA(DP)

原文:http://blog.csdn.net/libin56842/article/details/38705189

(0)
(0)
   
举报
评论 一句话评论(0
关于我们 - 联系我们 - 留言反馈 - 联系我们:wmxa8@hotmail.com
© 2014 bubuko.com 版权所有
打开技术之扣,分享程序人生!