1.定义成了const之后的类
#include <iostream> class area { public: int x; int y; mutable int z; //不受const约束的类成员 area() :x(10), y(10), z(2) { } void printxy()const //不可以访问类中局部变量 { z = z + 1; std::cout << x << " " << y << " " << z << "\n"; } void add(int a) { x += a; y -= a; } void go()const { } protected: private: }; void main() { //const对象不可以引用非const成员函数 //不可以改变内部变量,mutable例外 const area * const p = new area; p->go(); //p->add(); //p = new area;//指针可以改变 const area area1; area1.printxy(); //area1.add(1); area1.go(); //area1.x = 10; //这一句说明当把类定义成const之后,定义成了mutable的值z可以修改 area1.z += 4; area1.printxy(); std::cin.get(); }
运行结果:
2.NULL和nullptr
#include <iostream> void go(int num) { std::cout << "gonum" << std::endl; } void go(void *p) { std::cout << "gop" << std::endl; } //C++中的NULL的类型是int ,0 void main() { //C++是强类型,严格的类型检查 void *p = nullptr;//C++的null go(p); //结果为gop //根据类型来处理 go(NULL); //会调用go(int num) 结果为gonum go(nullptr); //结果为gop std::cin.get(); }
3.QT中button和Line_edit操作相关的
QString str1=ui->lineEdit->text(); QString str2=ui->lineEdit_2->text(); QString str3=str1+str2; ui->lineEdit_3->setText(str3); QString str1=ui->lineEdit->text();//获取文本 QString str2=ui->lineEdit_2->text(); int db1=str1.toInt(); int db2=str2.toInt();//转换 int db3=db1+db2; QString str3; str3.setNum(db3);//函数可以重载,很多个类型 ui->lineEdit_4->setText(str3);//设置文本 将QString转换成为字符串的是:str3.toStdString().c_str;
4.new delete和malloc,free相关
#include<iostream> #include <stdlib.h> class myclassA { public: myclassA() { std::cout << "create\n"; } ~myclassA() { std::cout << "delete\n"; } protected: private: }; void main() { //new delete自动调用构造析构 myclassA *p = new myclassA; delete p; //只会分配内存,释放内存,不会对内存进行操作 myclassA *p1 = (myclassA *)malloc(sizeof(myclassA)); free(p1); std::cin.get(); }
案例2
</pre><pre class="cpp" name="code">#include<iostream> class myclass { public: int x; int y; public: myclass(int a, int b) :x(a), y(b) { std::cout << "构造哦" << std::endl; } myclass() { } ~myclass() { std::cout << "销毁哦" << std::endl;// } public: void printxy(); protected: private: }; void myclass::printxy() { std::cout << x << " " << y << std::endl; } myclass class1(10, 11);//全局变量优先main函数 myclass class2(11, 12); void change1(myclass **pp) { *pp = &class2; } void change2(myclass * &p) { p = &class1; } void main22() { myclass *p = &class1; p->printxy(); change1(&p); p->printxy(); change2(p); p->printxy(); std::cin.get(); } void main11() { //myclass *p = new myclass; myclass *p(new myclass(10, 9));//构造函数初始化 p->printxy(); myclass class1(20, 1); myclass ** pp = &p;//二级指针存储一级指针的地址 (*pp)->printxy();//一级类指针 (**pp).printxy();//0级类指针 std::cin.get(); } void main122() { //myclass *p = (myclass *)malloc(sizeof(myclass)); //free(p); myclass *p = new myclass; delete p; std::cin.get(); }5.创建对象数组
#include "dialog.h" #include <QApplication> class morewindow { public: Dialog *p[5]; morewindow() { for(int i=0;i<5;i++) { p[i]=new Dialog; p[i]->show(); p[i]->move(i*100,i*100); } } ~morewindow() { for(int i = 0;i<5;i++) { delete p[i]; } } Dialog * operator [](int i) { return p[i]; } }; int main(int argc, char *argv[]) { QApplication a(argc, argv); morewindow more1; more1[3]->hide();//重载下标 return a.exec(); }
6.创建对象数组
#include "mainwindow.h" #include <QApplication> #include<QDebug> class morewindows { public: MainWindow *p[5];//指针数组,每一个元素是指针 morewindows() { for(int i=0;i<5;i++) { p[i]=new MainWindow; p[i]->show(); p[i]->move(i*100,i*100); } } ~morewindows() { for(int i=0;i<5;i++) { delete p[i]; } } }; class morewindowss { public: MainWindow *p[5][4]; morewindowss() { for(int i=0;i<5;i++ ) { for(int j=0;j<4;j++) { p[i][j]=new MainWindow; p[i][j]->show(); p[i][j]->move(i*130,j*130); } } } ~morewindowss() { for(int i=0;i<5;i++ ) { for(int j=0;j<4;j++) { delete p[i][j]; } } } }; //int a[5] int *p=a; int *p= new int[5]; //int *a[5] int **p=a int **p=new (int *)[5]; //int *a[3][5] //int * (*p)[5] class morewindowsss { public: MainWindow **p;//二级指针 morewindowsss() { // p= (MainWindow **)malloc(sizeof(MainWindow *)*5); } void init(int num) { p= new MainWindow * [5];//new的时候类型不需要加上括号 for(int i=0;i<5;i++) { p[i]=new MainWindow; p[i]->show(); p[i]->move(num*100,i*100); } } void move(int x,int y) { for(int i=0;i<5;i++) { p[i]->move(x*100,y*100); } } morewindowsss & operator = (morewindowsss const & more)//自己写的深拷贝 { qDebug()<<"shen"; this->p = new MainWindow * [5]; for(int i=0;i<5;i++) { p[i]=new MainWindow; p[i]->show(); p[i]->move(500,i*100); } return *this; } ~morewindowsss() { for(int i=0;i<5;i++) { delete p[i]; } delete [] p; // free(p); } }; class morewindowssss { public: // MainWindow *p[5][4];//二维数组,每一个元素都是指针 MainWindow **pA;//二级指针 MainWindow *(*p)[4];//指向二维指针数组的指针 morewindowssss() { pA=new MainWindow *[20];//一维数组 p=(MainWindow *(*)[4]) pA; for(int i=0;i<5;i++ ) { for(int j=0;j<4;j++) { p[i][j]=new MainWindow; p[i][j]->show(); p[i][j]->move(i*130,j*130); } } } ~morewindowssss() { for(int i=0;i<5;i++ ) { for(int j=0;j<4;j++) { delete p[i][j]; } } delete [] pA; } }; int main(int argc, char *argv[]) { QApplication a(argc, argv); morewindowsss more1; more1.init(1); // more1.move(1,2); morewindowsss more2;//拷贝构造 more2=more1;//赋值 // morewindowsss more2(more1); more2.move(3,4); return a.exec(); }
const对象,NULL和nullptr,C++中创建对象数组,布布扣,bubuko.com
const对象,NULL和nullptr,C++中创建对象数组
原文:http://blog.csdn.net/tototuzuoquan/article/details/38736229