并不是所谓的xxx extends yyy
function Person(){
this.say=function(){
console.log("你好")
}
}
var p1=new Person();
var p2=new Person();
console.log(p1.say === p2.say); //false
Person.prototype.say=function(){
console.log("你好")
}
Person.prototype = {
//切记不能忘记
constructor:Person,
say:function(){
console.log("你好");
},
run:function(){
console.log("正在进行百米冲刺");
}
}
var o1={ age:2 };
var o2 = o1;
o2.age=18;
//1、修改了o2对象的age属性
//2、由于o2对象跟o1对象是同一个对象
//3、所以此时o1对象的age属性也被修改了
var o3={gender:"男",grade:"初三",group:"第五组",name:"张三"};
var o4={gender:"男",grade:"初三",group:"第五组",name:"李四"};
//上述代码中,如果使用拷贝继承对代码进行优化会非常和谐
//实现拷贝继承:
//1、已经拥有了o3对象
//2、创建一个o3对象的拷贝(克隆):for...in循环
//3、修改克隆对象,把该对象的name属性改为"李四"
var source={name:"李白",age:15}
var target={};
target.name=source.name
target.age=source.age;
var students=[
{name:"",age:""},
{name:"",age:""}
]
function extend(target,source){
for(key in source){
target[key]=source[key];
}
return target;
}
extend(target,source)
var source={name:"李白",age:15}
//让target是一个新对象,同时拥有了name、age属性
var target={ ...source }
var target2={ ...source,age:18 }
js var parent={ age:18,gender:"男"}; var student=Object.create(parent); //student.__proto__===parent
var o1={ say:function(){} }
var o2=Object.create(o1);
function Animal(name,age,gender){
this.name=name;
this.age=age;
this.gender=gender;
}
function Person(name,age,gender,say){
this.name=name;
this.age=age;
this.gender=gender;
this.say=function(){
}
}
局限性:Animal(父类构造函数)的代码必须完全适用于Person(子类构造函数)
function Animal(name,age){
this.name=name;
this.age=age;
}
function Person(name,age,address){
Animal.call(this,name);
//this.name=name;
//this.age=age;
this.address=address;
}
原文:https://www.cnblogs.com/sunhang32/p/11838821.html