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canvas射线检测

时间:2019-12-20 00:14:51      阅读:145      评论:0      收藏:0      [点我收藏+]

public class someclass:monobehaviour

{

    public EventSystem eventssystem;
    public GraphicRaycaster gra;
    /// <summary>
    /// 射线检测
    /// </summary>
    /// <param name="Name"></param>
    /// <returns></returns>
    public bool MouseOver(string Name)
    {
        var mPointerEventData = new PointerEventData(eventssystem);
        mPointerEventData.position = Input.mousePosition;
        List<RaycastResult> results = new List<RaycastResult>();

        gra.Raycast(mPointerEventData, results);
        return results.Any(data => data.gameObject.name == Name);

    }

}

canvas射线检测

原文:https://www.cnblogs.com/baozhu/p/12070432.html

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