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11922 - Permutation Transformer (Splay区间翻转)

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UVA 11922 - Permutation Transformer

题目链接

题意:给一个序列,每次操作选择(a,b),把(a,b)序列翻转之后加到末尾,求最终序列

思路:Splay的应用,多一个flip标记,在开头多一个虚拟的0结点,这样每次就利用Splay进行分裂合并即可

代码:

#include <cstdio>
#include <cstring>
#include <cstdlib>
#include <algorithm>
#include <vector>
using namespace std;

struct SplayTree {

	struct Node {

		Node *ch[2];
		int v, s;
		int flip;

		Node() {
			ch[0] = ch[1] = NULL;
			v = s = flip = 0;
		}
		Node(int v) {
			ch[0] = ch[1] = NULL; 
			this->v = v; s = 1; flip = 0;
		}

		int cmp(int x) const {
			int d = x - ch[0]->s;
			if (d == 1) return -1;
			return d <= 0 ? 0 : 1;
		}

		void maintain() {
			s = ch[0]->s + ch[1]->s + 1;
		}

		void pushdown() {
			if (flip) {
				flip = 0;
				swap(ch[0], ch[1]);
				ch[0]->flip = !ch[0]->flip;
				ch[1]->flip = !ch[1]->flip;
			}
		}
	};

	Node *null;

	//0 is left, 1 is right
	void rotate(Node* &o, int d) {
		Node *k = o->ch[d^1]; o->ch[d^1] = k->ch[d]; k->ch[d] = o;
		o->maintain(); k->maintain(); o = k;
	}

	void splay(Node * &o, int k) {
		o->pushdown();
		int d = o->cmp(k);
		if (d == 1) k -= o->ch[0]->s + 1;
		if (d != -1) {
			Node *p = o->ch[d];
			p->pushdown();
			int d2 = p->cmp(k);
			int k2 = (d2 == 0 ? k : k - p->ch[0]->s - 1);
			if (d2 != -1) {
				splay(p->ch[d2], k2);
				if (d == d2) rotate(o, d^1);
				else rotate(o->ch[d], d);
			}
			rotate(o, d^1);
		}
	}

	Node *merge(Node *left, Node *right) {
		splay(left, left->s);
		left->ch[1] = right;
		left->maintain();
		return left;
	}

	void split(Node *o, int k, Node* &left, Node* &right) {
		splay(o, k);
		left = o;
		right = o->ch[1];
		o->ch[1] = null;
		left->maintain();
	}

	int findkth(Node *o, int k, int flag) { //1 is bigth, 0 is smallth
		if (o == null || k <= 0 || k > o->s) return 0;
		int s = (o->ch[flag] == null ? 0 : o->ch[flag]->s);
		if (k == s + 1) return o->v;
		else if (k <= s) return findkth(o->ch[flag], k, flag);
		else return findkth(o->ch[flag^1], k - s - 1, flag);
	}

	void removetree(Node* &x) {
		if (x == NULL) return;
		if (x->ch[0] != NULL) removetree(x->ch[0]);
		if (x->ch[1] != NULL) removetree(x->ch[1]);
		delete x; x = NULL;
	}

	void init() {
		removetree(root);
		null = new Node();
	}

	void build(Node* &o, int l, int r) {
		if (l > r) {
			o = null;
			return;
		}
		int mid = (l + r) / 2;
		o = new Node(mid);
		build(o->ch[0], l, mid - 1);
		build(o->ch[1], mid + 1, r);
		o->maintain();
	}

	int n, m;
	Node *root;

	void print(Node* &o) {
		if (o != null) {
			o->pushdown();
			print(o->ch[0]);
			if (o->v >= 1)
				printf("%d\n", o->v);
			print(o->ch[1]);
		}
	}

	void solve() {
		init();
		build(root, 0, n);
		int a, b;
		while (m--) {
			scanf("%d%d", &a, &b);
			Node *left, *mid, *right, *o;
			split(root, a, left, o);
			split(o, b - a + 1, mid, right);
			mid->flip ^= 1;
			root = merge(merge(left, right), mid);
		}
		print(root);
	}
} gao;

int main() {
	while (~scanf("%d%d", &gao.n, &gao.m)) {
		gao.solve();
	}
	return 0;
}


11922 - Permutation Transformer (Splay区间翻转)

原文:http://blog.csdn.net/accelerator_/article/details/38853097

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