实验1,计算级数:
首先打开安装完scala ide的eclipse,在eclipse 中新建一个scala project。
然后新建一个scala的object对象
导入scala.io.StdIn包,用以实现接受键盘输入
在新建的object对象中,新建main函数,并添加以下代码实现:
package sn import scala.io.StdIn object test { def main(args: Array[String]): Unit = { println("请输入Sn的n值用以计算Sn=2/1+3/2+4/3+...+(n+1)/n来计算Sn的值"); var q:Int=StdIn.readInt(); var i:Int=0; var sum:Float=0.0f; for(i <- 1 to q) { var id:Float =i; sum+=(id+1)/id; } println("当n="+q+"时,Sn的值为"+sum); } }
运行结果:
实验2,模拟图形绘制
case class Point(var x:Double,var y:Double) extends Drawable{ def shift(deltaX:Double,deltaY:Double){ x+=deltaX; y+=deltaY } } trait Drawable{ def draw() { println(this.toString) } } // 请完成 Shape 类、Line 类和 Circle 类的定义。 object MyDraw{ def main(args: Array[String]) { val p=new Point(10,30) p.draw; val line1 = new Line(Point(0,0),Point(20,20)) line1.draw line1.moveTo(Point(5,5)) //移动到一个新的点 line1.draw line1.zoom(2) //放大两倍 line1.draw val cir= new Circle(Point(10,10),5) cir.draw cir.moveTo(Point(30,20)) cir.draw cir.zoom(0.5) cir.draw } }
其Shape,Line和Circle的定义如下:
abstract class Shape(var startPoint:Point) extends Drawable { def moveTo(newPoint:Point) { startPoint =newPoint; } def zoom(num:Double); } class Line(x1:Point,var x2:Point) extends Shape(x1) { override def zoom(num:Double) { val midPoint=Point((x2.x+startPoint.x)/2,(x2.y+startPoint.y)/2) startPoint.x=midPoint.x+num*(startPoint.x-midPoint.x) startPoint.y=midPoint.y+num*(startPoint.y-midPoint.y) x2.x=midPoint.x+num*(x2.x-midPoint.x) x2.y=midPoint.y+num*(x2.y-midPoint.y) } override def moveTo(newPoint:Point) { var x=(newPoint.x-startPoint.x); var y=(newPoint.y-startPoint.y); startPoint=newPoint; x2.shift(x, y) } override def draw() { println(s"Line:(${startPoint.x},${startPoint.y})--(${x2.x},${x2.y})") } } class Circle(center:Point,var radius:Double) extends Shape(center) { override def draw() { println(s"Circle center:(${startPoint.x},${startPoint.y}),R=$radius") } override def zoom(num:Double) { radius*=num; } }
运行截图:
实验3, 统计学生成绩
未完待续
原文:https://www.cnblogs.com/halone/p/12256164.html