第一屏必须:
auto scene = GameMenu::createScene();
director->runWithScene(scene);
然后是主场景:
auto scene = MainScene::createScene();
Director::getInstance()->replaceScene(scene);
再回来第一屏:
auto scene = GameMenu::createScene();
director->replaceScene(scene);
结论:2dx的replaceScene会
原文:http://www.cnblogs.com/as3lib/p/3951202.html