#include <iostream> using namespace std; class Base1 { public: Base1(int i) { cout << "Constructing Base1 " << i << endl; } ~Base1() { cout << "Destructing Base1" << endl; } }; class Base2 { public: Base2(int j) { cout << "Constructing Base2 " << j << endl; } ~Base2() { cout << "Destructing Base2" << endl; } }; class Base3 { public: Base3() { cout << "Constructing Base3 *" << endl; } ~Base3() { cout << "Destructing Base3" << endl; } }; class Derived: public Base2, public Base1, public Base3 { public: Derived(int a, int b, int c, int d): Base1(a), member2(d), member1(c), Base2(b) { } private: Base3 member3; Base1 member1; Base2 member2; }; int main() { Derived obj(1, 2, 3, 4); return 0; }
原文:https://www.cnblogs.com/lyt888/p/12493411.html