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Unity Quality Setting 学习

时间:2020-05-10 17:18:25      阅读:43      评论:0      收藏:0      [点我收藏+]

https://docs.unity3d.com/2018.4/Documentation/Manual/class-QualitySettings.html

 

 

Unity allows you to set the level of graphical quality it attempts to render. Generally speaking, quality comes at the expense of framerate and so it may be best not to aim for the highest quality on mobile devices or older hardware since it tends to have a detrimental effect on gameplay.

 

Rendering

Property              Function

Pixel Light Count          Set the maximum number of pixel lights when Unity uses Forward Rendering

Texture Quality           Choose whether to display Textures at maximum resolution or at a fraction of this (lower resolution has less processing overhead). The options are Full Res, Half Res,                                                                    Quarter Res and Eigth Res.

Anisotropic Textures           Choose if and how Unity uses anisotropic Textures. The options are Disabled, Per Texture and Forced On (that is, always enabled)

AntiAliasing              Choose the level of antialiasing that Unity uses. The options are Disabled, 2x Multi Sampling, 4x Multi Sampling and 8x Multi Sampling.

 

 

Shadows

 

Other

 

Unity Quality Setting 学习

原文:https://www.cnblogs.com/revoid/p/12863973.html

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