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pygame系列_游戏窗口显示策略

时间:2014-09-16 21:53:41      阅读:244      评论:0      收藏:0      [点我收藏+]

在这篇blog中,我将给出一个demo演示:

当我们按下键盘的‘f’键的时候,演示的窗口会切换到全屏显示和默认显示两种显示模式

并且在后台我们可以看到相关的信息输出:

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上面给出了一个简单的例子,当然在pygame的官方文档中有对显示策略的更权威的说明:

http://www.pygame.org/docs/ref/display.html#pygame.display.set_mode

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‘‘‘
   pygame.FULLSCREEN    create a fullscreen display
   pygame.DOUBLEBUF     recommended for HWSURFACE or OPENGL
   pygame.HWSURFACE     hardware accelerated, only in FULLSCREEN
   pygame.OPENGL        create an opengl renderable display
   pygame.RESIZABLE     display window should be sizeable
   pygame.NOFRAME       display window will have no border or controls
‘‘‘
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==========================================================

代码部分:

==========================================================

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 1 #pygame fullscreen
 2 
 3 import os, pygame
 4 from pygame.locals import *
 5 from sys import exit
 6 
 7 ‘‘‘
 8 pygame.display.set_mode():
 9    pygame.FULLSCREEN    create a fullscreen display
10    pygame.DOUBLEBUF     recommended for HWSURFACE or OPENGL
11    pygame.HWSURFACE     hardware accelerated, only in FULLSCREEN
12    pygame.OPENGL        create an opengl renderable display
13    pygame.RESIZABLE     display window should be sizeable
14    pygame.NOFRAME       display window will have no border or controls
15 ‘‘‘
16 
17 __author__ = {‘name‘ : ‘Hongten‘,
18               ‘mail‘ : ‘hongtenzone@foxmail.com‘,
19               ‘blog‘ : ‘http://www.cnblogs.com/hongten‘,
20               ‘Version‘ : ‘1.0‘}
21 
22 BG_IMAGE = ‘bg.png‘
23 SCREEN_DEFAULT_SIZE = (500, 500)
24 pygame.init()
25 
26 #create the image path
27 bg_path = os.path.join(‘data‘, BG_IMAGE)
28 if not os.path.exists(bg_path):
29     print(‘The BackGround Image does not exist!‘)
30 
31 screen = pygame.display.set_mode(SCREEN_DEFAULT_SIZE, 0, 32)
32 bg = pygame.image.load(bg_path).convert()
33 
34 #full screen flag
35 full_screen = False
36 
37 while 1:
38     for event in pygame.event.get():
39         if event.type == QUIT:
40             exit()
41         if event.type == KEYDOWN:
42             #when press the ‘f‘,then change the screen display model
43             if event.key == K_f:
44                 full_screen = not full_screen
45                 if full_screen:
46                     print(‘Open the Fullscreen model!‘)
47                 else:
48                     print(‘Open the Default model!‘)
49             if full_screen:
50                 #full screen display model
51                 screen = pygame.display.set_mode(SCREEN_DEFAULT_SIZE, FULLSCREEN, 32)
52             else:
53                 #default model
54                 screen = pygame.display.set_mode(SCREEN_DEFAULT_SIZE, 0, 32)
55 
56         screen.blit(bg, (0, 0))
57         pygame.display.update()
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pygame系列_游戏窗口显示策略

原文:http://www.cnblogs.com/liuzhi/p/3975785.html

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