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[自制简单操作系统] 3、内存管理和窗口叠加

时间:2014-09-18 23:39:28      阅读:654      评论:0      收藏:0      [点我收藏+]

 

 

 

1、本次主要进展

>_<" 这次主要学习了系统内存管理和窗口叠加~由于上两篇都做了详细的框架说明和介绍,这里直接上代码!


 

2、文件及函数构成

>_<" 这里和第二篇相比,把鼠标和键盘的相关函数独立出来放进各自相应的文件中,并主要在内存管理和窗口叠加进行探索,同时还有部分代码整理~

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  1 /* In this file, not only have the defination of the function, but also 
  2 hava the description of where the function is.*/
  3 
  4 /* asmhead.nas */
  5 struct BOOTINFO { /* 0x0ff0-0x0fff */
  6     char cyls; /* what‘s the end of the start zone read the data */
  7     char leds; /* when boot,the LED‘s state of the keyboard */
  8     char vmode; /* GPU mode:how many bits of color */
  9     char reserve;
 10     short scrnx, scrny; /* resolution */
 11     char *vram;
 12 };
 13 #define ADR_BOOTINFO    0x00000ff0
 14 
 15 /* naskfunc.nas */
 16 void io_hlt(void);
 17 void io_cli(void);
 18 void io_sti(void);
 19 void io_stihlt(void);
 20 int io_in8(int port);
 21 void io_out8(int port, int data);
 22 int io_load_eflags(void);
 23 void io_store_eflags(int eflags);
 24 void load_gdtr(int limit, int addr);
 25 void load_idtr(int limit, int addr);
 26 int load_cr0(void);/////////
 27 void store_cr0(int cr0);/////////
 28 void asm_inthandler21(void);
 29 void asm_inthandler27(void);
 30 void asm_inthandler2c(void);
 31 unsigned int memtest_sub(unsigned int start, unsigned int end);/////////
 32 
 33 /* fifo.c */
 34 struct FIFO8 {//FIFO缓冲区数据结构
 35     unsigned char *buf;//缓冲区
 36     int p, q, size, free, flags;//下一个数据的写入地址,下一个数据的读出地址,缓冲区的大小,free是缓冲区没有数据的字节数,flag是是否溢出
 37 };
 38 
 39 void fifo8_init(struct FIFO8 *fifo, int size, unsigned char *buf);
 40 int fifo8_put(struct FIFO8 *fifo, unsigned char data);
 41 int fifo8_get(struct FIFO8 *fifo);
 42 int fifo8_status(struct FIFO8 *fifo);
 43 
 44 /* graphic.c */
 45 void init_palette(void);
 46 void set_palette(int start, int end, unsigned char *rgb);
 47 void boxfill8(unsigned char *vram, int xsize, unsigned char c, int x0, int y0, int x1, int y1);
 48 void init_screen8(char *vram, int x, int y);
 49 void putfont8(char *vram, int xsize, int x, int y, char c, char *font);
 50 void putfonts8_asc(char *vram, int xsize, int x, int y, char c, unsigned char *s);
 51 void init_mouse_cursor8(char *mouse, char bc);
 52 void putblock8_8(char *vram, int vxsize, int pxsize,
 53     int pysize, int px0, int py0, char *buf, int bxsize);
 54 #define COL8_000000        0
 55 #define COL8_FF0000        1
 56 #define COL8_00FF00        2
 57 #define COL8_FFFF00        3
 58 #define COL8_0000FF        4
 59 #define COL8_FF00FF        5
 60 #define COL8_00FFFF        6
 61 #define COL8_FFFFFF        7
 62 #define COL8_C6C6C6        8
 63 #define COL8_840000        9
 64 #define COL8_008400        10
 65 #define COL8_848400        11
 66 #define COL8_000084        12
 67 #define COL8_840084        13
 68 #define COL8_008484        14
 69 #define COL8_848484        15
 70 
 71 /* dsctbl.c about GDT IDT that‘s Global Descriptor Table and Interrupt Descriptor Table*/
 72 struct SEGMENT_DESCRIPTOR {//8 bytes segment infomation,total 8192 parts [here similar to the method of the setting palette] 
 73     short limit_low, base_low;//address of segment base[high:mid:low=1:1:2]=4 bytes =32 bits
 74     char base_mid, access_right;//segment limit[high:low=1:2],only 20 bits = high byte‘s low 4 bits + low 2bytes‘ 16bits
 75     char limit_high, base_high;//segment property access[limit_high:right=1:1],only 12 bits = limit_high‘s high 4 bits + access_right‘s 8 bits
 76 };
 77 //PS 1):segment limit equals the number of GDT‘s effective bytes -1 
 78 //PS 2):the segment limit just only has 20 bits, which can represent 1MB, and the segment property has 1 bit flag, 
 79 //if this flag =1,and the limit‘s unit uses page to replace byte(here 1 page = 4kb) 
 80 //PS 3):the segment property has 16 bits liking that:xxxx0000 xxxxxxxx 
 81 //the high 4 bits are extended access
 82 //the low 8 bits are:
 83 //    0x00:unused description table
 84 //    0x92:system exclusive,readable and writable,non-executable
 85 //  0x9a:system exclusive,readable and non-writable,executable
 86 //  0xf2:application useing,readable and writable,non-executable
 87 //  0xfa:application useing,readable and non-writable,executable
 88 
 89 struct GATE_DESCRIPTOR {//
 90     short offset_low, selector;
 91     char dw_count, access_right;
 92     short offset_high;
 93 };
 94 void init_gdtidt(void);
 95 void set_segmdesc(struct SEGMENT_DESCRIPTOR *sd, unsigned int limit, int base, int ar);
 96 void set_gatedesc(struct GATE_DESCRIPTOR *gd, int offset, int selector, int ar);
 97 #define ADR_IDT            0x0026f800
 98 #define LIMIT_IDT        0x000007ff
 99 #define ADR_GDT            0x00270000
100 #define LIMIT_GDT        0x0000ffff
101 #define ADR_BOTPAK        0x00280000
102 #define LIMIT_BOTPAK    0x0007ffff
103 #define AR_DATA32_RW    0x4092
104 #define AR_CODE32_ER    0x409a
105 #define AR_INTGATE32    0x008e
106 
107 /* int.c */
108 void init_pic(void);
109 void inthandler27(int *esp);
110 #define PIC0_ICW1        0x0020
111 #define PIC0_OCW2        0x0020
112 #define PIC0_IMR        0x0021
113 #define PIC0_ICW2        0x0021
114 #define PIC0_ICW3        0x0021
115 #define PIC0_ICW4        0x0021
116 #define PIC1_ICW1        0x00a0
117 #define PIC1_OCW2        0x00a0
118 #define PIC1_IMR        0x00a1
119 #define PIC1_ICW2        0x00a1
120 #define PIC1_ICW3        0x00a1
121 #define PIC1_ICW4        0x00a1
122 
123 /* keyboard.c */
124 void inthandler21(int *esp);
125 void wait_KBC_sendready(void);
126 void init_keyboard(void);
127 extern struct FIFO8 keyfifo;
128 #define PORT_KEYDAT        0x0060
129 #define PORT_KEYCMD        0x0064
130 
131 /* mouse.c */
132 struct MOUSE_DEC {
133     unsigned char buf[3], phase;
134     int x, y, btn;
135 };
136 void inthandler2c(int *esp);
137 void enable_mouse(struct MOUSE_DEC *mdec);
138 int mouse_decode(struct MOUSE_DEC *mdec, unsigned char dat);
139 extern struct FIFO8 mousefifo;
140 
141 /* memory.c */
142 #define MEMMAN_FREES        4090    /* 大约是32KB */
143 #define MEMMAN_ADDR            0x003c0000
144 struct FREEINFO {    /* 可用信息 */
145     unsigned int addr, size;
146 };
147 struct MEMMAN {        /* 内存管理 */
148     int frees, maxfrees, lostsize, losts;
149     struct FREEINFO free[MEMMAN_FREES];
150 };
151 unsigned int memtest(unsigned int start, unsigned int end);
152 void memman_init(struct MEMMAN *man);
153 unsigned int memman_total(struct MEMMAN *man);
154 unsigned int memman_alloc(struct MEMMAN *man, unsigned int size);
155 int memman_free(struct MEMMAN *man, unsigned int addr, unsigned int size);
156 unsigned int memman_alloc_4k(struct MEMMAN *man, unsigned int size);
157 int memman_free_4k(struct MEMMAN *man, unsigned int addr, unsigned int size);
158 
159 /* sheet.c */
160 #define MAX_SHEETS        256
161 struct SHEET {//图层结构体
162     unsigned char *buf;//所描绘内容的地址
163     int bxsize, bysize, vx0, vy0, col_inv, height, flags;//图层大小,图层坐标,透明色色号,土层高度,存放有关图层的设定信息
164     struct SHTCTL *ctl;
165 };
166 struct SHTCTL {//图层管理结构体
167     unsigned char *vram, *map;
168     int xsize, ysize, top;
169     struct SHEET *sheets[MAX_SHEETS];
170     struct SHEET sheets0[MAX_SHEETS];
171 };//top存放最上面图层的高度,sheet0图层顺序混乱,要按照升序排列,然后将地址写入sheets中,方便使用
172 struct SHTCTL *shtctl_init(struct MEMMAN *memman, unsigned char *vram, int xsize, int ysize);
173 struct SHEET *sheet_alloc(struct SHTCTL *ctl);
174 void sheet_setbuf(struct SHEET *sht, unsigned char *buf, int xsize, int ysize, int col_inv);
175 void sheet_updown(struct SHEET *sht, int height);
176 void sheet_refresh(struct SHEET *sht, int bx0, int by0, int bx1, int by1);
177 void sheet_slide(struct SHEET *sht, int vx0, int vy0);
178 void sheet_free(struct SHEET *sht);
bootpack.h

 

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PS: 这里因为多了几个.c文件,所以makeFile中OBJS_BOOTPACK要把他们加进来~

OBJS_BOOTPACK = bootpack.obj naskfunc.obj hankaku.obj graphic.obj dsctbl.obj int.obj fifo.obj keyboard.obj mouse.obj memory.obj sheet.obj

PS: 为了整体清晰,上面的结构图把bootpack.h和字库文件没有列入~


 

3、主函数分析

  1 /* bootpack */
  2 
  3 #include "bootpack.h"
  4 #include <stdio.h>
  5 
  6 void make_window8(unsigned char *buf, int xsize, int ysize, char *title);
  7 
  8 void HariMain(void)
  9 {
 10     struct BOOTINFO *binfo = (struct BOOTINFO *) ADR_BOOTINFO;
 11     char s[40], keybuf[32], mousebuf[128];
 12     int mx, my, i;
 13     unsigned int memtotal, count = 0;
 14     struct MOUSE_DEC mdec;
 15     struct MEMMAN *memman = (struct MEMMAN *) MEMMAN_ADDR;
 16     struct SHTCTL *shtctl;
 17     struct SHEET *sht_back, *sht_mouse, *sht_win;
 18     unsigned char *buf_back, buf_mouse[256], *buf_win;
 19 
 20     init_gdtidt();//在dsctbl.c中,负责分区和中断分区初始化[包括键盘和鼠标中断设定]
 21     init_pic();//在int.c中,负责中断初始化(硬件)
 22     io_sti();//在naskfunc.nas中,仅仅执行STI指令,是CLI的逆指令,前者是开中断,后者是禁止中断
 23     fifo8_init(&keyfifo, 32, keybuf);//在fifo.c中,负责缓冲区初始化(缓冲区结构体,大小,缓冲区首址)
 24     fifo8_init(&mousefifo, 128, mousebuf);
 25     /*这里IMR是(interrupt mask register),意思是“中断屏蔽寄存器”,是8位寄存器,分别对应8路IRQ信号,如果一路是1则该路被屏蔽,因为键盘中断是IRQ1,鼠标中断是IRQ12,且PIC分主从2个,从PIC连接主PIC的IRQ2,所以想要有鼠标和键盘中断,要PIC0的IRQ1和IRQ2,和PIC1的IRQ4*/
 26     io_out8(PIC0_IMR, 0xf9); /* (11111001) */
 27     io_out8(PIC1_IMR, 0xef); /* (11101111) */
 28 
 29     init_keyboard();//初始化键盘控制电路
 30     enable_mouse(&mdec);//使能鼠标
 31     //memman需要32KB内存
 32     memtotal = memtest(0x00400000, 0xbfffffff);//计算总量memtatal
 33     memman_init(memman);
 34     memman_free(memman, 0x00001000, 0x0009e000); /* 0x00001000 - 0x0009efff 将现在不用的字节以0x1000个字节为单位注册到memman里*/
 35     memman_free(memman, 0x00400000, memtotal - 0x00400000);
 36 
 37     init_palette();//调色板
 38     shtctl = shtctl_init(memman, binfo->vram, binfo->scrnx, binfo->scrny);//图层初始化函数
 39     sht_back  = sheet_alloc(shtctl);//分配一个背景窗口
 40     sht_mouse = sheet_alloc(shtctl);//分配一个鼠标窗口
 41     sht_win   = sheet_alloc(shtctl);//分配一个小窗口
 42     buf_back  = (unsigned char *) memman_alloc_4k(memman, binfo->scrnx * binfo->scrny);//为背景窗口和普通小窗口分配缓存空间
 43     buf_win   = (unsigned char *) memman_alloc_4k(memman, 160 * 52);
 44     sheet_setbuf(sht_back, buf_back, binfo->scrnx, binfo->scrny, -1); /* 设定涂层缓冲区的大小和透明色的函数 */
 45     sheet_setbuf(sht_mouse, buf_mouse, 16, 16, 99);
 46     sheet_setbuf(sht_win, buf_win, 160, 52, -1); /* 设定涂层缓冲区的大小和透明色的函数 */
 47     init_screen8(buf_back, binfo->scrnx, binfo->scrny);//初始化屏幕,画矩形,形成最初的窗口界面
 48     init_mouse_cursor8(buf_mouse, 99);//准备鼠标指针(16*16),99是窗口背景颜色
 49     make_window8(buf_win, 160, 52, "counter");//就像制作背景和鼠标一样,先准备一张图,然后在图层内描绘一个貌似窗口的图就可以了
 50     sheet_slide(sht_back, 0, 0);//上下左右移动窗口,即移动窗口至0,0
 51     mx = (binfo->scrnx - 16) / 2; /* 计算鼠标初始位置 */
 52     my = (binfo->scrny - 28 - 16) / 2;
 53     sheet_slide(sht_mouse, mx, my);//移动鼠标窗口
 54     sheet_slide(sht_win, 80, 72);//移动消息窗口
 55     sheet_updown(sht_back,  0);//设置窗口对的高度,背景在最下面
 56     sheet_updown(sht_win,   1);
 57     sheet_updown(sht_mouse, 2);
 58     sprintf(s, "(%3d, %3d)", mx, my);//显示鼠标位置
 59     putfonts8_asc(buf_back, binfo->scrnx, 0, 0, COL8_FFFFFF, s);
 60     sprintf(s, "memory %dMB   free : %dKB",
 61             memtotal / (1024 * 1024), memman_total(memman) / 1024);
 62     putfonts8_asc(buf_back, binfo->scrnx, 0, 32, COL8_FFFFFF, s);
 63     sheet_refresh(sht_back, 0, 0, binfo->scrnx, 48);
 64 
 65     for (;;) {
 66         count++;
 67         sprintf(s, "%010d", count);
 68         boxfill8(buf_win, 160, COL8_C6C6C6, 40, 28, 119, 43);//将消息窗口画出来
 69         putfonts8_asc(buf_win, 160, 40, 28, COL8_000000, s);//显示计数器的值
 70         sheet_refresh(sht_win, 40, 28, 120, 44);//刷新对应区域
 71 
 72         io_cli();
 73         if (fifo8_status(&keyfifo) + fifo8_status(&mousefifo) == 0) {
 74             io_sti();
 75         } else {
 76             if (fifo8_status(&keyfifo) != 0) {
 77                 i = fifo8_get(&keyfifo);//获取按键消息并显示
 78                 io_sti();
 79                 sprintf(s, "%02X", i);
 80                 boxfill8(buf_back, binfo->scrnx, COL8_008484,  0, 16, 15, 31);
 81                 putfonts8_asc(buf_back, binfo->scrnx, 0, 16, COL8_FFFFFF, s);
 82                 sheet_refresh(sht_back, 0, 16, 16, 32);
 83             } else if (fifo8_status(&mousefifo) != 0) {
 84                 i = fifo8_get(&mousefifo);
 85                 io_sti();
 86                 if (mouse_decode(&mdec, i) != 0) {
 87                     sprintf(s, "[lcr %4d %4d]", mdec.x, mdec.y);
 88                     if ((mdec.btn & 0x01) != 0) {
 89                         s[1] = L;
 90                     }
 91                     if ((mdec.btn & 0x02) != 0) {
 92                         s[3] = R;
 93                     }
 94                     if ((mdec.btn & 0x04) != 0) {
 95                         s[2] = C;
 96                     }
 97                     boxfill8(buf_back, binfo->scrnx, COL8_008484, 32, 16, 32 + 15 * 8 - 1, 31);
 98                     putfonts8_asc(buf_back, binfo->scrnx, 32, 16, COL8_FFFFFF, s);
 99                     sheet_refresh(sht_back, 32, 16, 32 + 15 * 8, 32);
100                     /* 移动鼠标 */
101                     mx += mdec.x;
102                     my += mdec.y;
103                     if (mx < 0) {
104                         mx = 0;
105                     }
106                     if (my < 0) {
107                         my = 0;
108                     }
109                     if (mx > binfo->scrnx - 1) {
110                         mx = binfo->scrnx - 1;
111                     }
112                     if (my > binfo->scrny - 1) {
113                         my = binfo->scrny - 1;
114                     }
115                     sprintf(s, "(%3d, %3d)", mx, my);
116                     boxfill8(buf_back, binfo->scrnx, COL8_008484, 0, 0, 79, 15); /* 嵗昗徚偡 */
117                     putfonts8_asc(buf_back, binfo->scrnx, 0, 0, COL8_FFFFFF, s); /* 嵗昗彂偔 */
118                     sheet_refresh(sht_back, 0, 0, 80, 16);
119                     sheet_slide(sht_mouse, mx, my);
120                 }
121             }
122         }
123     }
124 }
125 /////////////////////////////////////////////////////////////////////////////////////
126 //功能:就像制作背景和鼠标一样,先准备一张图,然后在图层内描绘一个貌似窗口的图就可以了
127 //参数:
128 void make_window8(unsigned char *buf, int xsize, int ysize, char *title)
129 {
130     static char closebtn[14][16] = {
131         "OOOOOOOOOOOOOOO@",
132         "OQQQQQQQQQQQQQ$@",
133         "OQQQQQQQQQQQQQ$@",
134         "OQQQ@@QQQQ@@QQ$@",
135         "OQQQQ@@QQ@@QQQ$@",
136         "OQQQQQ@@@@QQQQ$@",
137         "OQQQQQQ@@QQQQQ$@",
138         "OQQQQQ@@@@QQQQ$@",
139         "OQQQQ@@QQ@@QQQ$@",
140         "OQQQ@@QQQQ@@QQ$@",
141         "OQQQQQQQQQQQQQ$@",
142         "OQQQQQQQQQQQQQ$@",
143         "O$$$$$$$$$$$$$$@",
144         "@@@@@@@@@@@@@@@@"
145     };
146     int x, y;
147     char c;
148     boxfill8(buf, xsize, COL8_C6C6C6, 0,         0,         xsize - 1, 0        );
149     boxfill8(buf, xsize, COL8_FFFFFF, 1,         1,         xsize - 2, 1        );
150     boxfill8(buf, xsize, COL8_C6C6C6, 0,         0,         0,         ysize - 1);
151     boxfill8(buf, xsize, COL8_FFFFFF, 1,         1,         1,         ysize - 2);
152     boxfill8(buf, xsize, COL8_848484, xsize - 2, 1,         xsize - 2, ysize - 2);
153     boxfill8(buf, xsize, COL8_000000, xsize - 1, 0,         xsize - 1, ysize - 1);
154     boxfill8(buf, xsize, COL8_C6C6C6, 2,         2,         xsize - 3, ysize - 3);
155     boxfill8(buf, xsize, COL8_000084, 3,         3,         xsize - 4, 20       );
156     boxfill8(buf, xsize, COL8_848484, 1,         ysize - 2, xsize - 2, ysize - 2);
157     boxfill8(buf, xsize, COL8_000000, 0,         ysize - 1, xsize - 1, ysize - 1);
158     putfonts8_asc(buf, xsize, 24, 4, COL8_FFFFFF, title);
159     for (y = 0; y < 14; y++) {
160         for (x = 0; x < 16; x++) {
161             c = closebtn[y][x];
162             if (c == @) {
163                 c = COL8_000000;
164             } else if (c == $) {
165                 c = COL8_848484;
166             } else if (c == Q) {
167                 c = COL8_C6C6C6;
168             } else {
169                 c = COL8_FFFFFF;
170             }
171             buf[(5 + y) * xsize + (xsize - 21 + x)] = c;
172         }
173     }
174     return;
175 }

>_<" 具体执行流程如下:

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4、全部代码(含注释)

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  1 ; haribote-ipl
  2 ; TAB=4
  3 CYLS    EQU        10                ; 定义读的柱面数
  4         ORG        0x7c00            ; 指明程序装载地址
  5 
  6 ; 以下这段是FAT12格式软盘专用代码  0x7c00--0x7dff 125字节 用于启动区
  7         JMP        entry
  8         DB        0x90
  9         DB        "HARIBOTE"         ; 启动区的名字可以是任意的,但必须是8字节
 10         DW        512                ; 每个扇区(sector)的大小必须为512字节
 11         DB        1                  ; 簇(cluster)的大小必须为1个扇区
 12         DW        1                  ; FAT的起始位置(一般从第一个扇区开始)
 13         DB        2                  ; FAT的个数(必须为2)
 14         DW        224                ; 根目录的大小(一般设为244项)
 15         DW        2880               ; 该磁盘的的大小(必须为2880扇区)
 16         DB        0xf0               ; 磁盘的种类(必须为0xfd)
 17         DW        9                  ; FAT的长度(必须为9扇区)
 18         DW        18                 ; 一个磁道(track)有几个扇区(必须为18)
 19         DW        2                  ; 磁头数(必须为2)
 20         DD        0                  ; 不使用分区(必须为0)
 21         DD        2880               ; 重写一次磁盘大小
 22         DB        0,0,0x29           ; 意义不明,固定
 23         DD        0xffffffff         ; (可能是)卷标号码
 24         DB        "HARIBOTEOS "      ; 磁盘名称(11字节)
 25         DB        "FAT12   "         ; 磁盘格式名称(8字节)
 26         RESB    18                   ; 先腾出18字节
 27 
 28 ; 程序核心
 29 entry:
 30         MOV        AX,0              ; 初始化寄存器
 31         MOV        SS,AX
 32         MOV        SP,0x7c00
 33         MOV        DS,AX
 34 
 35 ; 读磁盘(从软盘中读数据装到内存中0x8200--0x83ff  125字节的地方)
 36         MOV        AX,0x0820         ; ES:BX=缓冲地址
 37         MOV        ES,AX
 38         MOV        CH,0              ; 柱面0
 39         MOV        DH,0              ; 磁头0
 40         MOV        CL,2              ; 扇区2   
 41 readloop:        
 42         MOv     SI,0                 ; 记录失败次数的寄存器
 43 retry:
 44         MOV        AH,0x02           ; AH=0x02 : 读盘
 45         MOV        AL,1              ; 1个扇区
 46         MOV        BX,0
 47         MOV        DL,0x00           ; A驱动器
 48         INT        0x13              ; 调用磁盘BIOS
 49         JNC     next                 ; 没出错就跳转到next继续读下一个做准备
 50         ADD     SI,1                 ; SI++
 51         CMP     SI,5                 ; 比较SI和5
 52         JAE     error                ; SI>=5时,跳转到error
 53         MOV     AH,0x00
 54         MOV     DL,0x00              ; A驱动器
 55         INT     0x13                 ; 重置驱动器
 56         JMP     retry           
 57 next:   
 58         MOV     AX,ES                ; 把内存地址后移0x200
 59         ADD     AX,0x0020
 60         MOV     ES,AX                ; 因为没有ADD ES,0x200指令,所以这里绕个弯
 61         ADD     CL,1                 ; 往CL里加1 (所读扇区标号,开始是2,见初始化部分)
 62         CMP     CL,18                ; 和18比较 
 63         JBE     readloop             ; 小于18就跳转到readloop继续读 
 64         MOV     CL,1                 ; 扇区1
 65         ADD     DH,1                 ; 磁头+1
 66         CMP     DH,2                 ; 判断磁头是否超过2
 67         JB      readloop             ; 没有超过就继续读
 68         MOV     DH,0                 ; 超过2就转为0
 69         ADD     CH,1                 ; CH记录读取的柱面数
 70         CMP     CH,CYLS              ; CYLS在前面定义 CYLS EQU 10
 71         JB      readloop
 72 
 73 ; 磁盘内容装载内容的结束地址告诉haribote.sys
 74         MOV        [0x0ff0],CH       ; 将CYLS的值写到内存地址0x0ff0中 
 75         JMP        0xc200        
 76 
 77 error:
 78         MOV        SI,msg            ; 循环输出msg里面的内容     
 79         
 80 putloop:
 81         MOV        AL,[SI]
 82         ADD        SI,1              ; 给SI加1
 83         CMP        AL,0
 84         JE        fin
 85         MOV        AH,0x0e           ; 显示一个文字
 86         MOV        BX,15             ; 指定字符颜色
 87         INT        0x10              ; 调用显卡BIOS
 88         JMP        putloop                       
 89 fin:
 90         HLT                          ; 让CPU停止等待指令
 91         JMP        fin               ; 无限循环
 92         
 93 msg:
 94         DB        0x0a, 0x0a         ; 换行2次
 95         DB        "load error"
 96         DB        0x0a               ; 换行
 97         DB        0
 98 
 99         RESB    0x7dfe-$             ; 0x7dfe傑偱傪0x00偱杽傔傞柦椷
100 
101         DB        0x55, 0xaa
ipl10.nas [引导]
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  1 ; haribote-os boot asm
  2 ; TAB=4
  3 
  4 BOTPAK    EQU        0x00280000        ; bootpack的内存首址
  5 DSKCAC    EQU        0x00100000        ; 
  6 DSKCAC0    EQU        0x00008000        ; 
  7 
  8 ; BOOT_INFO相关
  9 CYLS    EQU        0x0ff0            ; 设定启动区
 10 LEDS    EQU        0x0ff1
 11 VMODE    EQU        0x0ff2            ; 关于颜色的信息颜色的位数
 12 SCRNX    EQU        0x0ff4            ; 分辨率X
 13 SCRNY    EQU        0x0ff6            ; 分辨率Y
 14 VRAM    EQU        0x0ff8            ; 图像缓冲区的开始地址
 15 
 16         ORG        0xc200            ; 这个程序要装在到什么位置,在ipl10读盘结束的地方转到该处
 17 
 18         MOV        AL,0x13            ; VGA显卡,320X200X8位色彩
 19         MOV        AH,0x00
 20         INT        0x10
 21         MOV        BYTE [VMODE],8    ; 记录画面模式
 22         MOV        WORD [SCRNX],320
 23         MOV        WORD [SCRNY],200
 24         MOV        DWORD [VRAM],0x000a0000
 25 
 26 ; 用BIOS获得键盘上各种LED指示灯的状态
 27         MOV        AH,0x02
 28         INT        0x16             ; keyboard BIOS
 29         MOV        [LEDS],AL
 30 
 31 ; PIC关闭一切中断
 32 ;        根据AT兼容机的规格,如果要初始化PIC(Programmable Interrupt Controller)
 33 ;        必须在CLI之前进行,否则有时会挂起
 34 ;        随后进行PIC的初始化
 35 ;   这段等价于:
 36 ;            io_out8(PIC0_IMR,0xff);禁止主PIC的中断
 37 ;            io_out8(PIC1_IMR,0xff);禁止从PIC的中断
 38 ;            io_cli();禁止CPU级中断
 39 
 40         MOV        AL,0xff
 41         OUT        0x21,AL
 42         NOP                        ; 如果连续执行OUT指令有些机种会无法执行
 43         OUT        0xa1,AL
 44 
 45         CLI                        ; 禁止CPU级别中断
 46 
 47 ; 为了让CPU访问1MB以上的内存空间,设定A20GATE
 48 ; 相当于
 49 ;        #define KEYCMD_WRITE_OUTPORT 0xd1
 50 ;        #define KBC_OUTPORT_A20G_ENABLE 0xdf
 51 ;        wait_KBC_sendready();
 52 ;        io_out8(PORT_KEYCMD,KEYCMD_WRITE_OUTPORT);
 53 ;        wait_KBC_sendready();
 54 ;        io_out8(PORT_KEYDAT,KBC_OUTPORT_A20G_ENABLE);
 55 ;        wait_KBC_sendready();
 56 ;    该程序和init_keyboard完全相同,仅仅是向键盘控制电路发送指令,这里发送的指令,是指令键盘控制电路的附属端口输出0xdf
 57 ; 这个附属端口,连接着主板上的很多地方,通过这个端口发送不同的命令,就可以实现各种各样的控制功能了
 58 ;    这次输出所要完成的功能,是让A20GATE信号变成ON状态,是让1MB以上的内存变成可用状态
 59 
 60         CALL    waitkbdout
 61         MOV        AL,0xd1
 62         OUT        0x64,AL
 63         CALL    waitkbdout
 64         MOV        AL,0xdf            ; enable A20
 65         OUT        0x60,AL
 66         CALL    waitkbdout
 67 
 68 ; 切换保护模式
 69 ; INSTRSET指令是为了386以后的LGDT,EAX,CR0
 70 ; LGDT指令把随意准备的GDT读出来,对于这个暂定的GDT我们今后还要重新设定,然后将CR0这一特殊的32位寄存器的值带入EAX
 71 ;    并将高位置0,低位置1,再将这个值返回给CR0,这就完成了模式转化,进入到不用颁的保护模式。
 72 ; CR0是control register 0是一个非常重要的寄存器,只有操作系统才能操作它
 73 ; protected virtual address mode 受保护的虚拟内存地址模式,在该模式下,应用程序不能随便改变段的设定,又不能使用操作系统的段。操作系统受CPU保护
 74 ; 在保护模式中主要有受保护的16位模式和受保护的32位模式,我们要使用的是受保护的32位模式
 75 ; 在讲解CPU的书上会写到,通过带入CR0而切换到保护模式时,马上就执行JMP指令。所以我们也执行这一指令。为什么要jmp呢?因为变成保护模式后,机器语言的解释发生变化,
 76 ; CPU为了加快指令的执行速度而使用了管道(pipeline)这一机制,也就是说前一条指令还在执行时,就开始解释下一条甚至是再下一条指令,因为模式变了就要重新解释一遍,so..
 77 ; 而且在程序中,进入保护模式后,段寄存器的意思也变了(不是*16再加算的意思),除了CS以外所有的段寄存器的值都从0x0000变成了0x0008.CS保持不变是因为CS如果变了就乱了
 78 ; 所以只有CS要放到后面处理。这里的0x0008相当于gdt+1的段
 79 
 80 [INSTRSET "i486p"]                ; ”想要使用486指令"的叙述
 81 
 82         LGDT    [GDTR0]            ; 设定临时的GDT(Global Descriptor Table)
 83         MOV        EAX,CR0
 84         AND        EAX,0x7fffffff    ; 设bit31为0(为了禁止颁)
 85         OR        EAX,0x00000001    ; 设bit0为1(为了切换保护模式)
 86         MOV        CR0,EAX
 87         JMP        pipelineflush
 88 pipelineflush:
 89         MOV        AX,1*8            ;  可读写的段32bit
 90         MOV        DS,AX
 91         MOV        ES,AX
 92         MOV        FS,AX
 93         MOV        GS,AX
 94         MOV        SS,AX
 95 
 96 ; bootpack传送
 97 ; 简单来说,这部分只是在调用memcpy函数(大概意思是:下面表达仅为了说明意思,可能不正确)
 98 ; memcpy(转送源地址    ,转送目的地址,转送数据大小);大小用双字,所以用字节/4、
 99 ; memcpy(bootpack        ,BOTPAK            ,512*1024/4                        );//从bootpack的地址开始的512kb内容复制到0x00280000号地去[512kb比bootpack.hrb大很多]
100 ;    memcpy(0x7c00            ,DSKCAC            ,512/4                                );//从0x7c00复制512字节到0x10000000是将启动扇区复制到1MB以后的内存去,[启动区的0x00007c00-0x00007dff,125字节]
101 ;    memcpy(DSKCAC+512    ,DSKCAC+512    ,cyls*512*18*2/4-512/4);//从始于磁盘0x00008200的内容,复制到0x00100200内存去[从磁盘读取数据装到0x8200后的地方]
102 ; bootpack是asmhead的最后一个标签,因为.sys是通过asmhead.bin和bootpack.hrb连接而成,所以asmhead结束的地方就是bootpack.hrb最开始地方
103         MOV        ESI,bootpack    ; 转送源
104         MOV        EDI,BOTPAK      ; 转送目的地
105         MOV        ECX,512*1024/4
106         CALL    memcpy
107 
108 ; 磁盘的数据最终转送到它本来的位置去
109 
110 ; 首先从启动扇区开始
111 
112         MOV        ESI,0x7c00        ; 转送源
113         MOV        EDI,DSKCAC        ; 转送目的地
114         MOV        ECX,512/4
115         CALL    memcpy
116 
117 ; 所有剩下的
118 
119         MOV        ESI,DSKCAC0+512    ; 转送源
120         MOV        EDI,DSKCAC+512    ; 转送目的地
121         MOV        ECX,0
122         MOV        CL,BYTE [CYLS]
123         IMUL    ECX,512*18*2/4    ; 从柱面数转为字节数/4
124         SUB        ECX,512/4        ; 减去IPL
125         CALL    memcpy
126 
127 ; 必须由asmhead来完成,至此全部完毕
128 ; 以后就交给bootpack来完成
129 
130 ; bootpack的启动
131 ; 还是执行memecpy程序,将bootpack.hrb第0x10c8字节开始的0x11a8字节复制到0x00310000号地址去
132 ; 最后将0x310000代入到ESP中,然后用一个特殊的JMP指令,将2*8代入到CS里,同时移动到0x1b号地址,这里的0x1b是指第二个段的0x1b号地址
133 ; 第2个段的基址是0x280000,所以是从0x28001b开始执行,即bootpack.hrb的0x1b号地址
134         MOV        EBX,BOTPAK
135         MOV        ECX,[EBX+16]
136         ADD        ECX,3            ; ECX += 3;
137         SHR        ECX,2            ; ECX /= 4;
138         JZ        skip            ; 没有要转送的东西时
139         MOV        ESI,[EBX+20]    ; 转送源
140         ADD        ESI,EBX
141         MOV        EDI,[EBX+12]    ; 转送目的地
142         CALL    memcpy
143 skip:
144         MOV        ESP,[EBX+12]    ; 栈初始值
145         JMP        DWORD 2*8:0x0000001b
146 ;----------------------------------------------------------------------------------------------------
147 ;内存分配:
148 ; 0x00000000-0x000fffff:虽然在启动中会多次使用,但之后就会变空(1M)
149 ; 0x00100000-0x00267fff:用于保存软盘的内容(1440KB)
150 ;    0x00268000-0x0026f7ff:空(30KB)
151 ; 0x0026f800-0x0026ffff:IDT(2KB)
152 ; 0x00270000-0x0027ffff:GDT(64KB)
153 ; 0x00280000-0x002fffff:bootpack.hrb(512KB)
154 ; 0x00300000-0x003fffff:栈及其他(1MB)
155 ; 0x00400000-                     :空
156 ;----------------------------------------------------------------------------------------------------
157 
158 ; 和wait_KBC_sendready相同,但加入了0x60号设备进行IN处理,也就是如果控制器里有键盘代码,或已经积累了鼠标数据,就顺便读出来
159 waitkbdout:
160         IN         AL,0x64
161         AND         AL,0x02
162         JNZ        waitkbdout        ; AND偺寢壥偑0偱側偗傟偽waitkbdout傊
163         RET
164 
165 ; 复制程序
166 memcpy:
167         MOV        EAX,[ESI]
168         ADD        ESI,4
169         MOV        [EDI],EAX
170         ADD        EDI,4
171         SUB        ECX,1
172         JNZ        memcpy            ; 减法运算的结果如果不是0,就跳转到memcpy
173         RET
174 
175 ; GDT0也是一种特定的GDT,0是空区域(null sector),不能在那里定义段,1号和2号分别由下式设定:
176 ; set_segmdesc(gdt + 1, 0xffffffff,   0x00000000, AR_DATA32_RW);//设定全局段
177 ; set_segmdesc(gdt + 2, LIMIT_BOTPAK, ADR_BOTPAK, AR_CODE32_ER);//设定bootpack512字节的段
178 
179         ALIGNB    16;一直添加DBO,直到地址能被16整除,如果GDT0地址不是8的倍数就会慢一些,所以...
180 GDT0:                
181         RESB    8                ; NULL selector
182         DW        0xffff,0x0000,0x9200,0x00cf    ; 可以读写的段(segment) 32bit
183         DW        0xffff,0x0000,0x9a28,0x0047    ; 可执行的段(segment) 32bit (bootpack用)
184 
185         DW        0
186 GDTR0:            ;是LGDT指令,通知GDT0有了GDT,在GDT0写入了16位的段上限和32位段其实地址
187         DW        8*3-1
188         DD        GDT0
189 
190         ALIGNB    16
191 bootpack:
192 
193 ; 也就是说,最初的状态时,GDT在asmhead.nas里并不在0x00270000-0x0027ffff的范围里。IDT连设定都没设定,所以仍处于中断禁止状态
194 ; 应当趁着硬件上积累过多的数据而产生的错误之前,尽快开放中断,接受数据。因此,在bootpack.c的hariMain里,应该在进行调色板的
195 ; 初始化之前及画面准备之前,赶紧重新建立GDT和IDT,初始化PIC,并执行io_sti();
asmhead.nas [汇编通向C语言的准备]
bubuko.com,布布扣
  1 /* bootpack */
  2 
  3 #include "bootpack.h"
  4 #include <stdio.h>
  5 
  6 void make_window8(unsigned char *buf, int xsize, int ysize, char *title);
  7 
  8 void HariMain(void)
  9 {
 10     struct BOOTINFO *binfo = (struct BOOTINFO *) ADR_BOOTINFO;
 11     char s[40], keybuf[32], mousebuf[128];
 12     int mx, my, i;
 13     unsigned int memtotal, count = 0;
 14     struct MOUSE_DEC mdec;
 15     struct MEMMAN *memman = (struct MEMMAN *) MEMMAN_ADDR;
 16     struct SHTCTL *shtctl;
 17     struct SHEET *sht_back, *sht_mouse, *sht_win;
 18     unsigned char *buf_back, buf_mouse[256], *buf_win;
 19 
 20     init_gdtidt();//在dsctbl.c中,负责分区和中断分区初始化[包括键盘和鼠标中断设定]
 21     init_pic();//在int.c中,负责中断初始化(硬件)
 22     io_sti();//在naskfunc.nas中,仅仅执行STI指令,是CLI的逆指令,前者是开中断,后者是禁止中断
 23     fifo8_init(&keyfifo, 32, keybuf);//在fifo.c中,负责缓冲区初始化(缓冲区结构体,大小,缓冲区首址)
 24     fifo8_init(&mousefifo, 128, mousebuf);
 25     /*这里IMR是(interrupt mask register),意思是“中断屏蔽寄存器”,是8位寄存器,分别对应8路IRQ信号,如果一路是1则该路被屏蔽,因为键盘中断是IRQ1,鼠标中断是IRQ12,且PIC分主从2个,从PIC连接主PIC的IRQ2,所以想要有鼠标和键盘中断,要PIC0的IRQ1和IRQ2,和PIC1的IRQ4*/
 26     io_out8(PIC0_IMR, 0xf9); /* (11111001) */
 27     io_out8(PIC1_IMR, 0xef); /* (11101111) */
 28 
 29     init_keyboard();//初始化键盘控制电路
 30     enable_mouse(&mdec);//使能鼠标
 31     //memman需要32KB内存
 32     memtotal = memtest(0x00400000, 0xbfffffff);//计算总量memtatal
 33     memman_init(memman);
 34     memman_free(memman, 0x00001000, 0x0009e000); /* 0x00001000 - 0x0009efff 将现在不用的字节以0x1000个字节为单位注册到memman里*/
 35     memman_free(memman, 0x00400000, memtotal - 0x00400000);
 36 
 37     init_palette();//调色板
 38     shtctl = shtctl_init(memman, binfo->vram, binfo->scrnx, binfo->scrny);//图层初始化函数
 39     sht_back  = sheet_alloc(shtctl);//分配一个背景窗口
 40     sht_mouse = sheet_alloc(shtctl);//分配一个鼠标窗口
 41     sht_win   = sheet_alloc(shtctl);//分配一个小窗口
 42     buf_back  = (unsigned char *) memman_alloc_4k(memman, binfo->scrnx * binfo->scrny);//为背景窗口和普通小窗口分配缓存空间
 43     buf_win   = (unsigned char *) memman_alloc_4k(memman, 160 * 52);
 44     sheet_setbuf(sht_back, buf_back, binfo->scrnx, binfo->scrny, -1); /* 设定涂层缓冲区的大小和透明色的函数 */
 45     sheet_setbuf(sht_mouse, buf_mouse, 16, 16, 99);
 46     sheet_setbuf(sht_win, buf_win, 160, 52, -1); /* 设定涂层缓冲区的大小和透明色的函数 */
 47     init_screen8(buf_back, binfo->scrnx, binfo->scrny);//初始化屏幕,画矩形,形成最初的窗口界面
 48     init_mouse_cursor8(buf_mouse, 99);//准备鼠标指针(16*16),99是窗口背景颜色
 49     make_window8(buf_win, 160, 52, "counter");//就像制作背景和鼠标一样,先准备一张图,然后在图层内描绘一个貌似窗口的图就可以了
 50     sheet_slide(sht_back, 0, 0);//上下左右移动窗口,即移动窗口至0,0
 51     mx = (binfo->scrnx - 16) / 2; /* 计算鼠标初始位置 */
 52     my = (binfo->scrny - 28 - 16) / 2;
 53     sheet_slide(sht_mouse, mx, my);//移动鼠标窗口
 54     sheet_slide(sht_win, 80, 72);//移动消息窗口
 55     sheet_updown(sht_back,  0);//设置窗口对的高度,背景在最下面
 56     sheet_updown(sht_win,   1);
 57     sheet_updown(sht_mouse, 2);
 58     sprintf(s, "(%3d, %3d)", mx, my);//显示鼠标位置
 59     putfonts8_asc(buf_back, binfo->scrnx, 0, 0, COL8_FFFFFF, s);
 60     sprintf(s, "memory %dMB   free : %dKB",
 61             memtotal / (1024 * 1024), memman_total(memman) / 1024);
 62     putfonts8_asc(buf_back, binfo->scrnx, 0, 32, COL8_FFFFFF, s);
 63     sheet_refresh(sht_back, 0, 0, binfo->scrnx, 48);
 64 
 65     for (;;) {
 66         count++;
 67         sprintf(s, "%010d", count);
 68         boxfill8(buf_win, 160, COL8_C6C6C6, 40, 28, 119, 43);//将消息窗口画出来
 69         putfonts8_asc(buf_win, 160, 40, 28, COL8_000000, s);//显示计数器的值
 70         sheet_refresh(sht_win, 40, 28, 120, 44);//刷新对应区域
 71 
 72         io_cli();
 73         if (fifo8_status(&keyfifo) + fifo8_status(&mousefifo) == 0) {
 74             io_sti();
 75         } else {
 76             if (fifo8_status(&keyfifo) != 0) {
 77                 i = fifo8_get(&keyfifo);//获取按键消息并显示
 78                 io_sti();
 79                 sprintf(s, "%02X", i);
 80                 boxfill8(buf_back, binfo->scrnx, COL8_008484,  0, 16, 15, 31);
 81                 putfonts8_asc(buf_back, binfo->scrnx, 0, 16, COL8_FFFFFF, s);
 82                 sheet_refresh(sht_back, 0, 16, 16, 32);
 83             } else if (fifo8_status(&mousefifo) != 0) {
 84                 i = fifo8_get(&mousefifo);
 85                 io_sti();
 86                 if (mouse_decode(&mdec, i) != 0) {
 87                     sprintf(s, "[lcr %4d %4d]", mdec.x, mdec.y);
 88                     if ((mdec.btn & 0x01) != 0) {
 89                         s[1] = L;
 90                     }
 91                     if ((mdec.btn & 0x02) != 0) {
 92                         s[3] = R;
 93                     }
 94                     if ((mdec.btn & 0x04) != 0) {
 95                         s[2] = C;
 96                     }
 97                     boxfill8(buf_back, binfo->scrnx, COL8_008484, 32, 16, 32 + 15 * 8 - 1, 31);
 98                     putfonts8_asc(buf_back, binfo->scrnx, 32, 16, COL8_FFFFFF, s);
 99                     sheet_refresh(sht_back, 32, 16, 32 + 15 * 8, 32);
100                     /* 移动鼠标 */
101                     mx += mdec.x;
102                     my += mdec.y;
103                     if (mx < 0) {
104                         mx = 0;
105                     }
106                     if (my < 0) {
107                         my = 0;
108                     }
109                     if (mx > binfo->scrnx - 1) {
110                         mx = binfo->scrnx - 1;
111                     }
112                     if (my > binfo->scrny - 1) {
113                         my = binfo->scrny - 1;
114                     }
115                     sprintf(s, "(%3d, %3d)", mx, my);
116                     boxfill8(buf_back, binfo->scrnx, COL8_008484, 0, 0, 79, 15); /* 嵗昗徚偡 */
117                     putfonts8_asc(buf_back, binfo->scrnx, 0, 0, COL8_FFFFFF, s); /* 嵗昗彂偔 */
118                     sheet_refresh(sht_back, 0, 0, 80, 16);
119                     sheet_slide(sht_mouse, mx, my);
120                 }
121             }
122         }
123     }
124 }
125 /////////////////////////////////////////////////////////////////////////////////////
126 //功能:就像制作背景和鼠标一样,先准备一张图,然后在图层内描绘一个貌似窗口的图就可以了
127 //参数:
128 void make_window8(unsigned char *buf, int xsize, int ysize, char *title)
129 {
130     static char closebtn[14][16] = {
131         "OOOOOOOOOOOOOOO@",
132         "OQQQQQQQQQQQQQ$@",
133         "OQQQQQQQQQQQQQ$@",
134         "OQQQ@@QQQQ@@QQ$@",
135         "OQQQQ@@QQ@@QQQ$@",
136         "OQQQQQ@@@@QQQQ$@",
137         "OQQQQQQ@@QQQQQ$@",
138         "OQQQQQ@@@@QQQQ$@",
139         "OQQQQ@@QQ@@QQQ$@",
140         "OQQQ@@QQQQ@@QQ$@",
141         "OQQQQQQQQQQQQQ$@",
142         "OQQQQQQQQQQQQQ$@",
143         "O$$$$$$$$$$$$$$@",
144         "@@@@@@@@@@@@@@@@"
145     };
146     int x, y;
147     char c;
148     boxfill8(buf, xsize, COL8_C6C6C6, 0,         0,         xsize - 1, 0        );
149     boxfill8(buf, xsize, COL8_FFFFFF, 1,         1,         xsize - 2, 1        );
150     boxfill8(buf, xsize, COL8_C6C6C6, 0,         0,         0,         ysize - 1);
151     boxfill8(buf, xsize, COL8_FFFFFF, 1,         1,         1,         ysize - 2);
152     boxfill8(buf, xsize, COL8_848484, xsize - 2, 1,         xsize - 2, ysize - 2);
153     boxfill8(buf, xsize, COL8_000000, xsize - 1, 0,         xsize - 1, ysize - 1);
154     boxfill8(buf, xsize, COL8_C6C6C6, 2,         2,         xsize - 3, ysize - 3);
155     boxfill8(buf, xsize, COL8_000084, 3,         3,         xsize - 4, 20       );
156     boxfill8(buf, xsize, COL8_848484, 1,         ysize - 2, xsize - 2, ysize - 2);
157     boxfill8(buf, xsize, COL8_000000, 0,         ysize - 1, xsize - 1, ysize - 1);
158     putfonts8_asc(buf, xsize, 24, 4, COL8_FFFFFF, title);
159     for (y = 0; y < 14; y++) {
160         for (x = 0; x < 16; x++) {
161             c = closebtn[y][x];
162             if (c == @) {
163                 c = COL8_000000;
164             } else if (c == $) {
165                 c = COL8_848484;
166             } else if (c == Q) {
167                 c = COL8_C6C6C6;
168             } else {
169                 c = COL8_FFFFFF;
170             }
171             buf[(5 + y) * xsize + (xsize - 21 + x)] = c;
172         }
173     }
174     return;
175 }
bootpack.c [C文件主函数在此]
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  1 /* In this file, not only have the defination of the function, but also 
  2 hava the description of where the function is.*/
  3 
  4 /* asmhead.nas */
  5 struct BOOTINFO { /* 0x0ff0-0x0fff */
  6     char cyls; /* what‘s the end of the start zone read the data */
  7     char leds; /* when boot,the LED‘s state of the keyboard */
  8     char vmode; /* GPU mode:how many bits of color */
  9     char reserve;
 10     short scrnx, scrny; /* resolution */
 11     char *vram;
 12 };
 13 #define ADR_BOOTINFO    0x00000ff0
 14 
 15 /* naskfunc.nas */
 16 void io_hlt(void);
 17 void io_cli(void);
 18 void io_sti(void);
 19 void io_stihlt(void);
 20 int io_in8(int port);
 21 void io_out8(int port, int data);
 22 int io_load_eflags(void);
 23 void io_store_eflags(int eflags);
 24 void load_gdtr(int limit, int addr);
 25 void load_idtr(int limit, int addr);
 26 int load_cr0(void);/////////
 27 void store_cr0(int cr0);/////////
 28 void asm_inthandler21(void);
 29 void asm_inthandler27(void);
 30 void asm_inthandler2c(void);
 31 unsigned int memtest_sub(unsigned int start, unsigned int end);/////////
 32 
 33 /* fifo.c */
 34 struct FIFO8 {//FIFO缓冲区数据结构
 35     unsigned char *buf;//缓冲区
 36     int p, q, size, free, flags;//下一个数据的写入地址,下一个数据的读出地址,缓冲区的大小,free是缓冲区没有数据的字节数,flag是是否溢出
 37 };
 38 
 39 void fifo8_init(struct FIFO8 *fifo, int size, unsigned char *buf);
 40 int fifo8_put(struct FIFO8 *fifo, unsigned char data);
 41 int fifo8_get(struct FIFO8 *fifo);
 42 int fifo8_status(struct FIFO8 *fifo);
 43 
 44 /* graphic.c */
 45 void init_palette(void);
 46 void set_palette(int start, int end, unsigned char *rgb);
 47 void boxfill8(unsigned char *vram, int xsize, unsigned char c, int x0, int y0, int x1, int y1);
 48 void init_screen8(char *vram, int x, int y);
 49 void putfont8(char *vram, int xsize, int x, int y, char c, char *font);
 50 void putfonts8_asc(char *vram, int xsize, int x, int y, char c, unsigned char *s);
 51 void init_mouse_cursor8(char *mouse, char bc);
 52 void putblock8_8(char *vram, int vxsize, int pxsize,
 53     int pysize, int px0, int py0, char *buf, int bxsize);
 54 #define COL8_000000        0
 55 #define COL8_FF0000        1
 56 #define COL8_00FF00        2
 57 #define COL8_FFFF00        3
 58 #define COL8_0000FF        4
 59 #define COL8_FF00FF        5
 60 #define COL8_00FFFF        6
 61 #define COL8_FFFFFF        7
 62 #define COL8_C6C6C6        8
 63 #define COL8_840000        9
 64 #define COL8_008400        10
 65 #define COL8_848400        11
 66 #define COL8_000084        12
 67 #define COL8_840084        13
 68 #define COL8_008484        14
 69 #define COL8_848484        15
 70 
 71 /* dsctbl.c about GDT IDT that‘s Global Descriptor Table and Interrupt Descriptor Table*/
 72 struct SEGMENT_DESCRIPTOR {//8 bytes segment infomation,total 8192 parts [here similar to the method of the setting palette] 
 73     short limit_low, base_low;//address of segment base[high:mid:low=1:1:2]=4 bytes =32 bits
 74     char base_mid, access_right;//segment limit[high:low=1:2],only 20 bits = high byte‘s low 4 bits + low 2bytes‘ 16bits
 75     char limit_high, base_high;//segment property access[limit_high:right=1:1],only 12 bits = limit_high‘s high 4 bits + access_right‘s 8 bits
 76 };
 77 //PS 1):segment limit equals the number of GDT‘s effective bytes -1 
 78 //PS 2):the segment limit just only has 20 bits, which can represent 1MB, and the segment property has 1 bit flag, 
 79 //if this flag =1,and the limit‘s unit uses page to replace byte(here 1 page = 4kb) 
 80 //PS 3):the segment property has 16 bits liking that:xxxx0000 xxxxxxxx 
 81 //the high 4 bits are extended access
 82 //the low 8 bits are:
 83 //    0x00:unused description table
 84 //    0x92:system exclusive,readable and writable,non-executable
 85 //  0x9a:system exclusive,readable and non-writable,executable
 86 //  0xf2:application useing,readable and writable,non-executable
 87 //  0xfa:application useing,readable and non-writable,executable
 88 
 89 struct GATE_DESCRIPTOR {//
 90     short offset_low, selector;
 91     char dw_count, access_right;
 92     short offset_high;
 93 };
 94 void init_gdtidt(void);
 95 void set_segmdesc(struct SEGMENT_DESCRIPTOR *sd, unsigned int limit, int base, int ar);
 96 void set_gatedesc(struct GATE_DESCRIPTOR *gd, int offset, int selector, int ar);
 97 #define ADR_IDT            0x0026f800
 98 #define LIMIT_IDT        0x000007ff
 99 #define ADR_GDT            0x00270000
100 #define LIMIT_GDT        0x0000ffff
101 #define ADR_BOTPAK        0x00280000
102 #define LIMIT_BOTPAK    0x0007ffff
103 #define AR_DATA32_RW    0x4092
104 #define AR_CODE32_ER    0x409a
105 #define AR_INTGATE32    0x008e
106 
107 /* int.c */
108 void init_pic(void);
109 void inthandler27(int *esp);
110 #define PIC0_ICW1        0x0020
111 #define PIC0_OCW2        0x0020
112 #define PIC0_IMR        0x0021
113 #define PIC0_ICW2        0x0021
114 #define PIC0_ICW3        0x0021
115 #define PIC0_ICW4        0x0021
116 #define PIC1_ICW1        0x00a0
117 #define PIC1_OCW2        0x00a0
118 #define PIC1_IMR        0x00a1
119 #define PIC1_ICW2        0x00a1
120 #define PIC1_ICW3        0x00a1
121 #define PIC1_ICW4        0x00a1
122 
123 /* keyboard.c */
124 void inthandler21(int *esp);
125 void wait_KBC_sendready(void);
126 void init_keyboard(void);
127 extern struct FIFO8 keyfifo;
128 #define PORT_KEYDAT        0x0060
129 #define PORT_KEYCMD        0x0064
130 
131 /* mouse.c */
132 struct MOUSE_DEC {
133     unsigned char buf[3], phase;
134     int x, y, btn;
135 };
136 void inthandler2c(int *esp);
137 void enable_mouse(struct MOUSE_DEC *mdec);
138 int mouse_decode(struct MOUSE_DEC *mdec, unsigned char dat);
139 extern struct FIFO8 mousefifo;
140 
141 /* memory.c */
142 #define MEMMAN_FREES        4090    /* 大约是32KB */
143 #define MEMMAN_ADDR            0x003c0000
144 struct FREEINFO {    /* 可用信息 */
145     unsigned int addr, size;
146 };
147 struct MEMMAN {        /* 内存管理 */
148     int frees, maxfrees, lostsize, losts;
149     struct FREEINFO free[MEMMAN_FREES];
150 };
151 unsigned int memtest(unsigned int start, unsigned int end);
152 void memman_init(struct MEMMAN *man);
153 unsigned int memman_total(struct MEMMAN *man);
154 unsigned int memman_alloc(struct MEMMAN *man, unsigned int size);
155 int memman_free(struct MEMMAN *man, unsigned int addr, unsigned int size);
156 unsigned int memman_alloc_4k(struct MEMMAN *man, unsigned int size);
157 int memman_free_4k(struct MEMMAN *man, unsigned int addr, unsigned int size);
158 
159 /* sheet.c */
160 #define MAX_SHEETS        256
161 struct SHEET {//图层结构体
162     unsigned char *buf;//所描绘内容的地址
163     int bxsize, bysize, vx0, vy0, col_inv, height, flags;//图层大小,图层坐标,透明色色号,土层高度,存放有关图层的设定信息
164     struct SHTCTL *ctl;
165 };
166 struct SHTCTL {//图层管理结构体
167     unsigned char *vram, *map;
168     int xsize, ysize, top;
169     struct SHEET *sheets[MAX_SHEETS];
170     struct SHEET sheets0[MAX_SHEETS];
171 };//top存放最上面图层的高度,sheet0图层顺序混乱,要按照升序排列,然后将地址写入sheets中,方便使用
172 struct SHTCTL *shtctl_init(struct MEMMAN *memman, unsigned char *vram, int xsize, int ysize);
173 struct SHEET *sheet_alloc(struct SHTCTL *ctl);
174 void sheet_setbuf(struct SHEET *sht, unsigned char *buf, int xsize, int ysize, int col_inv);
175 void sheet_updown(struct SHEET *sht, int height);
176 void sheet_refresh(struct SHEET *sht, int bx0, int by0, int bx1, int by1);
177 void sheet_slide(struct SHEET *sht, int vx0, int vy0);
178 void sheet_free(struct SHEET *sht);
bootpack.h [其他.c文件函数声明及相关结构体的定义]
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 1 /* dsctbl.c GDT IDT分段及中断相关 */
 2 
 3 #include "bootpack.h"
 4 
 5 
 6 /////////////////////////////////////////////////////////////////////////////////////
 7 //功能:
 8 //参数:
 9 //附件:
10 void init_gdtidt(void)
11 {
12     /*在bootpack.h文件里面定义了分段结构体和中断结构体,这里实例化gdt和idt*/
13     struct SEGMENT_DESCRIPTOR *gdt = (struct SEGMENT_DESCRIPTOR *) ADR_GDT;//从0x00270000~0x0027ffff共8192个分段
14     struct GATE_DESCRIPTOR    *idt = (struct GATE_DESCRIPTOR    *) ADR_IDT;//从0x0026f800~0x0026ffff共256个分段
15     int i;
16 
17     /* GDT的初始化 */
18     for (i = 0; i <= LIMIT_GDT / 8; i++) {
19         set_segmdesc(gdt + i, 0, 0, 0);
20     }
21     //,上限,地址,属性
22     set_segmdesc(gdt + 1, 0xffffffff,   0x00000000, AR_DATA32_RW);//设定全局段
23     set_segmdesc(gdt + 2, LIMIT_BOTPAK, ADR_BOTPAK, AR_CODE32_ER);//设定bootpack512字节的段
24     /* ;1) 这个函数用来指定的段上限和地址赋值给GDTR的48位寄存器,这是个很特殊的寄存器,并不能用MOV来直接赋值
25     ;,唯一的方法就是指定一个内存地址,从指定的内存地址读取6字节(也就是48位),然后赋值给GDTR寄存器。完成这一任务的指令就是LGDT
26     ;2) 该寄存器的低16位(即内存的最初的2个字节)是段上限,它等于“GDT的有效的字节数-1”,剩下的32位,代表GDT的开始地址
27     ;3) 这里2个参数是ESP+4和ESP+8里存放,而我们要的是6字节形式的,所以要转换为我们想要的形式~ */
28     load_gdtr(LIMIT_GDT, ADR_GDT);
29 
30     /* IDT的初始化 */
31     for (i = 0; i <= LIMIT_IDT / 8; i++) {
32         set_gatedesc(idt + i, 0, 0, 0);
33     }
34     load_idtr(LIMIT_IDT, ADR_IDT);
35 
36     /* IDT的設定 */
37     set_gatedesc(idt + 0x21, (int) asm_inthandler21, 2 * 8, AR_INTGATE32);
38     set_gatedesc(idt + 0x27, (int) asm_inthandler27, 2 * 8, AR_INTGATE32);
39     set_gatedesc(idt + 0x2c, (int) asm_inthandler2c, 2 * 8, AR_INTGATE32);
40     /*这里asm_inthadler21注册在idt的第0x21号,这样如果发生了中断,CPU就会自动调用asm_inthandler21.
41     这里的2*8表示asm_inthandler21属于哪一个段,即段号2,乘以8是因为低3位有别的意思,这低3位必须为0
42     这里段号为2的段在初始化的地方我们设置为bootpack全局段
43     最后的AR_INTGATE32将IDT的属性,设定为0x008e,表示用于中断处理的有效性
44     */
45     return;
46 }
47 
48 void set_segmdesc(struct SEGMENT_DESCRIPTOR *sd, unsigned int limit, int base, int ar)
49 {
50     if (limit > 0xfffff) {
51         ar |= 0x8000; /* G_bit = 1 */
52         limit /= 0x1000;
53     }
54     sd->limit_low    = limit & 0xffff;
55     sd->base_low     = base & 0xffff;
56     sd->base_mid     = (base >> 16) & 0xff;
57     sd->access_right = ar & 0xff;
58     sd->limit_high   = ((limit >> 16) & 0x0f) | ((ar >> 8) & 0xf0);
59     sd->base_high    = (base >> 24) & 0xff;
60     return;
61 }
62 
63 void set_gatedesc(struct GATE_DESCRIPTOR *gd, int offset, int selector, int ar)
64 {
65     gd->offset_low   = offset & 0xffff;
66     gd->selector     = selector;
67     gd->dw_count     = (ar >> 8) & 0xff;
68     gd->access_right = ar & 0xff;
69     gd->offset_high  = (offset >> 16) & 0xffff;
70     return;
71 }
dsctbl.c [分段,中断分段,类似调色板那里的分法,少对多方式]
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 1 /* the part of interrupt */
 2 
 3 #include "bootpack.h"
 4 #include <stdio.h>
 5 
 6 /////////////////////////////////////////////////////////////////////////////////////
 7 //功能:中断初始化函数
 8 //参数:无
 9 void init_pic(void)
10 /* PIC(programmable interrupt controller) initialize */
11 {
12     io_out8(PIC0_IMR,  0xff  ); /* disabled all interrupts */
13     io_out8(PIC1_IMR,  0xff  ); /* disabled all interrupts */
14 
15     io_out8(PIC0_ICW1, 0x11  ); /* edge trigger mode */
16     io_out8(PIC0_ICW2, 0x20  ); /* IRQ0-7 are received by INT20-27 */
17     io_out8(PIC0_ICW3, 1 << 2); /* PIC1 is connected by IRQ2 */
18     io_out8(PIC0_ICW4, 0x01  ); /* unbuffered mode */
19 
20     io_out8(PIC1_ICW1, 0x11  ); /* edge trigger mode */
21     io_out8(PIC1_ICW2, 0x28  ); /* IRQ8-15 are received by INT28-2f */
22     io_out8(PIC1_ICW3, 2     ); /* PIC1 is connnected by IRQ2 */
23     io_out8(PIC1_ICW4, 0x01  ); /* unbuffered mode */
24 
25     io_out8(PIC0_IMR,  0xfb  ); /* 11111011 disable all interrupts except PIC1 */
26     io_out8(PIC1_IMR,  0xff  ); /* 11111111 disable all interrupts */
27 
28     return;
29 }
30 
31 void inthandler27(int *esp)                         
32 {
33     io_out8(PIC0_OCW2, 0x67); /* IRQ-07受付完了をPICに通知 */
34     return;
35 }
int.c [中断函数,键盘和鼠标放在他们自己的文件里了,一般中断是从对应汇编开始中间引用这个句柄函数,然后返回结束还是在汇编]
bubuko.com,布布扣
 1 /* FIFO用来存放鼠标和键盘信息的链表
 2 其实就是用数组实现的循环链表,这里原著处理的不好,
 3 建议用数据结构里的知识来处理 */
 4 
 5 #include "bootpack.h"
 6 
 7 #define FLAGS_OVERRUN        0x0001
 8 
 9 /////////////////////////////////////////////////////////////////////////////////////
10 //功能:缓冲区初始化
11 //参数:缓冲区结构体指针,大小,缓冲区开始位置
12 void fifo8_init(struct FIFO8 *fifo, int size, unsigned char *buf)
13 {
14     fifo->size = size;
15     fifo->buf = buf;
16     fifo->free = size; 
17     fifo->flags = 0;
18     fifo->p = 0; 
19     fifo->q = 0;
20     return;
21 }
22 //往缓冲区内插入一个数据
23 int fifo8_put(struct FIFO8 *fifo, unsigned char data)
24 {
25     if (fifo->free == 0) {//溢出
26         fifo->flags |= FLAGS_OVERRUN;
27         return -1;
28     }
29     fifo->buf[fifo->p] = data;
30     fifo->p++;
31     if (fifo->p == fifo->size) {//当插入位置到达最后时再返回第一个位置
32         fifo->p = 0;
33     }
34     fifo->free--;
35     return 0;
36 }
37 //从缓冲区取出一个数据
38 int fifo8_get(struct FIFO8 *fifo)
39 {
40     int data;
41     if (fifo->free == fifo->size) {//没有数据
42         return -1;
43     }
44     data = fifo->buf[fifo->q];
45     fifo->q++;
46     if (fifo->q == fifo->size) {//如果取出数据的位置到达最后了就从第一个位置开始
47         fifo->q = 0;
48     }
49     fifo->free++;
50     return data;
51 }
52 //获取缓冲区状态,数据量
53 int fifo8_status(struct FIFO8 *fifo)
54 {
55     return fifo->size - fifo->free;
56 }
fifo.c [用数组实现的一个循化链表数据结构,用于存放鼠标键盘等消息]
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 1 /* 键盘处理函数文件 */
 2 #include "bootpack.h"
 3 
 4 struct FIFO8 keyfifo;
 5 
 6 /////////////////////////////////////////////////////////////////////////////////////
 7 //功能:PS/2的键盘中断,一会在汇编中调用这个函数实现真正的中断:_asm_inthandler21 
 8 void inthandler21(int *esp)
 9 {
10     unsigned char data;
11     io_out8(PIC0_OCW2, 0x61);    /* IRQ-01庴晅姰椆傪PIC偵捠抦 */
12     data = io_in8(PORT_KEYDAT);
13     fifo8_put(&keyfifo, data);
14     return;
15 }
16 
17 #define PORT_KEYSTA                0x0064
18 #define KEYSTA_SEND_NOTREADY    0x02
19 #define KEYCMD_WRITE_MODE        0x60
20 #define KBC_MODE                0x47
21 /////////////////////////////////////////////////////////////////////////////////////
22 //功能:等待键盘控制电路准备完毕
23 //参数:无
24 //附加:如果键盘控制电路可以接受CPU指令,CPU从设备号码0x0064处所读取的数据的倒数第二位应该是0,否则就一种循环等待
25 void wait_KBC_sendready(void)
26 {
27     for (;;) {
28         if ((io_in8(PORT_KEYSTA) & KEYSTA_SEND_NOTREADY) == 0) {
29             break;
30         }
31     }
32     return;
33 }
34 
35 void init_keyboard(void)//初始化键盘控制电路
36 {
37     wait_KBC_sendready();//让键盘控制电路做好准备,等待控制指令的到来
38     io_out8(PORT_KEYCMD, KEYCMD_WRITE_MODE);//键盘模式设置指令
39     wait_KBC_sendready();
40     io_out8(PORT_KEYDAT, KBC_MODE);//鼠标模式设置指令
41     return;
42 }
keyboard.c [键盘初始化及中断等]
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 1 /* 鼠标相关函数 */
 2 
 3 #include "bootpack.h"
 4 
 5 struct FIFO8 mousefifo;
 6 
 7 /////////////////////////////////////////////////////////////////////////////////////
 8 //功能:PS/2的鼠标中断,一会在汇编中调用这个函数实现真正的中断:_asm_inthandler2c
 9 void inthandler2c(int *esp)
10 {
11     unsigned char data;
12     io_out8(PIC1_OCW2, 0x64);     /* IRQ-12受付完了をPIC1に通知 */
13     io_out8(PIC0_OCW2, 0x62);     /* IRQ-02受付完了をPIC0に通知 */
14     data = io_in8(PORT_KEYDAT);
15     fifo8_put(&mousefifo, data);
16     return;
17 }
18 
19 #define KEYCMD_SENDTO_MOUSE        0xd4
20 #define MOUSECMD_ENABLE            0xf4
21 /////////////////////////////////////////////////////////////////////////////////////
22 //功能:使能鼠标
23 //参数:
24 //附加:这个函数和init_keyboard十分相似,不同的在于输入的数据不同
25 //如果向键盘控制电路发送指令0xd4,下一数据就会自动发送给鼠标,利用这一特性来发送激活鼠标的指令
26 //其中答复消息为0xfa
27 void enable_mouse(struct MOUSE_DEC *mdec)
28 {
29     wait_KBC_sendready();//让键盘控制电路做好准备,等待控制指令的到来
30     io_out8(PORT_KEYCMD, KEYCMD_SENDTO_MOUSE);
31     wait_KBC_sendready();
32     io_out8(PORT_KEYDAT, MOUSECMD_ENABLE);
33     mdec->phase = 0;
34     return;
35 }
36 /////////////////////////////////////////////////////////////////////////////////////
37 //功能:鼠标信息解码程序,把信息保存在鼠标结构体中
38 //参数:鼠标结构体,从缓冲区读取的数据
39 //附加:首先把最初读到的0xfa舍掉,之后从鼠标那里送过来的数据都应该是3个字节一组的,所以每当数据累计3字节时候就作相应处理[这里返回1]
40 //最后将鼠标的点击信息放在btn中,将鼠标的移动信息保存在x,y中
41 int mouse_decode(struct MOUSE_DEC *mdec, unsigned char dat)
42 {
43     if (mdec->phase == 0) {
44          /*等待鼠标的0xfa状态*/
45         if (dat == 0xfa) {
46             mdec->phase = 1;
47         }
48         return 0;
49     }
50     if (mdec->phase == 1) {
51         /*等待鼠标的第一字节*/
52         if ((dat & 0xc8) == 0x08) {
53             mdec->buf[0] = dat;
54             mdec->phase = 2;
55         }
56         return 0;
57     }
58     if (mdec->phase == 2) {
59         /*等待鼠标的第二字节*/
60         mdec->buf[1] = dat;
61         mdec->phase = 3;
62         return 0;
63     }
64     if (mdec->phase == 3) {
65         /*等待鼠标的第三字节,并作处理*/
66         mdec->buf[2] = dat;
67         mdec->phase = 1;//注意这里是恢复到1不是0,见附加说明,刚开始舍去0xfa以后每次3字节
68     /*下面是根据buf的3个数据进行计算鼠标信息
69     这里btn是buf[0]的低3位,最低位表示鼠标左击,中间表示鼠标中间被击,第3位表示鼠标右击
70     鼠标的x,和y坐标基本和buf[1],buf[2]相等,但是要根据buf[0]的前半部分作相应的变化:要么第8位及8位以后的全部设成1,或全部保留为0
71     */
72         mdec->btn = mdec->buf[0] & 0x07;
73         mdec->x = mdec->buf[1];
74         mdec->y = mdec->buf[2];
75         if ((mdec->buf[0] & 0x10) != 0) {
76             mdec->x |= 0xffffff00;
77         }
78         if ((mdec->buf[0] & 0x20) != 0) {
79             mdec->y |= 0xffffff00;
80         }
81         mdec->y = - mdec->y; /* 因为鼠标和屏幕的方向恰好相反,所以这里取反*/
82         return 1;
83     }
84     return -1; 
85 }
mouse.c [鼠标初始化及中断相关等]
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  1 /* 内存相关
  2 策略是先写入再读出看看是否一样,来确定是否正常,但是486以上的有高速缓存,所以要关闭高速缓存才行
  3  */
  4 
  5 #include "bootpack.h"
  6 
  7 #define EFLAGS_AC_BIT        0x00040000
  8 #define CR0_CACHE_DISABLE    0x60000000
  9 
 10 /////////////////////////////////////////////////////////////////////////////////////
 11 //参数:开始位置和结束位置
 12 //附加:(1)最初对EFLAGS处理,是检查CPU是486还是386.如果是486以上,EFLAGS寄存器的第18位应该是AC标志位
 13 //如果不是386就没有这一位,第18位一直为0,这里我们有意识的把1写到这一位,然后再读EFLAGS的值,继而
 14 //检查AC标志位是否为1.最后将AC标志位重置为0。(2)为了禁止缓存,需要对CR0寄存器的某一位置0,这里用的
 15 //是会编写的load_cr0和store_cr0
 16 unsigned int memtest(unsigned int start, unsigned int end)
 17 {
 18     char flg486 = 0;
 19     unsigned int eflg, cr0, i;
 20 
 21     /* 386偐丄486埲崀側偺偐偺妋擣 */
 22     eflg = io_load_eflags();
 23     eflg |= EFLAGS_AC_BIT; /* AC-bit = 1 */
 24     io_store_eflags(eflg);
 25     eflg = io_load_eflags();
 26     if ((eflg & EFLAGS_AC_BIT) != 0) { /* 386偱偼AC=1偵偟偰傕帺摦偱0偵栠偭偰偟傑偆 */
 27         flg486 = 1;
 28     }
 29     eflg &= ~EFLAGS_AC_BIT; /* AC-bit = 0 */
 30     io_store_eflags(eflg);
 31 
 32     if (flg486 != 0) {
 33         cr0 = load_cr0();
 34         cr0 |= CR0_CACHE_DISABLE; /* 僉儍僢僔儏嬛巭 */
 35         store_cr0(cr0);
 36     }
 37 
 38     i = memtest_sub(start, end);
 39 
 40     if (flg486 != 0) {
 41         cr0 = load_cr0();
 42         cr0 &= ~CR0_CACHE_DISABLE; /* 僉儍僢僔儏嫋壜 */
 43         store_cr0(cr0);
 44     }
 45 
 46     return i;
 47 }
 48 /*
 49 /////////////////////////////////////////////////////////////////////////////////////
 50 //功能:检查区域内的内存是否有效,因为c编译器会清除掉一些东西,所以就只能用汇编写,见naskfunc.nas
 51 //参数:起始位置
 52 //附加:写入取反看看修改没,再取反看看修改没,如果两次都修改就认为是能够使用的内存
 53 unsigned int memtest_sub(unsigned int start,unsigned int end)
 54 {
 55     unsigned int i,*p,old,pat0=0xaa55aa55,pat1=0x55aa55aa;
 56     for(i=start;i<=end;i+=4){
 57         p=(unsigned int *)i;
 58         old=*p;
 59         *p=pat0;
 60         *p^=0xffffffff;
 61         if(*p!=pat1){
 62         not_memory:
 63             *p=old;
 64             break;            
 65         }
 66         *p^=0xffffffff;
 67         if(*p!=pat0){
 68             goto not_memory;
 69         }
 70         *p=old;
 71     }
 72     return i;
 73 }
 74 */
 75 
 76 
 77 /////////////////////////////////////////////////////////////////////////////////////
 78 //功能:初始化内存管理
 79 //参数:
 80 void memman_init(struct MEMMAN *man)
 81 {
 82     man->frees = 0;            /* 可用信息数目 */
 83     man->maxfrees = 0;        /* 用于观察可用信息状况,frees最大值 */
 84     man->lostsize = 0;        /* 释放失败的内存总和 */
 85     man->losts = 0;            /* 释放失败次数 */
 86     return;
 87 }
 88 
 89 /////////////////////////////////////////////////////////////////////////////////////
 90 //功能:获取空余内存的时际大小
 91 //参数:
 92 unsigned int memman_total(struct MEMMAN *man)
 93 {
 94     unsigned int i, t = 0;
 95     for (i = 0; i < man->frees; i++) {
 96         t += man->free[i].size;
 97     }
 98     return t;
 99 }
100 
101 /////////////////////////////////////////////////////////////////////////////////////
102 //功能:分配内存
103 //参数:大小
104 unsigned int memman_alloc(struct MEMMAN *man, unsigned int size)
105 {
106     unsigned int i, a;
107     for (i = 0; i < man->frees; i++) {
108         if (man->free[i].size >= size) {
109             //找到了足够大的内存
110             a = man->free[i].addr;
111             man->free[i].addr += size;
112             man->free[i].size -= size;
113             if (man->free[i].size == 0) {
114                 /* free[i]变成了0就减掉一条信息 */
115                 man->frees--;
116                 for (; i < man->frees; i++) {
117                     man->free[i] = man->free[i + 1]; /* 带入结构体 */
118                 }
119             }
120             return a;
121         }
122     }
123     return 0; /* 没有可用空间 */
124 }
125 
126 /////////////////////////////////////////////////////////////////////////////////////
127 //功能:内存释放
128 //参数:
129 int memman_free(struct MEMMAN *man, unsigned int addr, unsigned int size)
130 {
131     int i, j;
132     /* 为了方便归纳内存,将free[]按照addr的顺序排列 */
133     /* 所以,现决定应该放到哪里 */
134     for (i = 0; i < man->frees; i++) {
135         if (man->free[i].addr > addr) {
136             break;
137         }
138     }
139     /* free[i - 1].addr < addr < free[i].addr */
140     if (i > 0) {
141         /* 前面有可用内存 */
142         if (man->free[i - 1].addr + man->free[i - 1].size == addr) {
143             /* 可以与前面的可用内存归纳到一起 */
144             man->free[i - 1].size += size;
145             if (i < man->frees) {
146                 /* 后面也有 */
147                 if (addr + size == man->free[i].addr) {
148                     /* 也可与后面可用内存归纳到一起 */
149                     man->free[i - 1].size += man->free[i].size;
150                     /* man->free[i]删除 */
151                     /* free[i]变成0后归纳到前面去 */
152                     man->frees--;
153                     for (; i < man->frees; i++) {
154                         man->free[i] = man->free[i + 1]; /* 结构体赋值 */
155                     }
156                 }
157             }
158             return 0; /* 成功完成 */
159         }
160     }
161     /* 不能与前面的可用空间归纳到一起 */
162     if (i < man->frees) {
163         /* 后面有 */
164         if (addr + size == man->free[i].addr) {
165             /* 可以与后面的内容归纳到一起 */
166             man->free[i].addr = addr;
167             man->free[i].size += size;
168             return 0; /* 成功完成 */
169         }
170     }
171     /* 既不能与前面的内容归纳到一起,也不能与后面的内容归纳到一起,没有剩余的空间可以分配了 */
172     if (man->frees < MEMMAN_FREES) {
173         /* free[i]之后的,向后移动,腾出一点可用空间 */
174         for (j = man->frees; j > i; j--) {
175             man->free[j] = man->free[j - 1];
176         }
177         man->frees++;
178         if (man->maxfrees < man->frees) {
179             man->maxfrees = man->frees; /* 更新最大值 */
180         }
181         man->free[i].addr = addr;
182         man->free[i].size = size;
183         return 0; /* 成功完成 */
184     }
185     /* 不能后移 */
186     man->losts++;
187     man->lostsize += size;
188     return -1; /* 失败 */
189 }
190 
191 /////////////////////////////////////////////////////////////////////////////////////
192 //功能:
193 //参数:
194 unsigned int memman_alloc_4k(struct MEMMAN *man, unsigned int size)
195 {
196     unsigned int a;
197     size = (size + 0xfff) & 0xfffff000;
198     a = memman_alloc(man, size);
199     return a;
200 }
201 
202 /////////////////////////////////////////////////////////////////////////////////////
203 //功能:
204 //参数:
205 int memman_free_4k(struct MEMMAN *man, unsigned int addr, unsigned int size)
206 {
207     int i;
208     size = (size + 0xfff) & 0xfffff000;
209     i = memman_free(man, addr, size);
210     return i;
211 }
memory.c [内存管理相关,新!]
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  1 /* 操作系统函数集合 */
  2 
  3 #include "bootpack.h"
  4 
  5 // -----------------------------------------------------------------------------------
  6 //调色板相关
  7 //-----------------------------------------------------------------------------------
  8 
  9 /////////////////////////////////////////////////////////////////////////////////////
 10 //功能:初始化调色板,建立静态16个颜色映射,然后调用set_palette进行设置
 11 //参数:无
 12 //附件:要调用set_palette函数
 13 void init_palette(void)
 14 {
 15      static unsigned char table_rgb[16 * 3] = {
 16         0x00, 0x00, 0x00,    /*  0:黑 */
 17         0xff, 0x00, 0x00,    /*  1:亮红 */
 18         0x00, 0xff, 0x00,    /*  2:亮绿 */
 19         0xff, 0xff, 0x00,    /*  3:亮黄 */
 20         0x00, 0x00, 0xff,    /*  4:亮蓝 */
 21         0xff, 0x00, 0xff,    /*  5:亮紫 */
 22         0x00, 0xff, 0xff,    /*  6:浅亮蓝 */
 23         0xff, 0xff, 0xff,    /*  7:白 */
 24         0xc6, 0xc6, 0xc6,    /*  8:亮灰 */
 25         0x84, 0x00, 0x00,    /*  9:暗红 */
 26         0x00, 0x84, 0x00,    /* 10:暗绿 */
 27         0x84, 0x84, 0x00,    /* 11:暗黄 */
 28         0x00, 0x00, 0x84,    /* 12:暗青 */
 29         0x84, 0x00, 0x84,    /* 13:暗紫 */
 30         0x00, 0x84, 0x84,    /* 14:浅暗蓝 */
 31         0x84, 0x84, 0x84    /* 15:暗灰 */
 32     };
 33     set_palette(0, 15, table_rgb);
 34     return;
 35     /*C语言中static char只能用于数据,就像汇编中的DB指令 */
 36 }
 37 /////////////////////////////////////////////////////////////////////////////////////
 38 //功能:初始化设置调色板
 39 //参数:开始标号,结束标号,16*3的颜色表
 40 //附加:关闭中断,进行设置(要知道具体设置要求),恢复中断
 41 void set_palette(int start, int end, unsigned char *rgb)
 42 {
 43     int i, eflags;
 44     eflags = io_load_eflags();    /* 记录中断许可标志 */
 45     io_cli();                     /* 将中断许可标志置0,禁止中断 */
 46     io_out8(0x03c8, start);
 47     for (i = start; i <= end; i++) {
 48         io_out8(0x03c9, rgb[0] / 4);
 49         io_out8(0x03c9, rgb[1] / 4);
 50         io_out8(0x03c9, rgb[2] / 4);
 51         rgb += 3;
 52     }
 53     io_store_eflags(eflags);    /* 恢复原中断 */
 54     return;
 55 }
 56 
 57 //-----------------------------------------------------------------------------------
 58 //显示主界面相关
 59 //-----------------------------------------------------------------------------------
 60 
 61 /////////////////////////////////////////////////////////////////////////////////////
 62 //功能:填充VRAM实现画矩形操作
 63 //参数:VRAM初址,x轴像素,颜色标号,后面4个是位置矩形
 64 void boxfill8(unsigned char *vram, int xsize, unsigned char c, int x0, int y0, int x1, int y1)
 65 {
 66     int x, y;
 67     for (y = y0; y <= y1; y++) {
 68         for (x = x0; x <= x1; x++)
 69             vram[y * xsize + x] = c;
 70     }
 71     return;
 72 }
 73 /////////////////////////////////////////////////////////////////////////////////////
 74 //功能:初始化屏幕,画矩形,形成最初的窗口界面
 75 //参数:VRAM初址,屏幕宽和长
 76 //附加:要调用boxfill8函数
 77 void init_screen8(char *vram, int x, int y)
 78 {
 79     boxfill8(vram, x, COL8_008484,  0,     0,      x -  1, y - 29);
 80     boxfill8(vram, x, COL8_C6C6C6,  0,     y - 28, x -  1, y - 28);
 81     boxfill8(vram, x, COL8_FFFFFF,  0,     y - 27, x -  1, y - 27);
 82     boxfill8(vram, x, COL8_C6C6C6,  0,     y - 26, x -  1, y -  1);
 83 
 84     boxfill8(vram, x, COL8_FFFFFF,  3,     y - 24, 59,     y - 24);
 85     boxfill8(vram, x, COL8_FFFFFF,  2,     y - 24,  2,     y -  4);
 86     boxfill8(vram, x, COL8_848484,  3,     y -  4, 59,     y -  4);
 87     boxfill8(vram, x, COL8_848484, 59,     y - 23, 59,     y -  5);
 88     boxfill8(vram, x, COL8_000000,  2,     y -  3, 59,     y -  3);
 89     boxfill8(vram, x, COL8_000000, 60,     y - 24, 60,     y -  3);
 90 
 91     boxfill8(vram, x, COL8_848484, x - 47, y - 24, x -  4, y - 24);
 92     boxfill8(vram, x, COL8_848484, x - 47, y - 23, x - 47, y -  4);
 93     boxfill8(vram, x, COL8_FFFFFF, x - 47, y -  3, x -  4, y -  3);
 94     boxfill8(vram, x, COL8_FFFFFF, x -  3, y - 24, x -  3, y -  3);
 95     return;
 96 }
 97 
 98 //-----------------------------------------------------------------------------------
 99 //字符显示相关
100 //-----------------------------------------------------------------------------------
101 
102 /////////////////////////////////////////////////////////////////////////////////////
103 //功能:在指定位置显示一个字符
104 //参数:VRAM初址,窗口宽,待显示的位置,颜色,显示文字的初址(这里采用16个char表示一个字符)
105 void putfont8(char *vram, int xsize, int x, int y, char c, char *font)
106 {
107     int i;
108     char *p, d /* data */;
109     for (i = 0; i < 16; i++) {
110         //查询每个char的8个位,如果不为0,就
111         p = vram + (y + i) * xsize + x;
112         d = font[i];
113         if ((d & 0x80) != 0) { p[0] = c; }
114         if ((d & 0x40) != 0) { p[1] = c; }
115         if ((d & 0x20) != 0) { p[2] = c; }
116         if ((d & 0x10) != 0) { p[3] = c; }
117         if ((d & 0x08) != 0) { p[4] = c; }
118         if ((d & 0x04) != 0) { p[5] = c; }
119         if ((d & 0x02) != 0) { p[6] = c; }
120         if ((d & 0x01) != 0) { p[7] = c; }
121     }
122     return;
123 }
124 /////////////////////////////////////////////////////////////////////////////////////
125 //功能:在指定位置显示一个字符串
126 //参数:VRAM初址,窗口宽,待显示的位置,颜色,待显示文字串的初址(这里采用16个char表示一个字符)
127 //附加:这里采用ASCII,字符串以0x00结尾,要调用putfont8()函数,这里可以和printf()函数连用将数据格式化为字符串类型
128 void putfonts8_asc(char *vram, int xsize, int x, int y, char c, unsigned char *s)
129 {
130     extern char hankaku[4096];
131     for (; *s != 0x00; s++) {
132         putfont8(vram, xsize, x, y, c, hankaku + *s * 16);
133         x += 8;
134     }
135     return;
136 }
137 
138 //-----------------------------------------------------------------------------------
139 //显示鼠标指针
140 //-----------------------------------------------------------------------------------
141 
142 /////////////////////////////////////////////////////////////////////////////////////
143 //功能:准备鼠标指针(16*16)
144 //参数:存放鼠标颜色信息的字符指针,窗口背景颜色
145 //附件:先定义一个cursor鼠标效果数组,然后转换为鼠标颜色数组(即,每一点应该涂什么颜色)
146 void init_mouse_cursor8(char *mouse, char bc)
147 {
148     static char cursor[16][16] = {
149         "**************..",
150         "*OOOOOOOOOOO*...",
151         "*OOOOOOOOOO*....",
152         "*OOOOOOOOO*.....",
153         "*OOOOOOOO*......",
154         "*OOOOOOO*.......",
155         "*OOOOOOO*.......",
156         "*OOOOOOOO*......",
157         "*OOOO**OOO*.....",
158         "*OOO*..*OOO*....",
159         "*OO*....*OOO*...",
160         "*O*......*OOO*..",
161         "**........*OOO*.",
162         "*..........*OOO*",
163         "............*OO*",
164         ".............***"
165     };//16*16的字节的内存
166     int x, y;
167 
168     for (y = 0; y < 16; y++) {//根据上面的鼠标数组建立一个绘制方案保存在mouse里
169         for (x = 0; x < 16; x++) {
170             if (cursor[y][x] == *) {//边缘涂黑色
171                 mouse[y * 16 + x] = COL8_000000;
172             }
173             if (cursor[y][x] == O) {//内部涂白色
174                 mouse[y * 16 + x] = COL8_FFFFFF;
175             }
176             if (cursor[y][x] == .) {//外部图背景色
177                 mouse[y * 16 + x] = bc;
178             }
179         }
180     }
181     return;
182 }
183 /////////////////////////////////////////////////////////////////////////////////////
184 //功能:绘制鼠标
185 //参数:VRAM初址,x轴像素,鼠标指针大小,位置,鼠标绘制方案,bxsize和pxsize大体相同
186 //附件:鼠标绘制方案即初始化函数得到的mouse,真正用的时候,先初始化,然后就可以用这个函数绘制鼠标啦
187 void putblock8_8(char *vram, int vxsize, int pxsize,
188     int pysize, int px0, int py0, char *buf, int bxsize)
189 {
190     int x, y;
191     for (y = 0; y < pysize; y++) {
192         for (x = 0; x < pxsize; x++) {
193             vram[(py0 + y) * vxsize + (px0 + x)] = buf[y * bxsize + x];
194         }
195     }
196     return;
197 }
graphic.c [界面相关函数,包括画窗口,画鼠标,显示字符等]
bubuko.com,布布扣
  1 /* 儅僂僗傗僂傿儞僪僂偺廳偹崌傢偣張棟 */
  2 
  3 #include "bootpack.h"
  4 
  5 #define SHEET_USE        1
  6 
  7 /////////////////////////////////////////////////////////////////////////////////////
  8 //功能:图层控制初始化
  9 //参数:
 10 struct SHTCTL *shtctl_init(struct MEMMAN *memman, unsigned char *vram, int xsize, int ysize)
 11 {
 12     struct SHTCTL *ctl;
 13     int i;
 14     ctl = (struct SHTCTL *) memman_alloc_4k(memman, sizeof (struct SHTCTL));//分配内存为图层管理结构体
 15     if (ctl == 0) {
 16         goto err;
 17     }
 18     ctl->map = (unsigned char *) memman_alloc_4k(memman, xsize * ysize);
 19     if (ctl->map == 0) {
 20         memman_free_4k(memman, (int) ctl, sizeof (struct SHTCTL));
 21         goto err;
 22     }
 23     ctl->vram = vram;
 24     ctl->xsize = xsize;
 25     ctl->ysize = ysize;
 26     ctl->top = -1; /* 一个SHEET都没有 */
 27     for (i = 0; i < MAX_SHEETS; i++) {
 28         ctl->sheets0[i].flags = 0; /* 标记为未使用 */
 29         ctl->sheets0[i].ctl = ctl; /* 強懏傪婰榐 */
 30     }
 31 err:
 32     return ctl;
 33 }
 34 /////////////////////////////////////////////////////////////////////////////////////
 35 //功能:取得新生成未使用的图层,从最前面的开始找,找到就算
 36 //参数:
 37 struct SHEET *sheet_alloc(struct SHTCTL *ctl)
 38 {
 39     struct SHEET *sht;
 40     int i;
 41     for (i = 0; i < MAX_SHEETS; i++) {
 42         if (ctl->sheets0[i].flags == 0) {
 43             sht = &ctl->sheets0[i];
 44             sht->flags = SHEET_USE; /* 标记为正在使用 */
 45             sht->height = -1; /* 隐藏 */
 46             return sht;
 47         }
 48     }
 49     return 0;    /* 所有SHEET都处在正在使用的状态 */
 50 }
 51 /////////////////////////////////////////////////////////////////////////////////////
 52 //功能:设定涂层缓冲区的大小和透明色的函数
 53 //参数:
 54 void sheet_setbuf(struct SHEET *sht, unsigned char *buf, int xsize, int ysize, int col_inv)
 55 {
 56     sht->buf = buf;
 57     sht->bxsize = xsize;
 58     sht->bysize = ysize;
 59     sht->col_inv = col_inv;
 60     return;
 61 }
 62 /////////////////////////////////////////////////////////////////////////////////////
 63 //功能:显示缓冲映射,可以有效解决闪烁问题
 64 //参数:
 65 void sheet_refreshmap(struct SHTCTL *ctl, int vx0, int vy0, int vx1, int vy1, int h0)
 66 {
 67     int h, bx, by, vx, vy, bx0, by0, bx1, by1;
 68     unsigned char *buf, sid, *map = ctl->map;
 69     struct SHEET *sht;
 70     if (vx0 < 0) { vx0 = 0; }
 71     if (vy0 < 0) { vy0 = 0; }
 72     if (vx1 > ctl->xsize) { vx1 = ctl->xsize; }
 73     if (vy1 > ctl->ysize) { vy1 = ctl->ysize; }
 74     for (h = h0; h <= ctl->top; h++) {
 75         sht = ctl->sheets[h];
 76         sid = sht - ctl->sheets0; /* 斣抧傪堷偒嶼偟偰偦傟傪壓偠偒斣崋偲偟偰棙梡 */
 77         buf = sht->buf;
 78         bx0 = vx0 - sht->vx0;
 79         by0 = vy0 - sht->vy0;
 80         bx1 = vx1 - sht->vx0;
 81         by1 = vy1 - sht->vy0;
 82         if (bx0 < 0) { bx0 = 0; }
 83         if (by0 < 0) { by0 = 0; }
 84         if (bx1 > sht->bxsize) { bx1 = sht->bxsize; }
 85         if (by1 > sht->bysize) { by1 = sht->bysize; }
 86         for (by = by0; by < by1; by++) {
 87             vy = sht->vy0 + by;
 88             for (bx = bx0; bx < bx1; bx++) {
 89                 vx = sht->vx0 + bx;
 90                 if (buf[by * sht->bxsize + bx] != sht->col_inv) {
 91                     map[vy * ctl->xsize + vx] = sid;
 92                 }
 93             }
 94         }
 95     }
 96     return;
 97 }
 98 /////////////////////////////////////////////////////////////////////////////////////
 99 //功能:刷新指定的区域(vx0, vy0, vx1, vy1)
100 //参数:
101 void sheet_refreshsub(struct SHTCTL *ctl, int vx0, int vy0, int vx1, int vy1, int h0, int h1)
102 {
103     int h, bx, by, vx, vy, bx0, by0, bx1, by1;
104     unsigned char *buf, *vram = ctl->vram, *map = ctl->map, sid;
105     struct SHEET *sht;
106     /* refresh超出画面则修正,解决鼠标跑画面外不出现的问题 */
107     if (vx0 < 0) { vx0 = 0; }
108     if (vy0 < 0) { vy0 = 0; }
109     if (vx1 > ctl->xsize) { vx1 = ctl->xsize; }
110     if (vy1 > ctl->ysize) { vy1 = ctl->ysize; }
111     for (h = h0; h <= h1; h++) {
112         sht = ctl->sheets[h];
113         buf = sht->buf;
114         sid = sht - ctl->sheets0;
115         /* 使用vx0~vy1,对bx0~by1进行倒推 */
116         bx0 = vx0 - sht->vx0;
117         by0 = vy0 - sht->vy0;
118         bx1 = vx1 - sht->vx0;
119         by1 = vy1 - sht->vy0;
120         if (bx0 < 0) { bx0 = 0; }
121         if (by0 < 0) { by0 = 0; }
122         if (bx1 > sht->bxsize) { bx1 = sht->bxsize; }
123         if (by1 > sht->bysize) { by1 = sht->bysize; }
124         for (by = by0; by < by1; by++) {
125             vy = sht->vy0 + by;
126             for (bx = bx0; bx < bx1; bx++) {
127                 vx = sht->vx0 + bx;
128                 if (map[vy * ctl->xsize + vx] == sid) {
129                     vram[vy * ctl->xsize + vx] = buf[by * sht->bxsize + bx];
130                 }
131             }
132         }
133     }
134     return;
135 }
136 /////////////////////////////////////////////////////////////////////////////////////
137 //功能:设定底板高度函数
138 //参数:
139 void sheet_updown(struct SHEET *sht, int height)
140 {
141     struct SHTCTL *ctl = sht->ctl;
142     int h, old = sht->height; /* 存储设置前的高度信息 */
143 
144     /* 指定高度过高过低都要修正 */
145     if (height > ctl->top + 1) {
146         height = ctl->top + 1;
147     }
148     if (height < -1) {
149         height = -1;
150     }
151     sht->height = height; /* 设定高度 */
152 
153     /* 主要是进行sheets[]的重新排列 */
154     if (old > height) {    /* 比以前低 */
155         if (height >= 0) {
156             /* 把中间的往上提 */
157             for (h = old; h > height; h--) {
158                 ctl->sheets[h] = ctl->sheets[h - 1];
159                 ctl->sheets[h]->height = h;
160             }
161             ctl->sheets[height] = sht;
162             sheet_refreshmap(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, height + 1);
163             sheet_refreshsub(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, height + 1, old);
164         } else {    /* 隐藏 */
165             if (ctl->top > old) {
166                 /* 降下来 */
167                 for (h = old; h < ctl->top; h++) {
168                     ctl->sheets[h] = ctl->sheets[h + 1];
169                     ctl->sheets[h]->height = h;
170                 }
171             }
172             ctl->top--; /* 由于显示中图层少了一个,所以最上面的图层的高度下降 */
173             sheet_refreshmap(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, 0);
174             sheet_refreshsub(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, 0, old - 1);
175         }
176     } else if (old < height) {    /* 比以前高 */
177         if (old >= 0) {
178             /* 把中间的拉下去 */
179             for (h = old; h < height; h++) {
180                 ctl->sheets[h] = ctl->sheets[h + 1];
181                 ctl->sheets[h]->height = h;
182             }
183             ctl->sheets[height] = sht;
184         } else {    /* 由隐藏状态转为显示状态 */
185             /* 将已在上面的提上来 */
186             for (h = ctl->top; h >= height; h--) {
187                 ctl->sheets[h + 1] = ctl->sheets[h];
188                 ctl->sheets[h + 1]->height = h + 1;
189             }
190             ctl->sheets[height] = sht;
191             ctl->top++; /* 由于显示图层增加了一个,所以最上面的图层高度增加 */
192         }
193         sheet_refreshmap(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, height);
194         sheet_refreshsub(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, height, height);
195     }
196     return;
197 }
198 /////////////////////////////////////////////////////////////////////////////////////
199 //功能:刷新屏幕函数
200 //参数:
201 void sheet_refresh(struct SHEET *sht, int bx0, int by0, int bx1, int by1)
202 {
203     if (sht->height >= 0) { /* 如果正在显示,按照新图层的信息刷新画面 */
204         sheet_refreshsub(sht->ctl, sht->vx0 + bx0, sht->vy0 + by0, sht->vx0 + bx1, sht->vy0 + by1, sht->height, sht->height);
205     }
206     return;
207 }
208 /////////////////////////////////////////////////////////////////////////////////////
209 //功能:上下左右移动窗口
210 //参数:
211 void sheet_slide(struct SHEET *sht, int vx0, int vy0)
212 {
213     struct SHTCTL *ctl = sht->ctl;
214     int old_vx0 = sht->vx0, old_vy0 = sht->vy0;
215     sht->vx0 = vx0;//更新位置
216     sht->vy0 = vy0;
217     if (sht->height >= 0) { /* 如果正在显示,按照新图层刷新画面 */
218         sheet_refreshmap(ctl, old_vx0, old_vy0, old_vx0 + sht->bxsize, old_vy0 + sht->bysize, 0);
219         sheet_refreshmap(ctl, vx0, vy0, vx0 + sht->bxsize, vy0 + sht->bysize, sht->height);
220         sheet_refreshsub(ctl, old_vx0, old_vy0, old_vx0 + sht->bxsize, old_vy0 + sht->bysize, 0, sht->height - 1);
221         sheet_refreshsub(ctl, vx0, vy0, vx0 + sht->bxsize, vy0 + sht->bysize, sht->height, sht->height);
222     }
223     return;
224 }
225 /////////////////////////////////////////////////////////////////////////////////////
226 //功能:释放已使用图层的内存的函数
227 //参数:
228 void sheet_free(struct SHEET *sht)
229 {
230     if (sht->height >= 0) {
231         sheet_updown(sht, -1); /* 如果处于显示状态,则先隐藏 */
232     }
233     sht->flags = 0; /* 标记为未使用 */
234     return;
235 }
sheet.c [窗口管理,用指针实现的链表,加快插入速度,加速中断,实现窗口叠加,新!]
bubuko.com,布布扣
  1 ; naskfunc
  2 ; TAB=4
  3 
  4 [FORMAT "WCOFF"]                 ; 制成目标文件的形式   
  5 [INSTRSET "i486p"]               ; 使用486格式命令
  6 [BITS 32]                        ; 制作32模式用的机器语言
  7 [FILE "naskfunc.nas"]            ; 源文件名信息
  8   ; 程序中包含的函数名
  9         GLOBAL    _io_hlt, _io_cli, _io_sti, _io_stihlt
 10         GLOBAL    _io_in8,  _io_in16,  _io_in32
 11         GLOBAL    _io_out8, _io_out16, _io_out32
 12         GLOBAL    _io_load_eflags, _io_store_eflags
 13         GLOBAL    _load_gdtr, _load_idtr
 14         GLOBAL    _load_cr0, _store_cr0                ;新增
 15         GLOBAL    _asm_inthandler21, _asm_inthandler27, _asm_inthandler2c
 16         GLOBAL    _memtest_sub                                ;新增
 17         EXTERN    _inthandler21, _inthandler27, _inthandler2c
 18 
 19 [SECTION .text]
 20 
 21 _io_hlt:    ; void io_hlt(void);
 22         HLT
 23         RET
 24 
 25 _io_cli:    ; void io_cli(void);
 26         CLI
 27         RET
 28 
 29 _io_sti:    ; void io_sti(void);
 30         STI
 31         RET
 32 
 33 _io_stihlt:    ; void io_stihlt(void);
 34         STI
 35         HLT
 36         RET
 37 
 38 _io_in8:    ; int io_in8(int port);
 39         MOV        EDX,[ESP+4]        ; port
 40         MOV        EAX,0
 41         IN        AL,DX
 42         RET
 43 
 44 _io_in16:    ; int io_in16(int port);
 45         MOV        EDX,[ESP+4]        ; port
 46         MOV        EAX,0
 47         IN        AX,DX
 48         RET
 49 
 50 _io_in32:    ; int io_in32(int port);
 51         MOV        EDX,[ESP+4]        ; port
 52         IN        EAX,DX
 53         RET
 54 
 55 _io_out8:    ; void io_out8(int port, int data);
 56         MOV        EDX,[ESP+4]        ; port
 57         MOV        AL,[ESP+8]        ; data
 58         OUT        DX,AL
 59         RET
 60 
 61 _io_out16:    ; void io_out16(int port, int data);
 62         MOV        EDX,[ESP+4]        ; port
 63         MOV        EAX,[ESP+8]        ; data
 64         OUT        DX,AX
 65         RET
 66 
 67 _io_out32:    ; void io_out32(int port, int data);
 68         MOV        EDX,[ESP+4]        ; port
 69         MOV        EAX,[ESP+8]        ; data
 70         OUT        DX,EAX
 71         RET
 72 
 73 _io_load_eflags:    ; int io_load_eflags(void);
 74         PUSHFD        ; PUSH EFLAGS 偲偄偆堄枴
 75         POP        EAX
 76         RET
 77 
 78 _io_store_eflags:    ; void io_store_eflags(int eflags);
 79         MOV        EAX,[ESP+4]
 80         PUSH    EAX
 81         POPFD        ; POP EFLAGS 偲偄偆堄枴
 82         RET
 83 
 84 _load_gdtr:        ; void load_gdtr(int limit, int addr);
 85         MOV        AX,[ESP+4]        ; limit
 86         MOV        [ESP+6],AX
 87         LGDT    [ESP+6]
 88         RET
 89 
 90 ;1) 这个函数用来指定的段上限和地址赋值给GDTR的48位寄存器,这是个很特殊的寄存器,并不能用MOV来直接赋值
 91 ;,唯一的方法就是指定一个内存地址,从指定的内存地址读取6字节(也就是48位),然后赋值给GDTR寄存器。完成这一任务的指令就是LGDT
 92 ;2) 该寄存器的低16位(即内存的最初的2个字节)是段上限,它等于“GDT的有效的字节数-1”,剩下的32位,代表GDT的开始地址
 93 ;3) 这里2个参数是ESP+4和ESP+8里存放,而我们要的是6字节形式的,所以要转换为我们想要的形式~
 94 _load_idtr:        ; void load_idtr(int limit, int addr);
 95     MOV     AX,[ESP+4]        ; limit
 96     MOV     [ESP+6],AX
 97     LIDT    [ESP+6]
 98     RET
 99 
100 _load_cr0:        ; int load_cr0(void);
101         MOV        EAX,CR0
102         RET
103 
104 _store_cr0:        ; void store_cr0(int cr0);
105         MOV        EAX,[ESP+4]
106         MOV        CR0,EAX
107         RET
108 
109 ;这个函数只是将寄存器的值保存在栈里,然后将DS和ES调整到与SS相等,再调用_inthandler21,返回后将所有寄存器的值再返回到原来的值,然后执行IRETD
110 ;之所以如此小心翼翼地保护寄存器,原因在于,中断处理发生在函数处理途中,通过IREDT从中断处理后,寄存器就乱了
111 _asm_inthandler21:
112     PUSH    ES
113     PUSH    DS
114     PUSHAD
115     MOV        EAX,ESP
116     PUSH    EAX
117     MOV        AX,SS
118     MOV        DS,AX
119     MOV        ES,AX
120     CALL    _inthandler21
121     POP        EAX
122     POPAD
123     POP        DS
124     POP        ES
125     IRETD
126 
127 _asm_inthandler27:
128     PUSH    ES
129     PUSH    DS
130     PUSHAD
131     MOV        EAX,ESP
132     PUSH    EAX
133     MOV        AX,SS
134     MOV        DS,AX
135     MOV        ES,AX
136     CALL    _inthandler27
137     POP        EAX
138     POPAD
139     POP        DS
140     POP        ES
141     IRETD
142 
143 _asm_inthandler2c:
144     PUSH    ES
145     PUSH    DS
146     PUSHAD
147     MOV        EAX,ESP
148     PUSH    EAX
149     MOV        AX,SS
150     MOV        DS,AX
151     MOV        ES,AX
152     CALL    _inthandler2c
153     POP        EAX
154     POPAD
155     POP        DS
156     POP        ES
157     IRETD
158 
159 
160 ;/////////////////////////////////////////////////////////////////////////////////////
161 ;//功能:检查区域内的内存是否有效,因为c编译器会清除掉一些东西,所以就只能用汇编写,见naskfunc.nas
162 ;//参数:起始位置
163 ;//附加:写入取反看看修改没,再取反看看修改没,如果两次都修改就认为是能够使用的内存
164 ;unsigned int memtest_sub(unsigned int start,unsigned int end)
165 ;{
166 ;    unsigned int i,*p,old,pat0=0xaa55aa55,pat1=0x55aa55aa;
167 ;    for(i=start;i<=end;i+=4){
168 ;        p=(unsigned int *)i;
169 ;        old=*p;
170 ;        *p=pat0;
171 ;        *p^=0xffffffff;
172 ;        if(*p!=pat1){
173 ;        not_memory:
174 ;            *p=old;
175 ;            break;            
176 ;        }
177 ;        *p^=0xffffffff;
178 ;        if(*p!=pat0){
179 ;            goto not_memory;
180 ;        }
181 ;        *p=old;
182 ;    }
183 ;    return i;
184 ;}
185 
186 _memtest_sub:    ; unsigned int memtest_sub(unsigned int start, unsigned int end)
187         PUSH    EDI                        ; 由于还要使用EBX,ESI,EDI,所以对其进行保存
188         PUSH    ESI
189         PUSH    EBX
190         MOV        ESI,0xaa55aa55            ; pat0 = 0xaa55aa55;
191         MOV        EDI,0x55aa55aa            ; pat1 = 0x55aa55aa;
192         MOV        EAX,[ESP+12+4]            ; i = start;
193 mts_loop:
194         MOV        EBX,EAX
195         ADD        EBX,0xffc                ; p = i + 0xffc;
196         MOV        EDX,[EBX]                ; old = *p;
197         MOV        [EBX],ESI                ; *p = pat0;
198         XOR        DWORD [EBX],0xffffffff    ; *p ^= 0xffffffff;
199         CMP        EDI,[EBX]                ; if (*p != pat1) goto fin;
200         JNE        mts_fin
201         XOR        DWORD [EBX],0xffffffff    ; *p ^= 0xffffffff;
202         CMP        ESI,[EBX]                ; if (*p != pat0) goto fin;
203         JNE        mts_fin
204         MOV        [EBX],EDX                ; *p = old;
205         ADD        EAX,0x1000                ; i += 0x1000;
206         CMP        EAX,[ESP+12+8]            ; if (i <= end) goto mts_loop;
207         JBE        mts_loop
208         POP        EBX
209         POP        ESI
210         POP        EDI
211         RET
212 mts_fin:
213         MOV        [EBX],EDX                ; *p = old;
214         POP        EBX
215         POP        ESI
216         POP        EDI
217         RET
naskfunc.nas [用汇编写的相关函数,c语言比较难或者不能实现的]
bubuko.com,布布扣
   1 OSASK偺敿妏僼僅儞僩傪棳梡
   2 
   3 char 0x00
   4 ........
   5 ........
   6 ........
   7 ........
   8 ........
   9 ........
  10 ........
  11 ........
  12 ........
  13 ........
  14 ........
  15 ........
  16 ........
  17 ........
  18 ........
  19 ........
  20 
  21 char 0x01
  22 ........
  23 ........
  24 ..***...
  25 .*...*..
  26 *.....*.
  27 *.*.*.*.
  28 *.*.*.*.
  29 *.....*.
  30 *.....*.
  31 *.*.*.*.
  32 *..*..*.
  33 .*...*..
  34 ..***...
  35 ........
  36 ........
  37 ........
  38 
  39 char 0x02
  40 ........
  41 ........
  42 ..***...
  43 .*****..
  44 *******.
  45 **.*.**.
  46 **.*.**.
  47 *******.
  48 *******.
  49 **.*.**.
  50 ***.***.
  51 .*****..
  52 ..***...
  53 ........
  54 ........
  55 ........
  56 
  57 char 0x03
  58 ........
  59 ........
  60 ........
  61 ........
  62 .**.**..
  63 *******.
  64 *******.
  65 *******.
  66 .*****..
  67 ..***...
  68 ...*....
  69 ........
  70 ........
  71 ........
  72 ........
  73 ........
  74 
  75 char 0x04
  76 ........
  77 ........
  78 ........
  79 ........
  80 ...*....
  81 ..***...
  82 .*****..
  83 *******.
  84 .*****..
  85 ..***...
  86 ...*....
  87 ........
  88 ........
  89 ........
  90 ........
  91 ........
  92 
  93 char 0x05
  94 ........
  95 ........
  96 ........
  97 ........
  98 ...*....
  99 ..***...
 100 .*.*.*..
 101 *******.
 102 .*.*.*..
 103 ...*....
 104 ..***...
 105 ........
 106 ........
 107 ........
 108 ........
 109 ........
 110 
 111 char 0x06
 112 ........
 113 ........
 114 ........
 115 ........
 116 ...*....
 117 ..***...
 118 .*****..
 119 *******.
 120 **.*.**.
 121 ...*....
 122 ..***...
 123 ........
 124 ........
 125 ........
 126 ........
 127 ........
 128 
 129 char 0x07
 130 ........
 131 ........
 132 ........
 133 ........
 134 ........
 135 ........
 136 ...**...
 137 ..****..
 138 ..****..
 139 ...**...
 140 ........
 141 ........
 142 ........
 143 ........
 144 ........
 145 ........
 146 
 147 char 0x08
 148 ********
 149 ********
 150 ********
 151 ********
 152 ********
 153 ********
 154 ***..***
 155 **....**
 156 **....**
 157 ***..***
 158 ********
 159 ********
 160 ********
 161 ********
 162 ********
 163 ********
 164 
 165 char 0x09
 166 ........
 167 ........
 168 ........
 169 ........
 170 ........
 171 ..****..
 172 .**..**.
 173 .*....*.
 174 .*....*.
 175 .**..**.
 176 ..****..
 177 ........
 178 ........
 179 ........
 180 ........
 181 ........
 182 
 183 char 0x0a
 184 ********
 185 ********
 186 ********
 187 ********
 188 ********
 189 **....**
 190 *..**..*
 191 *.****.*
 192 *.****.*
 193 *..**..*
 194 **....**
 195 ********
 196 ********
 197 ********
 198 ********
 199 ********
 200 
 201 char 0x0b
 202 ........
 203 ...*....
 204 ..***...
 205 .*.*.*..
 206 *..*..*.
 207 ...*....
 208 ...*....
 209 ..***...
 210 .*...*..
 211 *.....*.
 212 *.....*.
 213 *.....*.
 214 .*...*..
 215 ..***...
 216 ........
 217 ........
 218 
 219 char 0x0c
 220 ........
 221 ..***...
 222 .*...*..
 223 *.....*.
 224 *.....*.
 225 *.....*.
 226 .*...*..
 227 ..***...
 228 ...*....
 229 ...*....
 230 *******.
 231 ...*....
 232 ...*....
 233 ...*....
 234 ........
 235 ........
 236 
 237 char 0x0d
 238 ........
 239 ........
 240 ....**..
 241 ....***.
 242 ....*.**
 243 ....*.**
 244 ....*.*.
 245 ....*...
 246 ....*...
 247 ...**...
 248 .****...
 249 *****...
 250 .***....
 251 ........
 252 ........
 253 ........
 254 
 255 char 0x0e
 256 ........
 257 ........
 258 ...*****
 259 ...*****
 260 ...*...*
 261 ...*...*
 262 ...*...*
 263 ...*...*
 264 ...*...*
 265 ...*...*
 266 .***.***
 267 ********
 268 .**..**.
 269 ........
 270 ........
 271 ........
 272 
 273 char 0x0f
 274 ........
 275 ........
 276 ........
 277 ........
 278 ...*....
 279 .*.*.*..
 280 ..***...
 281 ..*.*...
 282 ..***...
 283 .*.*.*..
 284 ...*....
 285 ........
 286 ........
 287 ........
 288 ........
 289 ........
 290 
 291 char 0x10
 292 ........
 293 *.......
 294 **......
 295 ***.....
 296 ****....
 297 *****...
 298 ******..
 299 *******.
 300 ******..
 301 *****...
 302 ****....
 303 ***.....
 304 **......
 305 *.......
 306 ........
 307 ........
 308 
 309 char 0x11
 310 ........
 311 ......*.
 312 .....**.
 313 ....***.
 314 ...****.
 315 ..*****.
 316 .******.
 317 *******.
 318 .******.
 319 ..*****.
 320 ...****.
 321 ....***.
 322 .....**.
 323 ......*.
 324 ........
 325 ........
 326 
 327 char 0x12
 328 ........
 329 ........
 330 ...*....
 331 ..***...
 332 .*.*.*..
 333 *..*..*.
 334 ...*....
 335 ...*....
 336 ...*....
 337 *..*..*.
 338 .*.*.*..
 339 ..***...
 340 ...*....
 341 ........
 342 ........
 343 ........
 344 
 345 char 0x13
 346 ........
 347 ........
 348 .*...*..
 349 .*...*..
 350 .*...*..
 351 .*...*..
 352 .*...*..
 353 .*...*..
 354 .*...*..
 355 .*...*..
 356 ........
 357 ........
 358 .*...*..
 359 .*...*..
 360 ........
 361 ........
 362 
 363 char 0x14
 364 ........
 365 ..*****.
 366 .*..*.*.
 367 *...*.*.
 368 *...*.*.
 369 *...*.*.
 370 *...*.*.
 371 .*..*.*.
 372 ..***.*.
 373 ....*.*.
 374 ....*.*.
 375 ....*.*.
 376 ....*.*.
 377 ....*.*.
 378 ........
 379 ........
 380 
 381 char 0x15
 382 .*****..
 383 *.....*.
 384 .*......
 385 ..*.....
 386 ..***...
 387 .*...*..
 388 *.....*.
 389 *.....*.
 390 *.....*.
 391 .*...*..
 392 ..***...
 393 ....*...
 394 .....*..
 395 *.....*.
 396 .*****..
 397 ........
 398 
 399 char 0x16
 400 ........
 401 ........
 402 ........
 403 ........
 404 ........
 405 ........
 406 ........
 407 ........
 408 ........
 409 ........
 410 ........
 411 *******.
 412 *******.
 413 *******.
 414 ........
 415 ........
 416 
 417 char 0x17
 418 ........
 419 ........
 420 ...*....
 421 ..***...
 422 .*.*.*..
 423 *..*..*.
 424 ...*....
 425 ...*....
 426 ...*....
 427 *..*..*.
 428 .*.*.*..
 429 ..***...
 430 ...*....
 431 .*****..
 432 ........
 433 ........
 434 
 435 char 0x18
 436 ........
 437 ...*....
 438 ..***...
 439 .*.*.*..
 440 *..*..*.
 441 ...*....
 442 ...*....
 443 ...*....
 444 ...*....
 445 ...*....
 446 ...*....
 447 ...*....
 448 ...*....
 449 ...*....
 450 ........
 451 ........
 452 
 453 char 0x19
 454 ........
 455 ...*....
 456 ...*....
 457 ...*....
 458 ...*....
 459 ...*....
 460 ...*....
 461 ...*....
 462 ...*....
 463 ...*....
 464 *..*..*.
 465 .*.*.*..
 466 ..***...
 467 ...*....
 468 ........
 469 ........
 470 
 471 char 0x1a
 472 ........
 473 ........
 474 ........
 475 ........
 476 ...*....
 477 ....*...
 478 .....*..
 479 *******.
 480 .....*..
 481 ....*...
 482 ...*....
 483 ........
 484 ........
 485 ........
 486 ........
 487 ........
 488 
 489 char 0x1b
 490 ........
 491 ........
 492 ........
 493 ........
 494 ...*....
 495 ..*.....
 496 .*......
 497 *******.
 498 .*......
 499 ..*.....
 500 ...*....
 501 ........
 502 ........
 503 ........
 504 ........
 505 ........
 506 
 507 char 0x1c
 508 ........
 509 ........
 510 ........
 511 ........
 512 ........
 513 ........
 514 ........
 515 ........
 516 ........
 517 ........
 518 ........
 519 *.......
 520 *.......
 521 *******.
 522 ........
 523 ........
 524 
 525 char 0x1d
 526 ........
 527 ........
 528 ........
 529 ........
 530 ........
 531 ..*.*...
 532 .*...*..
 533 *******.
 534 .*...*..
 535 ..*.*...
 536 ........
 537 ........
 538 ........
 539 ........
 540 ........
 541 ........
 542 
 543 char 0x1e
 544 ........
 545 ........
 546 ........
 547 ........
 548 ...*....
 549 ...*....
 550 ..***...
 551 ..***...
 552 .*****..
 553 .*****..
 554 *******.
 555 *******.
 556 ........
 557 ........
 558 ........
 559 ........
 560 
 561 char 0x1f
 562 ........
 563 ........
 564 ........
 565 ........
 566 *******.
 567 *******.
 568 .*****..
 569 .*****..
 570 ..***...
 571 ..***...
 572 ...*....
 573 ...*....
 574 ........
 575 ........
 576 ........
 577 ........
 578 
 579 char 0x20
 580 ........
 581 ........
 582 ........
 583 ........
 584 ........
 585 ........
 586 ........
 587 ........
 588 ........
 589 ........
 590 ........
 591 ........
 592 ........
 593 ........
 594 ........
 595 ........
 596 
 597 char 0x21
 598 ........
 599 ...*....
 600 ...*....
 601 ...*....
 602 ...*....
 603 ...*....
 604 ...*....
 605 ...*....
 606 ...*....
 607 ...*....
 608 ........
 609 ........
 610 ...*....
 611 ...*....
 612 ........
 613 ........
 614 
 615 char 0x22
 616 ..*.*...
 617 ..*.*...
 618 ..*.*...
 619 ........
 620 ........
 621 ........
 622 ........
 623 ........
 624 ........
 625 ........
 626 ........
 627 ........
 628 ........
 629 ........
 630 ........
 631 ........
 632 
 633 char 0x23
 634 ........
 635 .*...*..
 636 .*...*..
 637 .*...*..
 638 *******.
 639 .*...*..
 640 .*...*..
 641 .*...*..
 642 .*...*..
 643 .*...*..
 644 *******.
 645 .*...*..
 646 .*...*..
 647 .*...*..
 648 ........
 649 ........
 650 
 651 char 0x24
 652 ...*....
 653 ..***.*.
 654 .*.*.**.
 655 *..*..*.
 656 *..*..*.
 657 *..*....
 658 .*.*....
 659 ..***...
 660 ...*.*..
 661 ...*..*.
 662 *..*..*.
 663 *..*..*.
 664 **.*.*..
 665 *.***...
 666 ...*....
 667 ...*....
 668 
 669 char 0x25
 670 .**...*.
 671 *..*..*.
 672 *..*.*..
 673 *..*.*..
 674 .**.*...
 675 ....*...
 676 ...*....
 677 ...*....
 678 ..*.....
 679 ..*.**..
 680 .*.*..*.
 681 .*.*..*.
 682 *..*..*.
 683 *...**..
 684 ........
 685 ........
 686 
 687 char 0x26
 688 ........
 689 .***....
 690 *...*...
 691 *...*...
 692 *...*...
 693 *..*....
 694 .**.....
 695 .*...***
 696 *.*...*.
 697 *..*..*.
 698 *...*.*.
 699 *....*..
 700 .*...**.
 701 ..***..*
 702 ........
 703 ........
 704 
 705 char 0x27
 706 .....*..
 707 ....*...
 708 ...*....
 709 ........
 710 ........
 711 ........
 712 ........
 713 ........
 714 ........
 715 ........
 716 ........
 717 ........
 718 ........
 719 ........
 720 ........
 721 ........
 722 
 723 char 0x28
 724 ......*.
 725 .....*..
 726 ....*...
 727 ....*...
 728 ...*....
 729 ...*....
 730 ...*....
 731 ...*....
 732 ...*....
 733 ...*....
 734 ...*....
 735 ....*...
 736 ....*...
 737 .....*..
 738 ......*.
 739 ........
 740 
 741 char 0x29
 742 *.......
 743 .*......
 744 ..*.....
 745 ..*.....
 746 ...*....
 747 ...*....
 748 ...*....
 749 ...*....
 750 ...*....
 751 ...*....
 752 ...*....
 753 ..*.....
 754 ..*.....
 755 .*......
 756 *.......
 757 ........
 758 
 759 char 0x2a
 760 ........
 761 ........
 762 ........
 763 ........
 764 ........
 765 ...*....
 766 *..*..*.
 767 .*.*.*..
 768 ..***...
 769 .*.*.*..
 770 *..*..*.
 771 ...*....
 772 ........
 773 ........
 774 ........
 775 ........
 776 
 777 char 0x2b
 778 ........
 779 ........
 780 ........
 781 ........
 782 ........
 783 ...*....
 784 ...*....
 785 ...*....
 786 *******.
 787 ...*....
 788 ...*....
 789 ...*....
 790 ........
 791 ........
 792 ........
 793 ........
 794 
 795 char 0x2c
 796 ........
 797 ........
 798 ........
 799 ........
 800 ........
 801 ........
 802 ........
 803 ........
 804 ........
 805 ........
 806 ........
 807 ...**...
 808 ...**...
 809 ....*...
 810 ....*...
 811 ...*....
 812 
 813 char 0x2d
 814 ........
 815 ........
 816 ........
 817 ........
 818 ........
 819 ........
 820 ........
 821 ........
 822 *******.
 823 ........
 824 ........
 825 ........
 826 ........
 827 ........
 828 ........
 829 ........
 830 
 831 char 0x2e
 832 ........
 833 ........
 834 ........
 835 ........
 836 ........
 837 ........
 838 ........
 839 ........
 840 ........
 841 ........
 842 ........
 843 ........
 844 ...**...
 845 ...**...
 846 ........
 847 ........
 848 
 849 char 0x2f
 850 ......*.
 851 ......*.
 852 .....*..
 853 .....*..
 854 ....*...
 855 ....*...
 856 ....*...
 857 ...*....
 858 ...*....
 859 ..*.....
 860 ..*.....
 861 .*......
 862 .*......
 863 .*......
 864 *.......
 865 *.......
 866 
 867 char 0x30
 868 ........
 869 ...**...
 870 ..*..*..
 871 ..*..*..
 872 .*....*.
 873 .*....*.
 874 .*....*.
 875 .*....*.
 876 .*....*.
 877 .*....*.
 878 .*....*.
 879 ..*..*..
 880 ..*..*..
 881 ...**...
 882 ........
 883 ........
 884 
 885 char 0x31
 886 ........
 887 ....*...
 888 ...**...
 889 ..*.*...
 890 ....*...
 891 ....*...
 892 ....*...
 893 ....*...
 894 ....*...
 895 ....*...
 896 ....*...
 897 ....*...
 898 ....*...
 899 ..*****.
 900 ........
 901 ........
 902 
 903 char 0x32
 904 ........
 905 ...**...
 906 ..*..*..
 907 .*....*.
 908 .*....*.
 909 ......*.
 910 .....*..
 911 ....*...
 912 ...*....
 913 ..*.....
 914 ..*.....
 915 .*......
 916 .*......
 917 .******.
 918 ........
 919 ........
 920 
 921 char 0x33
 922 ........
 923 ...**...
 924 ..*..*..
 925 .*....*.
 926 ......*.
 927 ......*.
 928 .....*..
 929 ...**...
 930 .....*..
 931 ......*.
 932 ......*.
 933 .*....*.
 934 ..*..*..
 935 ...**...
 936 ........
 937 ........
 938 
 939 char 0x34
 940 ........
 941 ....**..
 942 ....**..
 943 ....**..
 944 ...*.*..
 945 ...*.*..
 946 ...*.*..
 947 ..*..*..
 948 ..*..*..
 949 .*...*..
 950 .******.
 951 .....*..
 952 .....*..
 953 ...****.
 954 ........
 955 ........
 956 
 957 char 0x35
 958 ........
 959 .*****..
 960 .*......
 961 .*......
 962 .*......
 963 .*.**...
 964 .**..*..
 965 ......*.
 966 ......*.
 967 ......*.
 968 ......*.
 969 .*....*.
 970 ..*..*..
 971 ...**...
 972 ........
 973 ........
 974 
 975 char 0x36
 976 ........
 977 ...**...
 978 ..*..*..
 979 .*....*.
 980 .*......
 981 .*.**...
 982 .**..*..
 983 .*....*.
 984 .*....*.
 985 .*....*.
 986 .*....*.
 987 .*....*.
 988 ..*..*..
 989 ...**...
 990 ........
 991 ........
 992 
 993 char 0x37
 994 ........
 995 .******.
 996 .*....*.
 997 .*....*.
 998 .....*..
 999 .....*..
1000 ....*...
1001 ....*...
1002 ....*...
1003 ...*....
1004 ...*....
1005 ...*....
1006 ...*....
1007 ..***...
1008 ........
1009 ........
1010 
1011 char 0x38
1012 ........
1013 ...**...
1014 ..*..*..
1015 .*....*.
1016 .*....*.
1017 .*....*.
1018 ..*..*..
1019 ...**...
1020 ..*..*..
1021 .*....*.
1022 .*....*.
1023 .*....*.
1024 ..*..*..
1025 ...**...
1026 ........
1027 ........
1028 
1029 char 0x39
1030 ........
1031 ...**...
1032 ..*..*..
1033 .*....*.
1034 .*....*.
1035 .*....*.
1036 .*....*.
1037 .*....*.
1038 ..*..**.
1039 ...**.*.
1040 ......*.
1041 .*....*.
1042 ..*..*..
1043 ...**...
1044 ........
1045 ........
1046 
1047 char 0x3a
1048 ........
1049 ........
1050 ........
1051 ........
1052 ........
1053 ...**...
1054 ...**...
1055 ........
1056 ........
1057 ........
1058 ........
1059 ........
1060 ...**...
1061 ...**...
1062 ........
1063 ........
1064 
1065 char 0x3b
1066 ........
1067 ........
1068 ........
1069 ........
1070 ........
1071 ...**...
1072 ...**...
1073 ........
1074 ........
1075 ........
1076 ........
1077 ...**...
1078 ...**...
1079 ....*...
1080 ....*...
1081 ...*....
1082 
1083 char 0x3c
1084 ........
1085 ......*.
1086 .....*..
1087 ....*...
1088 ...*....
1089 ..*.....
1090 .*......
1091 *.......
1092 *.......
1093 .*......
1094 ..*.....
1095 ...*....
1096 ....*...
1097 .....*..
1098 ......*.
1099 ........
1100 
1101 char 0x3d
1102 ........
1103 ........
1104 ........
1105 ........
1106 ........
1107 ........
1108 *******.
1109 ........
1110 ........
1111 *******.
1112 ........
1113 ........
1114 ........
1115 ........
1116 ........
1117 ........
1118 
1119 char 0x3e
1120 ........
1121 *.......
1122 .*......
1123 ..*.....
1124 ...*....
1125 ....*...
1126 .....*..
1127 ......*.
1128 ......*.
1129 .....*..
1130 ....*...
1131 ...*....
1132 ..*.....
1133 .*......
1134 *.......
1135 ........
1136 
1137 char 0x3f
1138 ........
1139 ..***...
1140 .*...*..
1141 *.....*.
1142 *.....*.
1143 *.....*.
1144 .....*..
1145 ....*...
1146 ...*....
1147 ...*....
1148 ........
1149 ........
1150 ...**...
1151 ...**...
1152 ........
1153 ........
1154 
1155 char 0x40
1156 ........
1157 ..***...
1158 .*...*..
1159 *.....*.
1160 *..**.*.
1161 *.*.*.*.
1162 *.*.*.*.
1163 *.*.*.*.
1164 *.*.*.*.
1165 *.*.*.*.
1166 *..***..
1167 *.......
1168 .*...**.
1169 ..***...
1170 ........
1171 ........
1172 
1173 char 0x41
1174 ........
1175 ...**...
1176 ...**...
1177 ...**...
1178 ...**...
1179 ..*..*..
1180 ..*..*..
1181 ..*..*..
1182 ..*..*..
1183 .******.
1184 .*....*.
1185 .*....*.
1186 .*....*.
1187 ***..***
1188 ........
1189 ........
1190 
1191 char 0x42
1192 ........
1193 ****....
1194 .*..*...
1195 .*...*..
1196 .*...*..
1197 .*...*..
1198 .*..*...
1199 .****...
1200 .*...*..
1201 .*....*.
1202 .*....*.
1203 .*....*.
1204 .*...*..
1205 *****...
1206 ........
1207 ........
1208 
1209 char 0x43
1210 ........
1211 ..***.*.
1212 .*...**.
1213 .*....*.
1214 *.....*.
1215 *.......
1216 *.......
1217 *.......
1218 *.......
1219 *.......
1220 *.....*.
1221 .*....*.
1222 .*...*..
1223 ..***...
1224 ........
1225 ........
1226 
1227 char 0x44
1228 ........
1229 *****...
1230 .*...*..
1231 .*...*..
1232 .*....*.
1233 .*....*.
1234 .*....*.
1235 .*....*.
1236 .*....*.
1237 .*....*.
1238 .*....*.
1239 .*...*..
1240 .*...*..
1241 *****...
1242 ........
1243 ........
1244 
1245 char 0x45
1246 ........
1247 *******.
1248 .*....*.
1249 .*....*.
1250 .*......
1251 .*......
1252 .*...*..
1253 .*****..
1254 .*...*..
1255 .*......
1256 .*......
1257 .*....*.
1258 .*....*.
1259 *******.
1260 ........
1261 ........
1262 
1263 char 0x46
1264 ........
1265 *******.
1266 .*....*.
1267 .*....*.
1268 .*......
1269 .*......
1270 .*...*..
1271 .*****..
1272 .*...*..
1273 .*...*..
1274 .*......
1275 .*......
1276 .*......
1277 ****....
1278 ........
1279 ........
1280 
1281 char 0x47
1282 ........
1283 ..***.*.
1284 .*...**.
1285 .*....*.
1286 *.....*.
1287 *.......
1288 *.......
1289 *..****.
1290 *.....*.
1291 *.....*.
1292 *.....*.
1293 .*....*.
1294 .*...**.
1295 ..***...
1296 ........
1297 ........
1298 
1299 char 0x48
1300 ........
1301 ***..***
1302 .*....*.
1303 .*....*.
1304 .*....*.
1305 .*....*.
1306 .*....*.
1307 .******.
1308 .*....*.
1309 .*....*.
1310 .*....*.
1311 .*....*.
1312 .*....*.
1313 ***..***
1314 ........
1315 ........
1316 
1317 char 0x49
1318 ........
1319 .*****..
1320 ...*....
1321 ...*....
1322 ...*....
1323 ...*....
1324 ...*....
1325 ...*....
1326 ...*....
1327 ...*....
1328 ...*....
1329 ...*....
1330 ...*....
1331 .*****..
1332 ........
1333 ........
1334 
1335 char 0x4a
1336 ........
1337 ...*****
1338 .....*..
1339 .....*..
1340 .....*..
1341 .....*..
1342 .....*..
1343 .....*..
1344 .....*..
1345 .....*..
1346 .....*..
1347 .....*..
1348 *....*..
1349 .*..*...
1350 ..**....
1351 ........
1352 
1353 char 0x4b
1354 ........
1355 ***..***
1356 .*....*.
1357 .*...*..
1358 .*..*...
1359 .*.*....
1360 .*.*....
1361 .**.....
1362 .*.*....
1363 .*.*....
1364 .*..*...
1365 .*...*..
1366 .*....*.
1367 ***..***
1368 ........
1369 ........
1370 
1371 char 0x4c
1372 ........
1373 ****....
1374 .*......
1375 .*......
1376 .*......
1377 .*......
1378 .*......
1379 .*......
1380 .*......
1381 .*......
1382 .*......
1383 .*....*.
1384 .*....*.
1385 *******.
1386 ........
1387 ........
1388 
1389 char 0x4d
1390 ........
1391 **....**
1392 .*....*.
1393 .**..**.
1394 .**..**.
1395 .**..**.
1396 .*.**.*.
1397 .*.**.*.
1398 .*.**.*.
1399 .*....*.
1400 .*....*.
1401 .*....*.
1402 .*....*.
1403 ***..***
1404 ........
1405 ........
1406 
1407 char 0x4e
1408 ........
1409 **...***
1410 .*....*.
1411 .**...*.
1412 .**...*.
1413 .*.*..*.
1414 .*.*..*.
1415 .*.*..*.
1416 .*..*.*.
1417 .*..*.*.
1418 .*..*.*.
1419 .*...**.
1420 .*...**.
1421 ***...*.
1422 ........
1423 ........
1424 
1425 char 0x4f
1426 ........
1427 ..***...
1428 .*...*..
1429 *.....*.
1430 *.....*.
1431 *.....*.
1432 *.....*.
1433 *.....*.
1434 *.....*.
1435 *.....*.
1436 *.....*.
1437 *.....*.
1438 .*...*..
1439 ..***...
1440 ........
1441 ........
1442 
1443 char 0x50
1444 ........
1445 *****...
1446 .*...*..
1447 .*....*.
1448 .*....*.
1449 .*....*.
1450 .*...*..
1451 .****...
1452 .*......
1453 .*......
1454 .*......
1455 .*......
1456 .*......
1457 ****....
1458 ........
1459 ........
1460 
1461 char 0x51
1462 ........
1463 ..***...
1464 .*...*..
1465 *.....*.
1466 *.....*.
1467 *.....*.
1468 *.....*.
1469 *.....*.
1470 *.....*.
1471 *.....*.
1472 *..*..*.
1473 *...*.*.
1474 .*...*..
1475 ..***.*.
1476 ........
1477 ........
1478 
1479 char 0x52
1480 ........
1481 ******..
1482 .*....*.
1483 .*....*.
1484 .*....*.
1485 .*....*.
1486 .*****..
1487 .*...*..
1488 .*....*.
1489 .*....*.
1490 .*....*.
1491 .*....*.
1492 .*....*.
1493 ***..***
1494 ........
1495 ........
1496 
1497 char 0x53
1498 ........
1499 ..***.*.
1500 .*...**.
1501 *.....*.
1502 *.....*.
1503 *.......
1504 .*......
1505 ..***...
1506 .....*..
1507 ......*.
1508 *.....*.
1509 *.....*.
1510 **...*..
1511 *.***...
1512 ........
1513 ........
1514 
1515 char 0x54
1516 ........
1517 *******.
1518 *..*..*.
1519 *..*..*.
1520 ...*....
1521 ...*....
1522 ...*....
1523 ...*....
1524 ...*....
1525 ...*....
1526 ...*....
1527 ...*....
1528 ...*....
1529 .*****..
1530 ........
1531 ........
1532 
1533 char 0x55
1534 ........
1535 ***..***
1536 .*....*.
1537 .*....*.
1538 .*....*.
1539 .*....*.
1540 .*....*.
1541 .*....*.
1542 .*....*.
1543 .*....*.
1544 .*....*.
1545 .*....*.
1546 ..*..*..
1547 ..****..
1548 ........
1549 ........
1550 
1551 char 0x56
1552 ........
1553 ***..***
1554 .*....*.
1555 .*....*.
1556 .*....*.
1557 .*....*.
1558 ..*..*..
1559 ..*..*..
1560 ..*..*..
1561 ..*..*..
1562 ...**...
1563 ...**...
1564 ...**...
1565 ...**...
1566 ........
1567 ........
1568 
1569 char 0x57
1570 ........
1571 ***..***
1572 .*....*.
1573 .*....*.
1574 .*....*.
1575 .*.**.*.
1576 .*.**.*.
1577 .*.**.*.
1578 .*.**.*.
1579 ..*..*..
1580 ..*..*..
1581 ..*..*..
1582 ..*..*..
1583 ..*..*..
1584 ........
1585 ........
1586 
1587 char 0x58
1588 ........
1589 ***..***
1590 .*....*.
1591 .*....*.
1592 ..*..*..
1593 ..*..*..
1594 ..*..*..
1595 ...**...
1596 ..*..*..
1597 ..*..*..
1598 ..*..*..
1599 .*....*.
1600 .*....*.
1601 ***..***
1602 ........
1603 ........
1604 
1605 char 0x59
1606 ........
1607 ***.***.
1608 .*...*..
1609 .*...*..
1610 .*...*..
1611 ..*.*...
1612 ..*.*...
1613 ..*.*...
1614 ...*....
1615 ...*....
1616 ...*....
1617 ...*....
1618 ...*....
1619 .*****..
1620 ........
1621 ........
1622 
1623 char 0x5a
1624 ........
1625 *******.
1626 *....*..
1627 *....*..
1628 ....*...
1629 ....*...
1630 ...*....
1631 ...*....
1632 ..*.....
1633 ..*.....
1634 .*......
1635 .*....*.
1636 *.....*.
1637 *******.
1638 ........
1639 ........
1640 
1641 char 0x5b
1642 ........
1643 ..*****.
1644 ..*.....
1645 ..*.....
1646 ..*.....
1647 ..*.....
1648 ..*.....
1649 ..*.....
1650 ..*.....
1651 ..*.....
1652 ..*.....
1653 ..*.....
1654 ..*.....
1655 ..*.....
1656 ..*****.
1657 ........
1658 
1659 char 0x5c
1660 *.......
1661 *.......
1662 .*......
1663 .*......
1664 ..*.....
1665 ..*.....
1666 ..*.....
1667 ...*....
1668 ...*....
1669 ....*...
1670 ....*...
1671 .....*..
1672 .....*..
1673 .....*..
1674 ......*.
1675 ......*.
1676 
1677 char 0x5d
1678 ........
1679 .*****..
1680 .....*..
1681 .....*..
1682 .....*..
1683 .....*..
1684 .....*..
1685 .....*..
1686 .....*..
1687 .....*..
1688 .....*..
1689 .....*..
1690 .....*..
1691 .....*..
1692 .*****..
1693 ........
1694 
1695 char 0x5e
1696 ........
1697 ...*....
1698 ..*.*...
1699 .*...*..
1700 *.....*.
1701 ........
1702 ........
1703 ........
1704 ........
1705 ........
1706 ........
1707 ........
1708 ........
1709 ........
1710 ........
1711 ........
1712 
1713 char 0x5f
1714 ........
1715 ........
1716 ........
1717 ........
1718 ........
1719 ........
1720 ........
1721 ........
1722 ........
1723 ........
1724 ........
1725 ........
1726 ........
1727 ........
1728 *******.
1729 ........
1730 
1731 char 0x60
1732 ...*....
1733 ....*...
1734 .....*..
1735 ........
1736 ........
1737 ........
1738 ........
1739 ........
1740 ........
1741 ........
1742 ........
1743 ........
1744 ........
1745 ........
1746 ........
1747 ........
1748 
1749 char 0x61
1750 ........
1751 ........
1752 ........
1753 ........
1754 ........
1755 .***....
1756 ....*...
1757 .....*..
1758 ..****..
1759 .*...*..
1760 *....*..
1761 *....*..
1762 *...**..
1763 .***.**.
1764 ........
1765 ........
1766 
1767 char 0x62
1768 **......
1769 .*......
1770 .*......
1771 .*......
1772 .*......
1773 .*.**...
1774 .**..*..
1775 .*....*.
1776 .*....*.
1777 .*....*.
1778 .*....*.
1779 .*....*.
1780 .**..*..
1781 .*.**...
1782 ........
1783 ........
1784 
1785 char 0x63
1786 ........
1787 ........
1788 ........
1789 ........
1790 ........
1791 ..**....
1792 .*..**..
1793 *....*..
1794 *....*..
1795 *.......
1796 *.......
1797 *.....*.
1798 .*...*..
1799 ..***...
1800 ........
1801 ........
1802 
1803 char 0x64
1804 ....**..
1805 .....*..
1806 .....*..
1807 .....*..
1808 .....*..
1809 ..**.*..
1810 .*..**..
1811 *....*..
1812 *....*..
1813 *....*..
1814 *....*..
1815 *....*..
1816 .*..**..
1817 ..**.**.
1818 ........
1819 ........
1820 
1821 char 0x65
1822 ........
1823 ........
1824 ........
1825 ........
1826 ........
1827 ..***...
1828 .*...*..
1829 *.....*.
1830 *.....*.
1831 ******..
1832 *.......
1833 *.....*.
1834 .*....*.
1835 ..****..
1836 ........
1837 ........
1838 
1839 char 0x66
1840 ....***.
1841 ...*....
1842 ...*....
1843 ...*....
1844 ...*....
1845 .*****..
1846 ...*....
1847 ...*....
1848 ...*....
1849 ...*....
1850 ...*....
1851 ...*....
1852 ...*....
1853 .*****..
1854 ........
1855 ........
1856 
1857 char 0x67
1858 ........
1859 ........
1860 ........
1861 ........
1862 ........
1863 ..**.**.
1864 .*..**..
1865 *....*..
1866 *....*..
1867 *....*..
1868 *....*..
1869 .*..**..
1870 ..**.*..
1871 .....*..
1872 .....*..
1873 .****...
1874 
1875 char 0x68
1876 **......
1877 .*......
1878 .*......
1879 .*......
1880 .*......
1881 .*.**...
1882 .**..*..
1883 .*....*.
1884 .*....*.
1885 .*....*.
1886 .*....*.
1887 .*....*.
1888 .*....*.
1889 ***...**
1890 ........
1891 ........
1892 
1893 char 0x69
1894 ........
1895 ...*....
1896 ...*....
1897 ........
1898 ........
1899 ..**....
1900 ...*....
1901 ...*....
1902 ...*....
1903 ...*....
1904 ...*....
1905 ...*....
1906 ...*....
1907 ..***...
1908 ........
1909 ........
1910 
1911 char 0x6a
1912 ........
1913 .....*..
1914 .....*..
1915 ........
1916 ........
1917 ....**..
1918 .....*..
1919 .....*..
1920 .....*..
1921 .....*..
1922 .....*..
1923 .....*..
1924 .....*..
1925 ....*...
1926 ....*...
1927 ..**....
1928 
1929 char 0x6b
1930 **......
1931 .*......
1932 .*......
1933 .*......
1934 .*......
1935 .*..***.
1936 .*...*..
1937 .*..*...
1938 .*.*....
1939 .**.....
1940 .*.*....
1941 .*..*...
1942 .*...*..
1943 ***..**.
1944 ........
1945 ........
1946 
1947 char 0x6c
1948 ..**....
1949 ...*....
1950 ...*....
1951 ...*....
1952 ...*....
1953 ...*....
1954 ...*....
1955 ...*....
1956 ...*....
1957 ...*....
1958 ...*....
1959 ...*....
1960 ...*....
1961 ..***...
1962 ........
1963 ........
1964 
1965 char 0x6d
1966 ........
1967 ........
1968 ........
1969 ........
1970 ........
1971 ****.**.
1972 .*..*..*
1973 .*..*..*
1974 .*..*..*
1975 .*..*..*
1976 .*..*..*
1977 .*..*..*
1978 .*..*..*
1979 **.**.**
1980 ........
1981 ........
1982 
1983 char 0x6e
1984 ........
1985 ........
1986 ........
1987 ........
1988 ........
1989 **.**...
1990 .**..*..
1991 .*....*.
1992 .*....*.
1993 .*....*.
1994 .*....*.
1995 .*....*.
1996 .*....*.
1997 ***...**
1998 ........
1999 ........
2000 
2001 char 0x6f
2002 ........
2003 ........
2004 ........
2005 ........
2006 ........
2007 ..***...
2008 .*...*..
2009 *.....*.
2010 *.....*.
2011 *.....*.
2012 *.....*.
2013 *.....*.
2014 .*...*..
2015 ..***...
2016 ........
2017 ........
2018 
2019 char 0x70
2020 ........
2021 ........
2022 ........
2023 ........
2024 ........
2025 **.**...
2026 .**..*..
2027 .*....*.
2028 .*....*.
2029 .*....*.
2030 .*....*.
2031 .*....*.
2032 .**..*..
2033 .*.**...
2034 .*......
2035 ***.....
2036 
2037 char 0x71
2038 ........
2039 ........
2040 ........
2041 ........
2042 ........
2043 ..**.*..
2044 .*..**..
2045 *....*..
2046 *....*..
2047 *....*..
2048 *....*..
2049 *....*..
2050 .*..**..
2051 ..**.*..
2052 .....*..
2053 ....***.
2054 
2055 char 0x72
2056 ........
2057 ........
2058 ........
2059 ........
2060 ........
2061 **.***..
2062 .**...*.
2063 .*....*.
2064 .*......
2065 .*......
2066 .*......
2067 .*......
2068 .*......
2069 ***.....
2070 ........
2071 ........
2072 
2073 char 0x73
2074 ........
2075 ........
2076 ........
2077 ........
2078 ........
2079 .****.*.
2080 *....**.
2081 *.....*.
2082 **......
2083 ..***...
2084 .....**.
2085 *.....*.
2086 **....*.
2087 *.****..
2088 ........
2089 ........
2090 
2091 char 0x74
2092 ........
2093 ........
2094 ...*....
2095 ...*....
2096 ...*....
2097 .*****..
2098 ...*....
2099 ...*....
2100 ...*....
2101 ...*....
2102 ...*....
2103 ...*....
2104 ...*....
2105 ....***.
2106 ........
2107 ........
2108 
2109 char 0x75
2110 ........
2111 ........
2112 ........
2113 ........
2114 ........
2115 **...**.
2116 .*....*.
2117 .*....*.
2118 .*....*.
2119 .*....*.
2120 .*....*.
2121 .*....*.
2122 .*...**.
2123 ..***.**
2124 ........
2125 ........
2126 
2127 char 0x76
2128 ........
2129 ........
2130 ........
2131 ........
2132 ........
2133 ***..***
2134 .*....*.
2135 .*....*.
2136 .*....*.
2137 ..*..*..
2138 ..*..*..
2139 ..*..*..
2140 ...**...
2141 ...**...
2142 ........
2143 ........
2144 
2145 char 0x77
2146 ........
2147 ........
2148 ........
2149 ........
2150 ........
2151 ***..***
2152 .*....*.
2153 .*....*.
2154 .*.**.*.
2155 .*.**.*.
2156 .*.**.*.
2157 ..*..*..
2158 ..*..*..
2159 ..*..*..
2160 ........
2161 ........
2162 
2163 char 0x78
2164 ........
2165 ........
2166 ........
2167 ........
2168 ........
2169 **...**.
2170 .*...*..
2171 ..*.*...
2172 ..*.*...
2173 ...*....
2174 ..*.*...
2175 ..*.*...
2176 .*...*..
2177 **...**.
2178 ........
2179 ........
2180 
2181 char 0x79
2182 ........
2183 ........
2184 ........
2185 ........
2186 ........
2187 ***..***
2188 .*....*.
2189 .*....*.
2190 ..*..*..
2191 ..*..*..
2192 ..*..*..
2193 ...**...
2194 ...**...
2195 ...*....
2196 ...*....
2197 .**.....
2198 
2199 char 0x7a
2200 ........
2201 ........
2202 ........
2203 ........
2204 ........
2205 *******.
2206 *.....*.
2207 *....*..
2208 ....*...
2209 ...*....
2210 ..*.....
2211 .*....*.
2212 *.....*.
2213 *******.
2214 ........
2215 ........
2216 
2217 char 0x7b
2218 ........
2219 .....**.
2220 ....*...
2221 ...*....
2222 ...*....
2223 ...*....
2224 ...*....
2225 .**.....
2226 ...*....
2227 ...*....
2228 ...*....
2229 ...*....
2230 ....*...
2231 .....**.
2232 ........
2233 ........
2234 
2235 char 0x7c
2236 ...*....
2237 ...*....
2238 ...*....
2239 ...*....
2240 ...*....
2241 ...*....
2242 ...*....
2243 ...*....
2244 ...*....
2245 ...*....
2246 ...*....
2247 ...*....
2248 ...*....
2249 ...*....
2250 ...*....
2251 ...*....
2252 
2253 char 0x7d
2254 ........
2255 .**.....
2256 ...*....
2257 ....*...
2258 ....*...
2259 ....*...
2260 ....*...
2261 .....**.
2262 ....*...
2263 ....*...
2264 ....*...
2265 ....*...
2266 ...*....
2267 .**.....
2268 ........
2269 ........
2270 
2271 char 0x7e
2272 ........
2273 .***..*.
2274 *...**..
2275 ........
2276 ........
2277 ........
2278 ........
2279 ........
2280 ........
2281 ........
2282 ........
2283 ........
2284 ........
2285 ........
2286 ........
2287 ........
2288 
2289 char 0x7f
2290 ........
2291 ........
2292 ........
2293 ........
2294 ...*....
2295 ..*.*...
2296 .*...*..
2297 *.....*.
2298 *******.
2299 *.....*.
2300 *******.
2301 ........
2302 ........
2303 ........
2304 ........
2305 ........
2306 
2307 char 0x80
2308 ........
2309 ..***...
2310 .*...*..
2311 *.....*.
2312 *.......
2313 *.......
2314 *.......
2315 *.......
2316 *.......
2317 *.......
2318 *.......
2319 *.....*.
2320 .*...*..
2321 ..***...
2322 ...*....
2323 ..*.....
2324 
2325 char 0x81
2326 ........
2327 ........
2328 ..*..*..
2329 ..*..*..
2330 ........
2331 *.....*.
2332 *.....*.
2333 *.....*.
2334 *.....*.
2335 *.....*.
2336 *.....*.
2337 *.....*.
2338 .*....*.
2339 ..*****.
2340 ........
2341 ........
2342 
2343 char 0x82
2344 ....**..
2345 ....*...
2346 ...*....
2347 ........
2348 ........
2349 ..***...
2350 .*...*..
2351 *.....*.
2352 *.....*.
2353 *******.
2354 *.......
2355 *.....*.
2356 .*...*..
2357 ..***...
2358 ........
2359 ........
2360 
2361 char 0x83
2362 ........
2363 ...*....
2364 ..*.*...
2365 .*...*..
2366 ........
2367 .****...
2368 .....*..
2369 .....*..
2370 ..****..
2371 .*...*..
2372 *....*..
2373 *....*..
2374 .*...*..
2375 ..*****.
2376 ........
2377 ........
2378 
2379 char 0x84
2380 ........
2381 ........
2382 ..*..*..
2383 ..*..*..
2384 ........
2385 .****...
2386 .....*..
2387 .....*..
2388 ..****..
2389 .*...*..
2390 *....*..
2391 *....*..
2392 .*...*..
2393 ..*****.
2394 ........
2395 ........
2396 
2397 char 0x85
2398 ...*....
2399 ....*...
2400 .....*..
2401 ........
2402 ........
2403 .****...
2404 .....*..
2405 .....*..
2406 ..****..
2407 .*...*..
2408 *....*..
2409 *....*..
2410 .*...*..
2411 ..*****.
2412 ........
2413 ........
2414 
2415 char 0x86
2416 ........
2417 ...**...
2418 ..*..*..
2419 ...**...
2420 ........
2421 .****...
2422 .....*..
2423 .....*..
2424 ..****..
2425 .*...*..
2426 *....*..
2427 *....*..
2428 .*...*..
2429 ..*****.
2430 ........
2431 ........
2432 
2433 char 0x87
2434 ........
2435 ........
2436 ........
2437 ........
2438 ........
2439 ..****..
2440 .*....*.
2441 *.......
2442 *.......
2443 *.......
2444 *.......
2445 *.......
2446 .*....*.
2447 ..****..
2448 ....*...
2449 ...*....
2450 
2451 char 0x88
2452 ........
2453 ...*....
2454 ..*.*...
2455 .*...*..
2456 ........
2457 ..***...
2458 .*...*..
2459 *.....*.
2460 *.....*.
2461 *******.
2462 *.......
2463 *.....*.
2464 .*...*..
2465 ..***...
2466 ........
2467 ........
2468 
2469 char 0x89
2470 ........
2471 ........
2472 ..*..*..
2473 ..*..*..
2474 ........
2475 ..***...
2476 .*...*..
2477 *.....*.
2478 *.....*.
2479 *******.
2480 *.......
2481 *.....*.
2482 .*...*..
2483 ..***...
2484 ........
2485 ........
2486 
2487 char 0x8a
2488 ...*....
2489 ....*...
2490 .....*..
2491 ........
2492 ........
2493 ..***...
2494 .*...*..
2495 *.....*.
2496 *.....*.
2497 *******.
2498 *.......
2499 *.....*.
2500 .*...*..
2501 ..***...
2502 ........
2503 ........
2504 
2505 char 0x8b
2506 ........
2507 ........
2508 ..*..*..
2509 ..*..*..
2510 ........
2511 ...*....
2512 ...*....
2513 ...*....
2514 ...*....
2515 ...*....
2516 ...*....
2517 ...*....
2518 ...*....
2519 ...*....
2520 ........
2521 ........
2522 
2523 char 0x8c
2524 ........
2525 ...*....
2526 ..*.*...
2527 .*...*..
2528 ........
2529 ...*....
2530 ...*....
2531 ...*....
2532 ...*....
2533 ...*....
2534 ...*....
2535 ...*....
2536 ...*....
2537 ...*....
2538 ........
2539 ........
2540 
2541 char 0x8d
2542 ...*....
2543 ....*...
2544 .....*..
2545 ........
2546 ........
2547 ...*....
2548 ...*....
2549 ...*....
2550 ...*....
2551 ...*....
2552 ...*....
2553 ...*....
2554 ...*....
2555 ...*....
2556 ........
2557 ........
2558 
2559 char 0x8e
2560 ..*..*..
2561 ..*..*..
2562 ........
2563 ..***...
2564 .*...*..
2565 *.....*.
2566 *.....*.
2567 *.....*.
2568 *.....*.
2569 *******.
2570 *.....*.
2571 *.....*.
2572 *.....*.
2573 *.....*.
2574 ........
2575 ........
2576 
2577 char 0x8f
2578 ........
2579 ..***...
2580 .*...*..
2581 ..***...
2582 .*...*..
2583 *.....*.
2584 *.....*.
2585 *.....*.
2586 *.....*.
2587 *******.
2588 *.....*.
2589 *.....*.
2590 *.....*.
2591 *.....*.
2592 ........
2593 ........
2594 
2595 char 0x90
2596 ....**..
2597 ....*...
2598 ...*....
2599 *******.
2600 *.......
2601 *.......
2602 *.......
2603 *.......
2604 *****...
2605 *.......
2606 *.......
2607 *.......
2608 *.......
2609 *******.
2610 ........
2611 ........
2612 
2613 char 0x91
2614 ........
2615 ........
2616 ........
2617 ........
2618 ........
2619 .**.....
2620 ...***..
2621 ...*..*.
2622 .***..*.
2623 *..****.
2624 *..*....
2625 *..*....
2626 *..*..*.
2627 .**.**..
2628 ........
2629 ........
2630 
2631 char 0x92
2632 ....**..
2633 ...*....
2634 ..*.....
2635 ..*.*...
2636 ..*.*...
2637 ..*.*...
2638 *******.
2639 ..*.*...
2640 ..*.*...
2641 ..*.*...
2642 ..*.*...
2643 ..*.*...
2644 ..*.*...
2645 ..*.*...
2646 ........
2647 ........
2648 
2649 char 0x93
2650 ........
2651 ...*....
2652 ..*.*...
2653 .*...*..
2654 ........
2655 ..***...
2656 .*...*..
2657 *.....*.
2658 *.....*.
2659 *.....*.
2660 *.....*.
2661 *.....*.
2662 .*...*..
2663 ..***...
2664 ........
2665 ........
2666 
2667 char 0x94
2668 ........
2669 ........
2670 ..*..*..
2671 ..*..*..
2672 ........
2673 ..***...
2674 .*...*..
2675 *.....*.
2676 *.....*.
2677 *.....*.
2678 *.....*.
2679 *.....*.
2680 .*...*..
2681 ..***...
2682 ........
2683 ........
2684 
2685 char 0x95
2686 ...*....
2687 ....*...
2688 .....*..
2689 ........
2690 ........
2691 ..***...
2692 .*...*..
2693 *.....*.
2694 *.....*.
2695 *.....*.
2696 *.....*.
2697 *.....*.
2698 .*...*..
2699 ..***...
2700 ........
2701 ........
2702 
2703 char 0x96
2704 ........
2705 ...*....
2706 ..*.*...
2707 .*...*..
2708 ........
2709 *.....*.
2710 *.....*.
2711 *.....*.
2712 *.....*.
2713 *.....*.
2714 *.....*.
2715 *.....*.
2716 .*....*.
2717 ..*****.
2718 ........
2719 ........
2720 
2721 char 0x97
2722 ...*....
2723 ....*...
2724 .....*..
2725 ........
2726 ........
2727 *.....*.
2728 *.....*.
2729 *.....*.
2730 *.....*.
2731 *.....*.
2732 *.....*.
2733 *.....*.
2734 .*....*.
2735 ..*****.
2736 ........
2737 ........
2738 
2739 char 0x98
2740 ........
2741 ........
2742 ..*..*..
2743 ..*..*..
2744 ........
2745 *.....*.
2746 *.....*.
2747 .*...*..
2748 .*...*..
2749 ..*.*...
2750 ..*.*...
2751 ...*....
2752 ...*....
2753 ..*.....
2754 ..*.....
2755 .*......
2756 
2757 char 0x99
2758 ..*..*..
2759 ..*..*..
2760 ........
2761 ..***...
2762 .*...*..
2763 *.....*.
2764 *.....*.
2765 *.....*.
2766 *.....*.
2767 *.....*.
2768 *.....*.
2769 *.....*.
2770 .*...*..
2771 ..***...
2772 ........
2773 ........
2774 
2775 char 0x9a
2776 ..*..*..
2777 ..*..*..
2778 ........
2779 *.....*.
2780 *.....*.
2781 *.....*.
2782 *.....*.
2783 *.....*.
2784 *.....*.
2785 *.....*.
2786 *.....*.
2787 *.....*.
2788 .*...*..
2789 ..***...
2790 ........
2791 ........
2792 
2793 char 0x9b
2794 ........
2795 ..*.*...
2796 ..*.*...
2797 ..*.*...
2798 ..****..
2799 .**.*.*.
2800 *.*.*...
2801 *.*.*...
2802 *.*.*...
2803 *.*.*...
2804 *.*.*...
2805 .**.*.*.
2806 ..****..
2807 ..*.*...
2808 ..*.*...
2809 ..*.*...
2810 
2811 char 0x9c
2812 ........
2813 ....**..
2814 ...*..*.
2815 ..*.....
2816 ..*.....
2817 ..*.....
2818 ******..
2819 ..*.....
2820 ..*.....
2821 ..*.....
2822 .**.....
2823 *.*.....
2824 *.**..*.
2825 .*..**..
2826 ........
2827 ........
2828 
2829 char 0x9d
2830 ........
2831 *.....*.
2832 *.....*.
2833 .*...*..
2834 ..*.*...
2835 ...*....
2836 *******.
2837 ...*....
2838 ...*....
2839 *******.
2840 ...*....
2841 ...*....
2842 ...*....
2843 ...*....
2844 ........
2845 ........
2846 
2847 char 0x9e
2848 ........
2849 ***.....
2850 *..*....
2851 *...*...
2852 *...*...
2853 *...*...
2854 *..*.*..
2855 ***..*..
2856 *..*****
2857 *....*..
2858 *....*..
2859 *....*..
2860 *....*..
2861 *....*..
2862 ........
2863 ........
2864 
2865 char 0x9f
2866 ........
2867 ....**..
2868 ...*..*.
2869 ...*....
2870 ...*....
2871 ...*....
2872 *******.
2873 ...*....
2874 ...*....
2875 ...*....
2876 ...*....
2877 ...*....
2878 *..*....
2879 .**.....
2880 ........
2881 ........
2882 
2883 char 0xa0
2884 ....**..
2885 ....*...
2886 ...*....
2887 ........
2888 ........
2889 .****...
2890 .....*..
2891 .....*..
2892 ..****..
2893 .*...*..
2894 *....*..
2895 *....*..
2896 .*...*..
2897 ..*****.
2898 ........
2899 ........
2900 
2901 char 0xa1
2902 ....**..
2903 ....*...
2904 ...*....
2905 ........
2906 ........
2907 ...*....
2908 ...*....
2909 ...*....
2910 ...*....
2911 ...*....
2912 ...*....
2913 ...*....
2914 ...*....
2915 ...*....
2916 ........
2917 ........
2918 
2919 char 0xa2
2920 ....**..
2921 ....*...
2922 ...*....
2923 ........
2924 ........
2925 ..***...
2926 .*...*..
2927 *.....*.
2928 *.....*.
2929 *.....*.
2930 *.....*.
2931 *.....*.
2932 .*...*..
2933 ..***...
2934 ........
2935 ........
2936 
2937 char 0xa3
2938 ....**..
2939 ....*...
2940 ...*....
2941 ........
2942 ........
2943 *.....*.
2944 *.....*.
2945 *.....*.
2946 *.....*.
2947 *.....*.
2948 *.....*.
2949 *.....*.
2950 .*....*.
2951 ..*****.
2952 ........
2953 ........
2954 
2955 char 0xa4
2956 ........
2957 ...*..*.
2958 ..*.*.*.
2959 ..*..*..
2960 ........
2961 *****...
2962 *....*..
2963 *.....*.
2964 *.....*.
2965 *.....*.
2966 *.....*.
2967 *.....*.
2968 *.....*.
2969 *.....*.
2970 ........
2971 ........
2972 
2973 char 0xa5
2974 ...*..*.
2975 ..*.*.*.
2976 ..*..*..
2977 ........
2978 *.....*.
2979 **....*.
2980 **....*.
2981 *.*...*.
2982 *..*..*.
2983 *..*..*.
2984 *...*.*.
2985 *....**.
2986 *....**.
2987 *.....*.
2988 ........
2989 ........
2990 
2991 char 0xa6
2992 ........
2993 ........
2994 ........
2995 .****...
2996 .....*..
2997 .....*..
2998 ..****..
2999 .*...*..
3000 *....*..
3001 *....*..
3002 .*...*..
3003 ..*****.
3004 ........
3005 *******.
3006 ........
3007 ........
3008 
3009 char 0xa7
3010 ........
3011 ........
3012 ........
3013 ..***...
3014 .*...*..
3015 *.....*.
3016 *.....*.
3017 *.....*.
3018 *.....*.
3019 *.....*.
3020 .*...*..
3021 ..***...
3022 ........
3023 *******.
3024 ........
3025 ........
3026 
3027 char 0xa8
3028 ........
3029 ...*....
3030 ...*....
3031 ........
3032 ........
3033 ...*....
3034 ...*....
3035 ..*.....
3036 .*...*..
3037 *.....*.
3038 *.....*.
3039 *.....*.
3040 .*...*..
3041 ..***...
3042 ........
3043 ........
3044 
3045 char 0xa9
3046 ........
3047 ........
3048 ........
3049 ........
3050 ........
3051 ........
3052 ........
3053 ........
3054 ........
3055 ........
3056 *******.
3057 *.......
3058 *.......
3059 *.......
3060 ........
3061 ........
3062 
3063 char 0xaa
3064 ........
3065 ........
3066 ........
3067 ........
3068 ........
3069 ........
3070 ........
3071 ........
3072 ........
3073 ........
3074 *******.
3075 ......*.
3076 ......*.
3077 ......*.
3078 ........
3079 ........
3080 
3081 char 0xab
3082 ........
3083 ...*....
3084 ..**....
3085 ...*....
3086 ...*....
3087 ...*....
3088 ........
3089 *******.
3090 ........
3091 .****...
3092 .....*..
3093 ..***...
3094 .*......
3095 .*****..
3096 ........
3097 ........
3098 
3099 char 0xac
3100 ........
3101 ...*....
3102 ..**....
3103 ...*....
3104 ...*....
3105 ...*....
3106 ........
3107 *******.
3108 ........
3109 ...**...
3110 ..*.*...
3111 .*..*...
3112 .*****..
3113 ....*...
3114 ........
3115 ........
3116 
3117 char 0xad
3118 ........
3119 ...*....
3120 ...*....
3121 ........
3122 ........
3123 ...*....
3124 ...*....
3125 ...*....
3126 ...*....
3127 ...*....
3128 ...*....
3129 ...*....
3130 ...*....
3131 ...*....
3132 ........
3133 ........
3134 
3135 char 0xae
3136 ........
3137 ........
3138 ........
3139 ........
3140 ...*..*.
3141 ..*..*..
3142 .*..*...
3143 *..*....
3144 *..*....
3145 .*..*...
3146 ..*..*..
3147 ...*..*.
3148 ........
3149 ........
3150 ........
3151 ........
3152 
3153 char 0xaf
3154 ........
3155 ........
3156 ........
3157 ........
3158 *..*....
3159 .*..*...
3160 ..*..*..
3161 ...*..*.
3162 ...*..*.
3163 ..*..*..
3164 .*..*...
3165 *..*....
3166 ........
3167 ........
3168 ........
3169 ........
3170 
3171 char 0xb0
3172 ...*...*
3173 .*...*..
3174 ...*...*
3175 .*...*..
3176 ...*...*
3177 .*...*..
3178 ...*...*
3179 .*...*..
3180 ...*...*
3181 .*...*..
3182 ...*...*
3183 .*...*..
3184 ...*...*
3185 .*...*..
3186 ...*...*
3187 .*...*..
3188 
3189 char 0xb1
3190 .*.*.*.*
3191 *.*.*.*.
3192 .*.*.*.*
3193 *.*.*.*.
3194 .*.*.*.*
3195 *.*.*.*.
3196 .*.*.*.*
3197 *.*.*.*.
3198 .*.*.*.*
3199 *.*.*.*.
3200 .*.*.*.*
3201 *.*.*.*.
3202 .*.*.*.*
3203 *.*.*.*.
3204 .*.*.*.*
3205 *.*.*.*.
3206 
3207 char 0xb2
3208 .***.***
3209 **.***.*
3210 .***.***
3211 **.***.*
3212 .***.***
3213 **.***.*
3214 .***.***
3215 **.***.*
3216 .***.***
3217 **.***.*
3218 .***.***
3219 **.***.*
3220 .***.***
3221 **.***.*
3222 .***.***
3223 **.***.*
3224 
3225 char 0xb3
3226 ...*....
3227 ...*....
3228 ...*....
3229 ...*....
3230 ...*....
3231 ...*....
3232 ...*....
3233 ...*....
3234 ...*....
3235 ...*....
3236 ...*....
3237 ...*....
3238 ...*....
3239 ...*....
3240 ...*....
3241 ...*....
3242 
3243 char 0xb4
3244 ...*....
3245 ...*....
3246 ...*....
3247 ...*....
3248 ...*....
3249 ...*....
3250 ...*....
3251 ****....
3252 ...*....
3253 ...*....
3254 ...*....
3255 ...*....
3256 ...*....
3257 ...*....
3258 ...*....
3259 ...*....
3260 
3261 char 0xb5
3262 ...*....
3263 ...*....
3264 ...*....
3265 ...*....
3266 ...*....
3267 ...*....
3268 ...*....
3269 ****....
3270 ...*....
3271 ****....
3272 ...*....
3273 ...*....
3274 ...*....
3275 ...*....
3276 ...*....
3277 ...*....
3278 
3279 char 0xb6
3280 ...*.*..
3281 ...*.*..
3282 ...*.*..
3283 ...*.*..
3284 ...*.*..
3285 ...*.*..
3286 ...*.*..
3287 ****.*..
3288 ...*.*..
3289 ...*.*..
3290 ...*.*..
3291 ...*.*..
3292 ...*.*..
3293 ...*.*..
3294 ...*.*..
3295 ...*.*..
3296 
3297 char 0xb7
3298 ........
3299 ........
3300 ........
3301 ........
3302 ........
3303 ........
3304 ........
3305 ******..
3306 ...*.*..
3307 ...*.*..
3308 ...*.*..
3309 ...*.*..
3310 ...*.*..
3311 ...*.*..
3312 ...*.*..
3313 ...*.*..
3314 
3315 char 0xb8
3316 ........
3317 ........
3318 ........
3319 ........
3320 ........
3321 ........
3322 ........
3323 ****....
3324 ...*....
3325 ****....
3326 ...*....
3327 ...*....
3328 ...*....
3329 ...*....
3330 ...*....
3331 ...*....
3332 
3333 char 0xb9
3334 ...*.*..
3335 ...*.*..
3336 ...*.*..
3337 ...*.*..
3338 ...*.*..
3339 ...*.*..
3340 ...*.*..
3341 ****.*..
3342 .....*..
3343 ****.*..
3344 ...*.*..
3345 ...*.*..
3346 ...*.*..
3347 ...*.*..
3348 ...*.*..
3349 ...*.*..
3350 
3351 char 0xba
3352 ...*.*..
3353 ...*.*..
3354 ...*.*..
3355 ...*.*..
3356 ...*.*..
3357 ...*.*..
3358 ...*.*..
3359 ...*.*..
3360 ...*.*..
3361 ...*.*..
3362 ...*.*..
3363 ...*.*..
3364 ...*.*..
3365 ...*.*..
3366 ...*.*..
3367 ...*.*..
3368 
3369 char 0xbb
3370 ........
3371 ........
3372 ........
3373 ........
3374 ........
3375 ........
3376 ........
3377 ******..
3378 .....*..
3379 ****.*..
3380 ...*.*..
3381 ...*.*..
3382 ...*.*..
3383 ...*.*..
3384 ...*.*..
3385 ...*.*..
3386 
3387 char 0xbc
3388 ...*.*..
3389 ...*.*..
3390 ...*.*..
3391 ...*.*..
3392 ...*.*..
3393 ...*.*..
3394 ...*.*..
3395 ****.*..
3396 .....*..
3397 ******..
3398 ........
3399 ........
3400 ........
3401 ........
3402 ........
3403 ........
3404 
3405 char 0xbd
3406 ...*.*..
3407 ...*.*..
3408 ...*.*..
3409 ...*.*..
3410 ...*.*..
3411 ...*.*..
3412 ...*.*..
3413 ******..
3414 ........
3415 ........
3416 ........
3417 ........
3418 ........
3419 ........
3420 ........
3421 ........
3422 
3423 char 0xbe
3424 ...*....
3425 ...*....
3426 ...*....
3427 ...*....
3428 ...*....
3429 ...*....
3430 ...*....
3431 ****....
3432 ...*....
3433 ****....
3434 ........
3435 ........
3436 ........
3437 ........
3438 ........
3439 ........
3440 
3441 char 0xbf
3442 ........
3443 ........
3444 ........
3445 ........
3446 ........
3447 ........
3448 ........
3449 ****....
3450 ...*....
3451 ...*....
3452 ...*....
3453 ...*....
3454 ...*....
3455 ...*....
3456 ...*....
3457 ...*....
3458 
3459 char 0xc0
3460 ...*....
3461 ...*....
3462 ...*....
3463 ...*....
3464 ...*....
3465 ...*....
3466 ...*....
3467 ...*****
3468 ........
3469 ........
3470 ........
3471 ........
3472 ........
3473 ........
3474 ........
3475 ........
3476 
3477 char 0xc1
3478 ...*....
3479 ...*....
3480 ...*....
3481 ...*....
3482 ...*....
3483 ...*....
3484 ...*....
3485 ********
3486 ........
3487 ........
3488 ........
3489 ........
3490 ........
3491 ........
3492 ........
3493 ........
3494 
3495 char 0xc2
3496 ........
3497 ........
3498 ........
3499 ........
3500 ........
3501 ........
3502 ........
3503 ********
3504 ...*....
3505 ...*....
3506 ...*....
3507 ...*....
3508 ...*....
3509 ...*....
3510 ...*....
3511 ...*....
3512 
3513 char 0xc3
3514 ...*....
3515 ...*....
3516 ...*....
3517 ...*....
3518 ...*....
3519 ...*....
3520 ...*....
3521 ...*****
3522 ...*....
3523 ...*....
3524 ...*....
3525 ...*....
3526 ...*....
3527 ...*....
3528 ...*....
3529 ...*....
3530 
3531 char 0xc4
3532 ........
3533 ........
3534 ........
3535 ........
3536 ........
3537 ........
3538 ........
3539 ********
3540 ........
3541 ........
3542 ........
3543 ........
3544 ........
3545 ........
3546 ........
3547 ........
3548 
3549 char 0xc5
3550 ...*....
3551 ...*....
3552 ...*....
3553 ...*....
3554 ...*....
3555 ...*....
3556 ...*....
3557 ********
3558 ...*....
3559 ...*....
3560 ...*....
3561 ...*....
3562 ...*....
3563 ...*....
3564 ...*....
3565 ...*....
3566 
3567 char 0xc6
3568 ...*....
3569 ...*....
3570 ...*....
3571 ...*....
3572 ...*....
3573 ...*....
3574 ...*....
3575 ...*****
3576 ...*....
3577 ...*****
3578 ...*....
3579 ...*....
3580 ...*....
3581 ...*....
3582 ...*....
3583 ...*....
3584 
3585 char 0xc7
3586 ...*.*..
3587 ...*.*..
3588 ...*.*..
3589 ...*.*..
3590 ...*.*..
3591 ...*.*..
3592 ...*.*..
3593 ...*.***
3594 ...*.*..
3595 ...*.*..
3596 ...*.*..
3597 ...*.*..
3598 ...*.*..
3599 ...*.*..
3600 ...*.*..
3601 ...*.*..
3602 
3603 char 0xc8
3604 ...*.*..
3605 ...*.*..
3606 ...*.*..
3607 ...*.*..
3608 ...*.*..
3609 ...*.*..
3610 ...*.*..
3611 ...*.***
3612 ...*....
3613 ...*****
3614 ........
3615 ........
3616 ........
3617 ........
3618 ........
3619 ........
3620 
3621 char 0xc9
3622 ........
3623 ........
3624 ........
3625 ........
3626 ........
3627 ........
3628 ........
3629 ...*****
3630 ...*....
3631 ...*.***
3632 ...*.*..
3633 ...*.*..
3634 ...*.*..
3635 ...*.*..
3636 ...*.*..
3637 ...*.*..
3638 
3639 char 0xca
3640 ...*.*..
3641 ...*.*..
3642 ...*.*..
3643 ...*.*..
3644 ...*.*..
3645 ...*.*..
3646 ...*.*..
3647 ****.***
3648 ........
3649 ********
3650 ........
3651 ........
3652 ........
3653 ........
3654 ........
3655 ........
3656 
3657 char 0xcb
3658 ........
3659 ........
3660 ........
3661 ........
3662 ........
3663 ........
3664 ........
3665 ********
3666 ........
3667 ****.***
3668 ...*.*..
3669 ...*.*..
3670 ...*.*..
3671 ...*.*..
3672 ...*.*..
3673 ...*.*..
3674 
3675 char 0xcc
3676 ...*.*..
3677 ...*.*..
3678 ...*.*..
3679 ...*.*..
3680 ...*.*..
3681 ...*.*..
3682 ...*.*..
3683 ...*.***
3684 ...*....
3685 ...*.***
3686 ...*.*..
3687 ...*.*..
3688 ...*.*..
3689 ...*.*..
3690 ...*.*..
3691 ...*.*..
3692 
3693 char 0xcd
3694 ........
3695 ........
3696 ........
3697 ........
3698 ........
3699 ........
3700 ........
3701 ********
3702 ........
3703 ********
3704 ........
3705 ........
3706 ........
3707 ........
3708 ........
3709 ........
3710 
3711 char 0xce
3712 ...*.*..
3713 ...*.*..
3714 ...*.*..
3715 ...*.*..
3716 ...*.*..
3717 ...*.*..
3718 ...*.*..
3719 ****.***
3720 ........
3721 ****.***
3722 ...*.*..
3723 ...*.*..
3724 ...*.*..
3725 ...*.*..
3726 ...*.*..
3727 ...*.*..
3728 
3729 char 0xcf
3730 ...*....
3731 ...*....
3732 ...*....
3733 ...*....
3734 ...*....
3735 ...*....
3736 ...*....
3737 ********
3738 ........
3739 ********
3740 ........
3741 ........
3742 ........
3743 ........
3744 ........
3745 ........
3746 
3747 char 0xd0
3748 ...*.*..
3749 ...*.*..
3750 ...*.*..
3751 ...*.*..
3752 ...*.*..
3753 ...*.*..
3754 ...*.*..
3755 ********
3756 ........
3757 ........
3758 ........
3759 ........
3760 ........
3761 ........
3762 ........
3763 ........
3764 
3765 char 0xd1
3766 ........
3767 ........
3768 ........
3769 ........
3770 ........
3771 ........
3772 ........
3773 ********
3774 ........
3775 ********
3776 ...*....
3777 ...*....
3778 ...*....
3779 ...*....
3780 ...*....
3781 ...*....
3782 
3783 char 0xd2
3784 ........
3785 ........
3786 ........
3787 ........
3788 ........
3789 ........
3790 ........
3791 ********
3792 ...*.*..
3793 ...*.*..
3794 ...*.*..
3795 ...*.*..
3796 ...*.*..
3797 ...*.*..
3798 ...*.*..
3799 ...*.*..
3800 
3801 char 0xd3
3802 ...*.*..
3803 ...*.*..
3804 ...*.*..
3805 ...*.*..
3806 ...*.*..
3807 ...*.*..
3808 ...*.*..
3809 ...*****
3810 ........
3811 ........
3812 ........
3813 ........
3814 ........
3815 ........
3816 ........
3817 ........
3818 
3819 char 0xd4
3820 ...*....
3821 ...*....
3822 ...*....
3823 ...*....
3824 ...*....
3825 ...*....
3826 ...*....
3827 ...*****
3828 ...*....
3829 ...*****
3830 ........
3831 ........
3832 ........
3833 ........
3834 ........
3835 ........
3836 
3837 char 0xd5
3838 ........
3839 ........
3840 ........
3841 ........
3842 ........
3843 ........
3844 ........
3845 ...*****
3846 ...*....
3847 ...*****
3848 ...*....
3849 ...*....
3850 ...*....
3851 ...*....
3852 ...*....
3853 ...*....
3854 
3855 char 0xd6
3856 ........
3857 ........
3858 ........
3859 ........
3860 ........
3861 ........
3862 ........
3863 ...*****
3864 ...*.*..
3865 ...*.*..
3866 ...*.*..
3867 ...*.*..
3868 ...*.*..
3869 ...*.*..
3870 ...*.*..
3871 ...*.*..
3872 
3873 char 0xd7
3874 ...*.*..
3875 ...*.*..
3876 ...*.*..
3877 ...*.*..
3878 ...*.*..
3879 ...*.*..
3880 ...*.*..
3881 ****.***
3882 ...*.*..
3883 ...*.*..
3884 ...*.*..
3885 ...*.*..
3886 ...*.*..
3887 ...*.*..
3888 ...*.*..
3889 ...*.*..
3890 
3891 char 0xd8
3892 ...*....
3893 ...*....
3894 ...*....
3895 ...*....
3896 ...*....
3897 ...*....
3898 ...*....
3899 ********
3900 ...*....
3901 ********
3902 ...*....
3903 ...*....
3904 ...*....
3905 ...*....
3906 ...*....
3907 ...*....
3908 
3909 char 0xd9
3910 ...*....
3911 ...*....
3912 ...*....
3913 ...*....
3914 ...*....
3915 ...*....
3916 ...*....
3917 ****....
3918 ........
3919 ........
3920 ........
3921 ........
3922 ........
3923 ........
3924 ........
3925 ........
3926 
3927 char 0xda
3928 ........
3929 ........
3930 ........
3931 ........
3932 ........
3933 ........
3934 ........
3935 ...*****
3936 ...*....
3937 ...*....
3938 ...*....
3939 ...*....
3940 ...*....
3941 ...*....
3942 ...*....
3943 ...*....
3944 
3945 char 0xdb
3946 ********
3947 ********
3948 ********
3949 ********
3950 ********
3951 ********
3952 ********
3953 ********
3954 ********
3955 ********
3956 ********
3957 ********
3958 ********
3959 ********
3960 ********
3961 ********
3962 
3963 char 0xdc
3964 ........
3965 ........
3966 ........
3967 ........
3968 ........
3969 ........
3970 ........
3971 ........
3972 ********
3973 ********
3974 ********
3975 ********
3976 ********
3977 ********
3978 ********
3979 ********
3980 
3981 char 0xdd
3982 ****....
3983 ****....
3984 ****....
3985 ****....
3986 ****....
3987 ****....
3988 ****....
3989 ****....
3990 ****....
3991 ****....
3992 ****....
3993 ****....
3994 ****....
3995 ****....
3996 ****....
3997 ****....
3998 
3999 char 0xde
4000 ....****
4001 ....****
4002 ....****
4003 ....****
4004 ....****
4005 ....****
4006 ....****
4007 ....****
4008 ....****
4009 ....****
4010 ....****
4011 ....****
4012 ....****
4013 ....****
4014 ....****
4015 ....****
4016 
4017 char 0xdf
4018 ********
4019 ********
4020 ********
4021 ********
4022 ********
4023 ********
4024 ********
4025 ********
4026 ........
4027 ........
4028 ........
4029 ........
4030 ........
4031 ........
4032 ........
4033 ........
4034 
4035 char 0xe0
4036 ........
4037 ........
4038 ........
4039 ........
4040 ........
4041 ........
4042 ........
4043 ........
4044 ........
4045 ........
4046 ........
4047 ........
4048 ........
4049 ........
4050 ........
4051 ........
4052 
4053 char 0xe1
4054 ........
4055 ........
4056 ........
4057 ........
4058 ........
4059 ........
4060 ........
4061 ........
4062 ........
4063 ........
4064 ........
4065 ........
4066 ........
4067 ........
4068 ........
4069 ........
4070 
4071 char 0xe2
4072 ........
4073 ........
4074 ........
4075 ........
4076 ........
4077 ........
4078 ........
4079 ........
4080 ........
4081 ........
4082 ........
4083 ........
4084 ........
4085 ........
4086 ........
4087 ........
4088 
4089 char 0xe3
4090 ........
4091 ........
4092 ........
4093 ........
4094 ........
4095 ........
4096 ........
4097 ........
4098 ........
4099 ........
4100 ........
4101 ........
4102 ........
4103 ........
4104 ........
4105 ........
4106 
4107 char 0xe4
4108 ........
4109 ........
4110 ........
4111 ........
4112 ........
4113 ........
4114 ........
4115 ........
4116 ........
4117 ........
4118 ........
4119 ........
4120 ........
4121 ........
4122 ........
4123 ........
4124 
4125 char 0xe5
4126 ........
4127 ........
4128 ........
4129 ........
4130 ........
4131 ........
4132 ........
4133 ........
4134 ........
4135 ........
4136 ........
4137 ........
4138 ........
4139 ........
4140 ........
4141 ........
4142 
4143 char 0xe6
4144 ........
4145 ........
4146 ........
4147 ........
4148 ........
4149 ........
4150 ........
4151 ........
4152 ........
4153 ........
4154 ........
4155 ........
4156 ........
4157 ........
4158 ........
4159 ........
4160 
4161 char 0xe7
4162 ........
4163 ........
4164 ........
4165 ........
4166 ........
4167 ........
4168 ........
4169 ........
4170 ........
4171 ........
4172 ........
4173 ........
4174 ........
4175 ........
4176 ........
4177 ........
4178 
4179 char 0xe8
4180 ........
4181 ........
4182 ........
4183 ........
4184 ........
4185 ........
4186 ........
4187 ........
4188 ........
4189 ........
4190 ........
4191 ........
4192 ........
4193 ........
4194 ........
4195 ........
4196 
4197 char 0xe9
4198 ........
4199 ........
4200 ........
4201 ........
4202 ........
4203 ........
4204 ........
4205 ........
4206 ........
4207 ........
4208 ........
4209 ........
4210 ........
4211 ........
4212 ........
4213 ........
4214 
4215 char 0xea
4216 ........
4217 ........
4218 ........
4219 ........
4220 ........
4221 ........
4222 ........
4223 ........
4224 ........
4225 ........
4226 ........
4227 ........
4228 ........
4229 ........
4230 ........
4231 ........
4232 
4233 char 0xeb
4234 ........
4235 ........
4236 ........
4237 ........
4238 ........
4239 ........
4240 ........
4241 ........
4242 ........
4243 ........
4244 ........
4245 ........
4246 ........
4247 ........
4248 ........
4249 ........
4250 
4251 char 0xec
4252 ........
4253 ........
4254 ........
4255 ........
4256 ........
4257 ........
4258 ........
4259 ........
4260 ........
4261 ........
4262 ........
4263 ........
4264 ........
4265 ........
4266 ........
4267 ........
4268 
4269 char 0xed
4270 ........
4271 ........
4272 ........
4273 ........
4274 ........
4275 ........
4276 ........
4277 ........
4278 ........
4279 ........
4280 ........
4281 ........
4282 ........
4283 ........
4284 ........
4285 ........
4286 
4287 char 0xee
4288 ........
4289 ........
4290 ........
4291 ........
4292 ........
4293 ........
4294 ........
4295 ........
4296 ........
4297 ........
4298 ........
4299 ........
4300 ........
4301 ........
4302 ........
4303 ........
4304 
4305 char 0xef
4306 ........
4307 ........
4308 ........
4309 ........
4310 ........
4311 ........
4312 ........
4313 ........
4314 ........
4315 ........
4316 ........
4317 ........
4318 ........
4319 ........
4320 ........
4321 ........
4322 
4323 char 0xf0
4324 ........
4325 ........
4326 ........
4327 ........
4328 ........
4329 ........
4330 ........
4331 ........
4332 ........
4333 ........
4334 ........
4335 ........
4336 ........
4337 ........
4338 ........
4339 ........
4340 
4341 char 0xf1
4342 ........
4343 ........
4344 ........
4345 ........
4346 ........
4347 ........
4348 ........
4349 ........
4350 ........
4351 ........
4352 ........
4353 ........
4354 ........
4355 ........
4356 ........
4357 ........
4358 
4359 char 0xf2
4360 ........
4361 ........
4362 ........
4363 ........
4364 ........
4365 ........
4366 ........
4367 ........
4368 ........
4369 ........
4370 ........
4371 ........
4372 ........
4373 ........
4374 ........
4375 ........
4376 
4377 char 0xf3
4378 ........
4379 ........
4380 ........
4381 ........
4382 ........
4383 ........
4384 ........
4385 ........
4386 ........
4387 ........
4388 ........
4389 ........
4390 ........
4391 ........
4392 ........
4393 ........
4394 
4395 char 0xf4
4396 ........
4397 ........
4398 ........
4399 ........
4400 ........
4401 ........
4402 ........
4403 ........
4404 ........
4405 ........
4406 ........
4407 ........
4408 ........
4409 ........
4410 ........
4411 ........
4412 
4413 char 0xf5
4414 ........
4415 ........
4416 ........
4417 ........
4418 ........
4419 ........
4420 ........
4421 ........
4422 ........
4423 ........
4424 ........
4425 ........
4426 ........
4427 ........
4428 ........
4429 ........
4430 
4431 char 0xf6
4432 ........
4433 ........
4434 ........
4435 ........
4436 ........
4437 ........
4438 ........
4439 ........
4440 ........
4441 ........
4442 ........
4443 ........
4444 ........
4445 ........
4446 ........
4447 ........
4448 
4449 char 0xf7
4450 ........
4451 ........
4452 ........
4453 ........
4454 ........
4455 ........
4456 ........
4457 ........
4458 ........
4459 ........
4460 ........
4461 ........
4462 ........
4463 ........
4464 ........
4465 ........
4466 
4467 char 0xf8
4468 ........
4469 ........
4470 ........
4471 ........
4472 ........
4473 ........
4474 ........
4475 ........
4476 ........
4477 ........
4478 ........
4479 ........
4480 ........
4481 ........
4482 ........
4483 ........
4484 
4485 char 0xf9
4486 ........
4487 ........
4488 ........
4489 ........
4490 ........
4491 ........
4492 ........
4493 ........
4494 ........
4495 ........
4496 ........
4497 ........
4498 ........
4499 ........
4500 ........
4501 ........
4502 
4503 char 0xfa
4504 ........
4505 ........
4506 ........
4507 ........
4508 ........
4509 ........
4510 ........
4511 ........
4512 ........
4513 ........
4514 ........
4515 ........
4516 ........
4517 ........
4518 ........
4519 ........
4520 
4521 char 0xfb
4522 ........
4523 ........
4524 ........
4525 ........
4526 ........
4527 ........
4528 ........
4529 ........
4530 ........
4531 ........
4532 ........
4533 ........
4534 ........
4535 ........
4536 ........
4537 ........
4538 
4539 char 0xfc
4540 ........
4541 ........
4542 ........
4543 ........
4544 ........
4545 ........
4546 ........
4547 ........
4548 ........
4549 ........
4550 ........
4551 ........
4552 ........
4553 ........
4554 ........
4555 ........
4556 
4557 char 0xfd
4558 ........
4559 ........
4560 ........
4561 ........
4562 ........
4563 ........
4564 ........
4565 ........
4566 ........
4567 ........
4568 ........
4569 ........
4570 ........
4571 ........
4572 ........
4573 ........
4574 
4575 char 0xfe
4576 ........
4577 ........
4578 ........
4579 ........
4580 ........
4581 ........
4582 ........
4583 ........
4584 ........
4585 ........
4586 ........
4587 ........
4588 ........
4589 ........
4590 ........
4591 ........
4592 
4593 char 0xff
4594 ........
4595 ........
4596 ........
4597 ........
4598 ........
4599 ........
4600 ........
4601 ........
4602 ........
4603 ........
4604 ........
4605 ........
4606 ........
4607 ........
4608 ........
4609 ........
hankaku.txt  [字库]
bubuko.com,布布扣
  1 OBJS_BOOTPACK = bootpack.obj naskfunc.obj hankaku.obj graphic.obj dsctbl.obj   2         int.obj fifo.obj keyboard.obj mouse.obj memory.obj sheet.obj
  3 
  4 TOOLPATH = ../z_tools/
  5 INCPATH  = ../z_tools/haribote/
  6 
  7 MAKE     = $(TOOLPATH)make.exe -r
  8 NASK     = $(TOOLPATH)nask.exe
  9 CC1      = $(TOOLPATH)cc1.exe -I$(INCPATH) -Os -Wall -quiet
 10 GAS2NASK = $(TOOLPATH)gas2nask.exe -a
 11 OBJ2BIM  = $(TOOLPATH)obj2bim.exe
 12 MAKEFONT = $(TOOLPATH)makefont.exe
 13 BIN2OBJ  = $(TOOLPATH)bin2obj.exe
 14 BIM2HRB  = $(TOOLPATH)bim2hrb.exe
 15 RULEFILE = $(TOOLPATH)haribote/haribote.rul
 16 EDIMG    = $(TOOLPATH)edimg.exe
 17 IMGTOL   = $(TOOLPATH)imgtol.com
 18 COPY     = copy
 19 DEL      = del
 20 
 21 # 设置默认命令为产生img
 22 default :
 23     $(MAKE) img
 24 
 25 # 正常执行过程
 26 # 将ipl10.nas编译为ipl10.bin文件
 27 ipl10.bin : ipl10.nas Makefile
 28     $(NASK) ipl10.nas ipl10.bin ipl10.lst
 29 
 30 # 将asmhead.asm编译为asmhead.bin
 31 asmhead.bin : asmhead.nas Makefile
 32     $(NASK) asmhead.nas asmhead.bin asmhead.lst
 33 
 34 # 将字库hankaku.txt编译为hankaku.bin
 35 hankaku.bin : hankaku.txt Makefile
 36     $(MAKEFONT) hankaku.txt hankaku.bin
 37 
 38 # 将字库转换为.obj
 39 hankaku.obj : hankaku.bin Makefile
 40     $(BIN2OBJ) hankaku.bin hankaku.obj _hankaku
 41 
 42 # 将OBJS_BOOTPACK的obj编译为.bim映像文件,这里的前提条件是有OBJS_BOOTPACK,所以会自动执行把naskfunc.nas和其它.c文件编译为obj文件
 43 bootpack.bim : $(OBJS_BOOTPACK) Makefile
 44     $(OBJ2BIM) @$(RULEFILE) out:bootpack.bim stack:3136k map:bootpack.map  45         $(OBJS_BOOTPACK)
 46 # 3MB+64KB=3136KB
 47 
 48 # 将bootpack.bim映像编译为.hrb文件
 49 bootpack.hrb : bootpack.bim Makefile
 50     $(BIM2HRB) bootpack.bim bootpack.hrb 0
 51 
 52 # 将.hrb映像和asmhead.bin 合并做成haribote.sys系统文件
 53 haribote.sys : asmhead.bin bootpack.hrb Makefile
 54     copy /B asmhead.bin+bootpack.hrb haribote.sys
 55 
 56 # 把ipl10.bin和haribote.sys结合做成操作系统文件haribote.img
 57 haribote.img : ipl10.bin haribote.sys Makefile
 58     $(EDIMG)   imgin:../z_tools/fdimg0at.tek  59         wbinimg src:ipl10.bin len:512 from:0 to:0  60         copy from:haribote.sys to:@:  61         imgout:haribote.img
 62 
 63 # 对c文件进行编译
 64 # 把.c文件编译为.gas文件,需要.c bootpack.h 和 Makefile文件,然后调用cc1.exe进行处理
 65 %.gas : %.c bootpack.h Makefile
 66     $(CC1) -o $*.gas $*.c
 67 
 68 # 把.gas文件转换为.nas文件,其他类似上面的说明
 69 %.nas : %.gas Makefile
 70     $(GAS2NASK) $*.gas $*.nas
 71 
 72 # 把.nas转为.obj文件并输出.lst文件
 73 %.obj : %.nas Makefile
 74     $(NASK) $*.nas $*.obj $*.lst
 75 
 76 # 根据不同的命令分别执行下面的情况,默认为img
 77 img :
 78     $(MAKE) haribote.img
 79 
 80 run :
 81     $(MAKE) img
 82     $(COPY) haribote.img ..\z_tools\qemu\fdimage0.bin
 83     $(MAKE) -C ../z_tools/qemu
 84 
 85 install :
 86     $(MAKE) img
 87     $(IMGTOL) w a: haribote.img
 88 
 89 clean :
 90     $(DEL) *.bin
 91     $(DEL) *.lst
 92     $(DEL) *.obj
 93     $(DEL) bootpack.map
 94     $(DEL) bootpack.bim
 95     $(DEL) bootpack.hrb
 96     $(DEL) haribote.sys
 97 
 98 src_only :
 99     $(MAKE) clean
100     $(DEL) haribote.img
Makefile [编译脚本相关,不属于程序部分]
bubuko.com,布布扣
1 ..\z_tools\make.exe %1 %2 %3 %4 %5 %6 %7 %8 %9
make.bat [编译脚本,不属于程序部分]

 

5、效果及说明

bubuko.com,布布扣

>_<" 已经实现了窗口叠加和内存管理,这里有背景窗口,消息窗口和鼠标窗口~本次比上次多了内存管理和窗口管理,因为要加速中断,所以我们要想方设法地优化程序,内存管理中努力去除不必要的条件判断,窗口管理中用指针链表加快插入速度...同时这也为阅读这两部分的代码带来了很大的不便,建议结合以前学的数据结构的知识,可能就会有种他乡遇故知的感觉呢!哈哈~

 

[自制简单操作系统] 3、内存管理和窗口叠加

原文:http://www.cnblogs.com/zjutlitao/p/3979306.html

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