#import <AssetsLibrary/ALAsset.h>
#import <AssetsLibrary/ALAssetsLibrary.h>
#import <AssetsLibrary/ALAssetsGroup.h>
#import <AssetsLibrary/ALAssetRepresentation.h>
self.assetsLibrary = [[ALAssetsLibrary alloc] init]; dispatch_queue_t dispatchQueue =dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0); dispatch_async(dispatchQueue, ^(void) { // 遍历所有相册 [self.assetsLibrary enumerateGroupsWithTypes:ALAssetsGroupAll usingBlock:^(ALAssetsGroup *group, BOOL *stop) { // 遍历每个相册中的项ALAsset [group enumerateAssetsUsingBlock:^(ALAsset *result, NSUInteger index,BOOL *stop) { __block BOOL foundThePhoto = NO; if (foundThePhoto){ *stop = YES; } // ALAsset的类型 NSString *assetType = [result valueForProperty:ALAssetPropertyType]; if ([assetType isEqualToString:ALAssetTypePhoto]){ foundThePhoto = YES; *stop = YES; ALAssetRepresentation *assetRepresentation =[result defaultRepresentation]; CGFloat imageScale = [assetRepresentation scale]; UIImageOrientation imageOrientation = (UIImageOrientation)[assetRepresentation orientation]; dispatch_async(dispatch_get_main_queue(), ^(void) { CGImageRef imageReference = [assetRepresentation fullResolutionImage]; // 对找到的图片进行操作 UIImage *image =[[UIImage alloc] initWithCGImage:imageReference scale:imageScale orientation:imageOrientation]; if (image != nil){ //获取到第一张图片 } else { NSLog(@"Failed to create the image."); } }); } }]; } failureBlock:^(NSError *error) { NSLog(@"Failed to enumerate the asset groups."); }]; });
原文:http://www.cnblogs.com/langtianya/p/3985306.html