#include<bits/stdc++.h> using namespace std; const int N =100010,Inf=0x7fffff; int root; int idx,a[N],cnt=0; struct node{ int s[2],p,v; int size; void init(int _v,int _p){ v=_v,p=_p; size=1; } }tr[N]; void pushup(int x) { tr[x].size = tr[tr[x].s[0]].size + tr[tr[x].s[1]].size + 1; } void rotate(int x) // 旋转 { int y = tr[x].p, z = tr[y].p; int k = tr[y].s[1] == x; tr[z].s[tr[z].s[1] == y] = x, tr[x].p = z; tr[y].s[k] = tr[x].s[k ^ 1], tr[tr[x].s[k ^ 1]].p = y; tr[x].s[k ^ 1] = y, tr[y].p = x; pushup(y), pushup(x); } void splay(int x, int k) // splay操作 { while (tr[x].p != k) { int y = tr[x].p, z = tr[y].p; if (z != k) if ((tr[y].s[1] == x) ^ (tr[z].s[1] == y)) rotate(x); else rotate(y); rotate(x); } if (!k) root = x; } void insert(int v){ int u=root,p=0; while(u)p=u,u=tr[u].s[v>tr[u].v]; u=++idx; if (p) tr[p].s[v>tr[p].v]=u; tr[u].init(v,p); splay(u,0); //return u; } int get(int v){ int u,res; while(u){ if(tr[u].v >= v) res = v; else u=tr[u].s[1]; } return res; } int get_k(int k) { int u = root; while (true) { //pushdown(u); if (tr[tr[u].s[0]].size >= k) u = tr[u].s[0]; else if (tr[tr[u].s[0]].size + 1 == k) return u; else k -= tr[tr[u].s[0]].size + 1, u = tr[u].s[1]; } return -1; } int main(){ int T; cin>>T; //int L = insert(-Inf),R = insert(Inf); insert(-Inf),insert(Inf); while(T--){ int T_M,T_U,k; cin>>T_M>>T_U; for(int i = 1;i <= T_M;i++){ cin>>a[i]; } for(int i = 1;i <= T_U;i++){ cin>>k; int kt=k; while(kt!=0){ kt--; cnt++; //int rt = insert(a[cnt]); } int temp=get(i); cout<<temp<<endl; } } return 0; }
原文:https://www.cnblogs.com/limitedInfinite/p/15012020.html