有时候layer.cornerRadius并不能满足需求,自己实现drawRect又太麻烦,怎么办?
多的不说,直接上代码:
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- (void)dwMakeBottomRoundCornerWithRadius:(CGFloat)radius{ CGSize size = self.frame.size; CAShapeLayer *shapeLayer = [CAShapeLayer layer]; [shapeLayer setFillColor:[[UIColor whiteColor] CGColor]]; CGMutablePathRef path = CGPathCreateMutable(); CGPathMoveToPoint(path, NULL, size.width - radius, size.height); CGPathAddArc(path, NULL, size.width-radius, size.height-radius, radius, M_PI/2, 0.0, YES); CGPathAddLineToPoint(path, NULL, size.width, 0.0); CGPathAddLineToPoint(path, NULL, 0.0, 0.0); CGPathAddLineToPoint(path, NULL, 0.0, size.height - radius); CGPathAddArc(path, NULL, radius, size.height - radius, radius, M_PI, M_PI/2, YES); CGPathCloseSubpath(path); [shapeLayer setPath:path]; CFRelease(path); self.layer.mask = shapeLayer;//layer的mask,顾名思义,是种位掩蔽,在shapeLayer的填充区域中,alpha值不为零的部分,self会被绘制;alpha值为零的部分,self不会被绘制,甚至不会响应touch}- (id)initWithFrame:(CGRect)frame{ if
(self = [super
initWithFrame:frame]) { [self
dwMakeBottomRoundCornerWithRadius:3.0]; }} |
这样就能切出一个只有下半部圆角的View,更厉害的是,切去的部分不响应用户点击!
这种方法,只要稍作修改就能实现很多效果,比如一个多边形的按钮,把一张图片切成邮票。
原文:http://www.cnblogs.com/wudan7/p/3560585.html