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OpenGLES - glGenTextures 生成命名纹理

时间:2014-02-25 19:55:57      阅读:362      评论:0      收藏:0      [点我收藏+]

C Specification

void glGenTextures( GLsizei n,
  GLuint * textures);
 

Parameters

n

Specifies the number of texture names to be generated.

textures

Specifies an array in which the generated texture names are stored.

Description

glGenTextures returns n texture names in textures. There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to glGenTextures.

The generated textures have no dimensionality; they assume the dimensionality of the texture target to which they are first bound (see glBindTexture).

Texture names returned by a call to glGenTextures are not returned by subsequent calls, unless they are first deleted with glDeleteTextures.

Errors

GL_INVALID_VALUE is generated if n is negative.

Associated Gets

glIsTexture

Copyright

Copyright ? 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.

OpenGLES - glGenTextures 生成命名纹理

原文:http://blog.csdn.net/opengl_es/article/details/19895743

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