最近在写win32的发送图片程序,由于要求适配gif格式,不得不强迫自己写了这么一个程序,主要参考了VC++ win32 sdk 显示 gif 图片,不过里面的每一帧的显示时间时间设成了固定值,我在代码中写了一个函数获取gif的间隔时间进行了修改
我把函数写到了一个cpp和一个h文件中,大家使用的时候调用OpenGifThread函数就可了
ShowGif.h的内容
#include <windows.h>
#include <ocidl.h>
#include <olectl.h>
#include <vector>
#include <math.h>
#include <process.h>
#include <gdiplus.h>
using namespace Gdiplus;
#pragma comment(lib,"GdiPlus.lib")
typedef struct gifImage{
WORD logX;
WORD logY;
WORD width;
WORD height;
struct flag{
BYTE d : 3;
BYTE c : 1;
BYTE b : 3;
BYTE a : 1;
}Flag;
}GifImage, *PGifImage;
struct ArgInfo{
HWND hwnd;
LPCTSTR szImagePath;
};
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UINT WINAPI DrawGif(LPVOID pParam);
UINT OpenGifThread(HWND hWnd, LPCTSTR szImagePath);
int GetFramePause(const ArgInfo* arg);
bool IsGif(LPCTSTR szImagePath);
void GetGifFrame(void *pImageMemory, BYTE* lpBy, BYTE** pByte, DWORD * nu, DWORD& dwReadedSize, int& num, DWORD& firstLocation);
void ShowFrame(HWND& hWnd, HGLOBAL& hImageMemory, BYTE* lpBy, BYTE** pByte, DWORD * nu, DWORD& dwReadedSize, int& num, DWORD& firstLocation, int& lPause);
#include "ShowGif"
HANDLE m_hThread = 0;
ArgInfo Info;
const int MaxFrameNumber = 1000;
UINT WINAPI DrawGif(LPVOID pParam)
{
ArgInfo* arg = (ArgInfo*)pParam;
HWND hWnd = arg->hwnd;
LPCTSTR szImagePath = arg->szImagePath;
//从指定的路径szImagePath中读取文件句柄
HANDLE hFile = CreateFile(szImagePath, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
//获得图片文件的大小,用来分配全局内存
DWORD dwFileSize = GetFileSize(hFile, NULL);
//给图片分配全局内存
HGLOBAL hImageMemory = GlobalAlloc(GMEM_MOVEABLE, dwFileSize);
void *pImageMemory = GlobalLock(hImageMemory); //锁定内存
DWORD dwReadedSize; //保存实际读取的文件大小
ReadFile(hFile, pImageMemory, dwFileSize, &dwReadedSize, NULL); //读取图片到全局内存当中
GlobalUnlock(hImageMemory); //解锁内存
CloseHandle(hFile); //关闭文件句柄
BYTE* lpBy = (BYTE*)pImageMemory; //获得图象的首地址
BYTE* pByte[10000]; //用来储存gif每幅图象的地址
DWORD nu[10000]; //用来储存每幅图象的大小
int num = 0; //用来计算有几副图象
DWORD firstLocation = 0; //第一副图象的位置,用来替换
/*将gif分割为多个图片*/
GetGifFrame(pImageMemory, lpBy, pByte, nu, dwReadedSize, num, firstLocation);
/*获取gif的帧的时间*/
int lPause = GetFramePause(arg);
/*显示图片*/
ShowFrame(hWnd, hImageMemory, lpBy, pByte, nu, dwReadedSize, num, firstLocation, lPause);
return 0;
}
int GetFramePause(const ArgInfo* arg)//获取首个帧的间隔 在这里我们假设每个帧的间隔一样
{
/*获取gif的每一帧的时间*/
ULONG_PTR gdiplusToken;
GdiplusStartupInput gdiplusStartupInput;
GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL);
Image* image = Image::FromFile(arg->szImagePath);
//获得有多少个维度,对于gif就一个维度
UINT count = image->GetFrameDimensionsCount();
//获得各帧之间的时间间隔
//先获得有多少个时间间隔,PropertyTagFrameDelay是GDI+中预定义的一个GIG属性ID值,表示标签帧数据的延迟时间
UINT FrameDelayNums = image->GetPropertyItemSize(PropertyTagFrameDelay);
PropertyItem * lpPropertyItem = new PropertyItem[FrameDelayNums];
image->GetPropertyItem(PropertyTagFrameDelay, FrameDelayNums, lpPropertyItem);
int lPause = ((int*)lpPropertyItem->value)[0] * 10; //实际上每一个帧的间隔都在数组中,在这里我们仅仅需要一个值
return lPause;
}
UINT OpenGifThread(HWND hWnd, LPCTSTR szImagePath)
{
Info.hwnd = hWnd;
Info.szImagePath = szImagePath;
if (!IsGif(szImagePath)) //不是gif格式
return 0;
unsigned int nDummy;
m_hThread = (HANDLE)_beginthreadex(NULL, 0, DrawGif, &Info, 0, &nDummy);
if (!m_hThread)
{
//ATLTRACE(L"Draw: Couldn't start a GIF animation thread\n");
return FALSE;
}
else
{
ResumeThread(m_hThread);
}
return 1;
}
bool IsGif(LPCTSTR szImagePath)
{
int length = _tcslen(szImagePath);
if (szImagePath[length - 3] != 'g')
return false;
if (szImagePath[length - 2] != 'i')
return false;
if (szImagePath[length - 1] != 'f')
return false;
return true;
}
void GetGifFrame(void *pImageMemory, BYTE* lpBy, BYTE** pByte, DWORD * nu, DWORD& dwReadedSize,
int& num ,DWORD& firstLocation )
{
for (DWORD j = 0; j < dwReadedSize; j++)
{
if (lpBy[j] == 0x2c) //图象开头
{
if (lpBy[j - 1] == 0x00) //确认是否图象开头
{
if (num == 0)
{
firstLocation = j; //得到第一副图象位置
}
PGifImage nowImage = (PGifImage)&lpBy[j + 1];
if (nowImage->Flag.a == 0) //a为0时指图象不存在局部调色板
{
DWORD number = 1 + sizeof(GifImage);
while (lpBy[j + number] != 0)
{
number = number + (DWORD)lpBy[j + number] + 1;
} //算得图象大小
number++; //把最后一个0x00加上
pByte[num] = new BYTE[number];
for (DWORD n = 0; n < number; n++)
{
*(BYTE*)(pByte[num] + n) = lpBy[j + n];
} //将图象储存起来。
nu[num] = number;
j = j + number - 1; //跳过图象
num++;
}
else
{
//当a为1时需要加上局部调色板的大小,其他与a为0时一样
int number = 1 + sizeof(GifImage)+3 * (int)floor(pow(2.0f, nowImage->Flag.d));
while (lpBy[j + number] != 0)
{
number = number + (DWORD)lpBy[j + number] + 1;
} //算得图象大小
number++; //把最后一个0x00加上
pByte[num] = new BYTE[number];
for (DWORD n = 0; n < (DWORD)number; n++)
{
*(BYTE*)(pByte[num] + n) = lpBy[j + n];
} //将图象储存起来。
nu[num] = number;
j = j + number - 1; //跳过图象
num++;
}
}
}
}
}
void ShowFrame(HWND& hWnd, HGLOBAL& hImageMemory, BYTE* lpBy, BYTE** pByte, DWORD * nu,
DWORD& dwReadedSize, int& num, DWORD& firstLocation, int& lPause)
{
HDC hDC = GetDC(hWnd);
HDC hMemDC = CreateCompatibleDC(hDC);
RECT rt;
GetClientRect(hWnd, &rt);
int width = rt.right - rt.left;
int height = rt.bottom - rt.top;
HBITMAP hMemBmp = CreateCompatibleBitmap(hDC, width, height); // 创建兼容位图
HBITMAP hOldMem = (HBITMAP)SelectObject(hMemDC, hMemBmp);
Sleep(10);
while (true) {
for (int m = 0; m < num; m++) {
DWORD DDD;
//修改页面的保护属性,以进行写操作
VirtualProtect(lpBy, dwReadedSize, PAGE_READWRITE, &DDD);
for (DWORD n = 0; n < nu[m]; n++)
{
lpBy[firstLocation + n] = *(BYTE*)(pByte[m] + n);
}
VirtualProtect(lpBy, dwReadedSize, DDD, NULL);
//因为IPicture必须把图象存成流的形式才能工作,所以有下面一段函数
IStream *pIStream;//创建一个IStream接口指针,用来保存图片流
IPicture *pIPicture;//创建一个IPicture接口指针,表示图片对象
CreateStreamOnHGlobal(hImageMemory, false, &pIStream); //用全局内存初使化IStream接口指针
OleLoadPicture(pIStream, 0, false, IID_IPicture, (LPVOID*)&(pIPicture));//用OleLoadPicture获得IPicture接口指针
//得到IPicture COM接口对象后,你就可以进行获得图片信息、显示图片等操作
OLE_XSIZE_HIMETRIC hmWidth;
OLE_YSIZE_HIMETRIC hmHeight;
pIPicture->get_Width(&hmWidth); //用接口方法获得图片的宽和高
pIPicture->get_Height(&hmHeight);
pIPicture->Render(hMemDC, 0, 0, width, height, 0, hmHeight, hmWidth, -hmHeight, NULL); //在指定的DC上绘出图片
//GlobalFree(hImageMemory); //释放全局内存
pIStream->Release(); //释放pIStream
pIPicture->Release(); //释放pIPicture
BitBlt(hDC, 0, 0, width, height, hMemDC, 0, 0, SRCCOPY);
Sleep(lPause); //停止一段时间。
}
}
GlobalFree(hImageMemory); //释放全局内存
CloseHandle(m_hThread);
SelectObject(hMemDC, hOldMem);
DeleteDC(hMemDC);
DeleteObject(hMemBmp);
}
原文:http://blog.csdn.net/u011822516/article/details/41986659