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what eats up the performance in the interior scene?

时间:2015-01-01 13:36:13      阅读:240      评论:0      收藏:0      [点我收藏+]

- baseline (7w rps/core)

- switch from large accelerator to regular accelerator (9w rps/core)

- replace all materials with diffuse (12w rps/core)

- remove mesh lights (16w rps/core)

- remove textures on sky portals (19w rps/core)

 

looks like we need some global "ignore XXX" toggles for performance tuning.

 

what eats up the performance in the interior scene?

原文:http://www.cnblogs.com/len3d/p/4197156.html

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