[本文是自己学习所做笔记,欢迎转载,但请注明出处:http://blog.csdn.net/jesson20121020]
用邻接矩阵表示图,除了存储用于表示顶点间相邻关系的邻接矩阵外,通常还需要一个一维数组存储顶点信息。设计如下:
#define MAX_VEX_NUM 50
typedef char VertexType;
typedef enum {
	DG, UDG
} GraphType;
typedef struct {
	VertexType vexs[MAX_VEX_NUM];
	int arcs[MAX_VEX_NUM][MAX_VEX_NUM];
	int vexnum, arcnum;
	GraphType type;
} MGraph;
(5) 输入边的信息,建立图的邻接矩阵,注意区分是图的类型,另外,如果是有权图,邻接矩阵保存其边的权重,这里是无权图。
算法源代码如下:
void create_MG(MGraph *MG) {
	int i, j, k;
	int v1, v2, type;
	char c1, c2;
	printf("Please input graph type DG(0) or UDG(1) :");
	scanf("%d", &type);
	if (type == 0)
		MG->type = DG;
	else if (type == 1)
		MG->type = UDG;
	else {
		printf("Please input correct graph type DG(0) or UDG(1)!");
		return;
	}
	printf("Please input vexmun : ");
	scanf("%d", &MG->vexnum);
	printf("Please input arcnum : ");
	scanf("%d", &MG->arcnum);
	getchar();
	for (i = 1; i <= MG->vexnum; i++) {
		printf("Please input %dth vex(char):", i);
		scanf("%c", &MG->vexs[i]);
		getchar();
	}
	//初始化邻接矩阵
	for (i = 1; i <= MG->vexnum; i++) {
		for (j = 1; j <= MG->vexnum; j++) {
			MG->arcs[i][j] = 0;
		}
	}
	//输入边的信息,建立邻接矩阵
	for (k = 1; k <= MG->arcnum; k++) {
		printf("Please input %dth arc v1(char) v2(char) : ", k);
		scanf("%c %c", &c1, &c2);
		v1 = getIndexOfVexs(c1, MG);
		v2 = getIndexOfVexs(c2, MG);
		if (MG->type上 == 1)
			MG->arcs[v1][v2] = MG->arcs[v2][v1] = 1;
		else
			MG->arcs[v1][v2] = 1;
		getchar();
	}
}算法说明:
/*
 ============================================================================
 Name        : Graph.c
 Author      : jesson20121020
 Version     : 1.0
 Description : create Graph using Adjacency Matrix, Ansi-style
 ============================================================================
 */
#include <stdio.h>
#include <stdlib.h>
#define MAX_VEX_NUM 50
typedef char VertexType;
typedef enum {
	DG, UDG
} GraphType;
typedef struct {
	VertexType vexs[MAX_VEX_NUM];
	int arcs[MAX_VEX_NUM][MAX_VEX_NUM];
	int vexnum, arcnum;
	GraphType type;
} MGraph;
/**
 * 根据名称得到指定顶点在顶点集合中的下标
 * vex  顶点
 * return 如果找到,则返回下标,否则,返回0
 */
int getIndexOfVexs(char vex, MGraph *MG) {
	int i;
	for (i = 1; i <= MG->vexnum; i++) {
		if (MG->vexs[i] == vex) {
			return i;
		}
	}
	return 0;
}
/**
 * 创建邻接矩阵
 */
void create_MG(MGraph *MG) {
	int i, j, k;
	int v1, v2, type;
	char c1, c2;
	printf("Please input graph type DG(0) or UDG(1) :");
	scanf("%d", &type);
	if (type == 0)
		MG->type = DG;
	else if (type == 1)
		MG->type = UDG;
	else {
		printf("Please input correct graph type DG(0) or UDG(1)!");
		return;
	}
	printf("Please input vexmun : ");
	scanf("%d", &MG->vexnum);
	printf("Please input arcnum : ");
	scanf("%d", &MG->arcnum);
	getchar();
	for (i = 1; i <= MG->vexnum; i++) {
		printf("Please input %dth vex(char):", i);
		scanf("%c", &MG->vexs[i]);
		getchar();
	}
	//初始化邻接矩阵
	for (i = 1; i <= MG->vexnum; i++) {
		for (j = 1; j <= MG->vexnum; j++) {
			MG->arcs[i][j] = 0;
		}
	}
	//输入边的信息,建立邻接矩阵
	for (k = 1; k <= MG->arcnum; k++) {
		printf("Please input %dth arc v1(char) v2(char) : ", k);
		scanf("%c %c", &c1, &c2);
		v1 = getIndexOfVexs(c1, MG);
		v2 = getIndexOfVexs(c2, MG);
		if (MG->type == 1)
			MG->arcs[v1][v2] = MG->arcs[v2][v1] = 1;
		else
			MG->arcs[v1][v2] = 1;
		getchar();
	}
}
/**
 * 打印邻接矩阵和顶点信息
 */
void print_MG(MGraph MG) {
	int i, j;
	if(MG.type == DG){
		printf("Graph type: Direct graph\n");
	}
	else{
		printf("Graph type: Undirect graph\n");
	}
	printf("Graph vertex number: %d\n",MG.vexnum);
	printf("Graph arc number: %d\n",MG.arcnum);
	printf("Vertex set:\n ");
	for (i = 1; i <= MG.vexnum; i++)
		printf("%c\t", MG.vexs[i]);
	printf("\nAdjacency Matrix:\n");
	for (i = 1; i <= MG.vexnum; i++) {
		j = 1;
		for (; j < MG.vexnum; j++) {
			printf("%d\t", MG.arcs[i][j]);
		}
		printf("%d\n", MG.arcs[i][j]);
	}
}
/**
 * 主函数
 */
int main(void) {
	MGraph MG;
	create_MG(&MG);
	print_MG(MG);
	return EXIT_SUCCESS;
}
Please input graph type UG(0) or UDG(1) :0 Please input vexmun : 4 Please input arcnum : 4 Please input 1th vex(char):a Please input 2th vex(char):b Please input 3th vex(char):c Please input 4th vex(char):d Please input 1th arc v1(char) v2(char) : a b Please input 2th arc v1(char) v2(char) : a c Please input 3th arc v1(char) v2(char) : a d Please input 4th arc v1(char) v2(char) : b c Graph type: Direct graph Graph vertex number: 4 Graph arc number: 4 vertex set: a b c d Adjacency Matrix: 0 1 1 1 0 0 1 0 0 0 0 0 0 0 0 0以上实现了图的邻接矩阵表示,其实,图还有其他的存储方式,如邻接表,十字链表等
原文:http://blog.csdn.net/jesson20121020/article/details/42467797