#include "ace/Reactor.h"
#include "ace/Event_Handler.h"
#include <iostream>
#define SIGINT 2 //按下control + c (系统已有定义的信号量)
class SignalHandler : public ACE_Event_Handler
{
public:
//构造函数时注册信号,当此信号发生时(用户按下Ctrl+C时)被ACE_Reactor捕捉到
//同事调用此类的handle_signal方法
SignalHandler()
{
reactor()->instance()->register_handler(SIGINT,this);
}
int handle_signal(int signum, siginfo_t*,ucontext_t*) //处理信号
{
switch(signum)
{
case SIGINT: std::cout<<"You pressed SIGINT(Ctrl+C)\n";
break;
}
return 0;
}
};
int ACE_TMAIN (int argc, ACE_TCHAR *argv[])
{
SignalHandler* eh = new SignalHandler();
ACE_Reactor::instance ()->run_reactor_event_loop();
delete eh;
return 0;
}ACE实现动态交互----按下Ctrl+C输出一行----ACE_Event_Handler::handle_signal(),布布扣,bubuko.com
ACE实现动态交互----按下Ctrl+C输出一行----ACE_Event_Handler::handle_signal()
原文:http://blog.csdn.net/calmreason/article/details/20694523