问题来源:http://bbs.csdn.net/topics/390733725
PS: 按照上述方法做的时候,在debug和release界面的附加依赖项里其中一个编辑完,另一个为什么也出现了和其一样的附加依赖项?怎么实现debug和release中的附加依赖项不一样?? 哪位大侠知道解决方法,求告知!!!!!
参考方案1:
每次编写代码在前面加入下面的代码,可以不用配置编辑附加依赖项
参考来源:http://blog.csdn.net/xiaohuh421/article/details/7476485
#ifdef _DEBUG
#pragma comment(lib,"..\\debug\\LedCtrlBoard.lib")
#else
#pragma comment(lib,"..\\release\\LedCtrlBoard.lib")
#endif
#ifdef _DEBUG
#pragma comment(lib, "opencv_calib3d2410d.lib")
#pragma comment(lib, "opencv_contrib2410d.lib")
#pragma comment(lib, "opencv_core2410d.lib")
#pragma comment(lib, "opencv_features2d2410d.lib")
#pragma comment(lib, "opencv_flann2410d.lib")
#pragma comment(lib, "opencv_gpu2410d.lib")
#pragma comment(lib, "opencv_highgui2410d.lib")
#pragma comment(lib, "opencv_imgproc2410d.lib")
#pragma comment(lib, "opencv_legacy2410d.lib")
#pragma comment(lib, "opencv_ml2410d.lib")
#pragma comment(lib, "opencv_nonfree2410d.lib")
#pragma comment(lib, "opencv_objdetect2410d.lib")
#pragma comment(lib, "opencv_photo2410d.lib")
#pragma comment(lib, "opencv_stitching2410d.lib")
#pragma comment(lib, "opencv_ts2410d.lib")
#pragma comment(lib, "opencv_video2410d.lib")
#pragma comment(lib, "opencv_videostab2410d.lib")
#else
#pragma comment(lib, "opencv_calib3d2410.lib")
#pragma comment(lib, "opencv_contrib2410.lib")
#pragma comment(lib, "opencv_core2410.lib")
#pragma comment(lib, "opencv_features2d2410.lib")
#pragma comment(lib, "opencv_flann2410.lib")
#pragma comment(lib, "opencv_gpu2410.lib")
#pragma comment(lib, "opencv_highgui2410.lib")
#pragma comment(lib, "opencv_imgproc2410.lib")
#pragma comment(lib, "opencv_legacy2410.lib")
#pragma comment(lib, "opencv_ml2410.lib")
#pragma comment(lib, "opencv_nonfree2410.lib")
#pragma comment(lib, "opencv_objdetect2410.lib")
#pragma comment(lib, "opencv_photo2410.lib")
#pragma comment(lib, "opencv_stitching2410.lib")
#pragma comment(lib, "opencv_ts2410.lib")
#pragma comment(lib, "opencv_video2410.lib")
#pragma comment(lib, "opencv_videostab2410.lib")
#endif
参考方案2:
如果觉得每次添加比较麻烦,可以采用如下一劳永逸的方案:
新建一个opencv_lib.h文件,编辑内容:
#ifndef _OPENCV_LIB_
#define _OPENCV_LIB_
#ifdef _DEBUG
#pragma comment(lib, "opencv_calib3d2410d.lib")
#pragma comment(lib, "opencv_contrib2410d.lib")
#pragma comment(lib, "opencv_core2410d.lib")
#pragma comment(lib, "opencv_features2d2410d.lib")
#pragma comment(lib, "opencv_flann2410d.lib")
#pragma comment(lib, "opencv_gpu2410d.lib")
#pragma comment(lib, "opencv_highgui2410d.lib")
#pragma comment(lib, "opencv_imgproc2410d.lib")
#pragma comment(lib, "opencv_legacy2410d.lib")
#pragma comment(lib, "opencv_ml2410d.lib")
#pragma comment(lib, "opencv_nonfree2410d.lib")
#pragma comment(lib, "opencv_objdetect2410d.lib")
#pragma comment(lib, "opencv_photo2410d.lib")
#pragma comment(lib, "opencv_stitching2410d.lib")
#pragma comment(lib, "opencv_ts2410d.lib")
#pragma comment(lib, "opencv_video2410d.lib")
#pragma comment(lib, "opencv_videostab2410d.lib")
#else
#pragma comment(lib, "opencv_calib3d2410.lib")
#pragma comment(lib, "opencv_contrib2410.lib")
#pragma comment(lib, "opencv_core2410.lib")
#pragma comment(lib, "opencv_features2d2410.lib")
#pragma comment(lib, "opencv_flann2410.lib")
#pragma comment(lib, "opencv_gpu2410.lib")
#pragma comment(lib, "opencv_highgui2410.lib")
#pragma comment(lib, "opencv_imgproc2410.lib")
#pragma comment(lib, "opencv_legacy2410.lib")
#pragma comment(lib, "opencv_ml2410.lib")
#pragma comment(lib, "opencv_nonfree2410.lib")
#pragma comment(lib, "opencv_objdetect2410.lib")
#pragma comment(lib, "opencv_photo2410.lib")
#pragma comment(lib, "opencv_stitching2410.lib")
#pragma comment(lib, "opencv_ts2410.lib")
#pragma comment(lib, "opencv_video2410.lib")
#pragma comment(lib, "opencv_videostab2410.lib")
#endif
#endif
将该文件放入opencv的安装目录:C:\Adisk\software\opencv\opencv2410\opencv\build \include\opencv2\opencv_lib.h也就是和 #include <opencv2/opencv.hpp>在同一个目录,之后只需要包含头文件 #include <opencv2/opencv_lib.h>
就可以在Debug和Release版本之间任意切换
解决VS+opencv中Debug版本与Release版本lib却换的问题
原文:http://www.cnblogs.com/adong7639/p/4362547.html