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using
System.Runtime.InteropServices; [DllImport( "user32" )] private
static extern
bool AnimateWindow(IntPtr hwnd, int
dwTime, int
dwFlags); //下面是可用的常量,按照不合的动画结果声明本身须要的 private
const int
AW_HOR_POSITIVE = 0 x0001; //自左向右显示窗口,该标记可以在迁移转变动画和滑动动画中应用。应用AW_CENTER标记时忽视该标记 private
const int
AW_HOR_NEGATIVE = 0 x0002; //自右向左显示窗口,该标记可以在迁移转变动画和滑动动画中应用。应用AW_CENTER标记时忽视该标记 private
const int
AW_VER_POSITIVE = 0 x0004; //自顶向下显示窗口,该标记可以在迁移转变动画和滑动动画中应用。应用AW_CENTER标记时忽视该标记 private
const int
AW_VER_NEGATIVE = 0 x0008; //自下向上显示窗口,该标记可以在迁移转变动画和滑动动画中应用。应用AW_CENTER标记时忽视该标记该标记 private
const int
AW_CENTER = 0 x0010; //若应用了AW_HIDE标记,则使窗口向内重叠;不然向外扩大 private
const int
AW_HIDE = 0 x10000; //隐蔽窗口 private
const int
AW_ACTIVE = 0 x20000; //激活窗口,在应用了AW_HIDE标记后不要应用这个标记 private
const int
AW_SLIDE = 0 x40000; //应用滑动类型动画结果,默认为迁移转变动画类型,当应用AW_CENTER标记时,这个标记就被忽视 private
const int
AW_BLEND = 0 x80000; //应用淡入淡出结果 private
void Form1_Load( object
sender, EventArgs e) { int
x = Screen.PrimaryScreen.WorkingArea.Right - this .Width; int
y = Screen.PrimaryScreen.WorkingArea.Bottom - this .Height; this .Location = new
Point(x, y); //设置窗体在屏幕右下角显示 AnimateWindow( this .Handle, 1000, AW_SLIDE | AW_ACTIVE | AW_VER_NEGATIVE); } private
void Form1_FormClosing( object
sender, FormClosingEventArgs e) { AnimateWindow( this .Handle, 1000, AW_BLEND | AW_HIDE); } |
C# winform 右下角弹出窗口结果,布布扣,bubuko.com
原文:http://www.cnblogs.com/chengulv/p/3600663.html