首页 > 编程语言 > 详细

Unity Camera

时间:2015-06-03 15:06:08      阅读:282      评论:0      收藏:0      [点我收藏+]

获取摄像机视图窗口区域: camera.ViewportToWorldPoint (new Vector3 (0, 1, 10.0f))  

 

void OnDrawGizmosSelected(){
        print (camera.ViewportToWorldPoint (new Vector3 (0, 1, camera.farClipPlane)));
        Vector3 p = camera.ViewportToWorldPoint (new Vector3 (0, 0, camera.farClipPlane));
        Gizmos.color = Color.yellow;
        Gizmos.DrawSphere (p, 1f);
    }

 

http://www.xuanyusong.com/archives/3036    http://game.ceeger.com/Script/Camera/Camera.ViewportToWorldPoint.html

 

Unity Camera

原文:http://www.cnblogs.com/nnnnn/p/4548919.html

(0)
(0)
   
举报
评论 一句话评论(0
关于我们 - 联系我们 - 留言反馈 - 联系我们:wmxa8@hotmail.com
© 2014 bubuko.com 版权所有
打开技术之扣,分享程序人生!