#include<iostream> #include "Triangle.h" using namespace std; int main() { Triangle tri1; //定义三角形类的一个实例(对象) double x,y,z; cout<<"请输入三角形的三边:"; cin>>x>>y>>z; tri1.setA(x); tri1.setB(y); tri1.setC(z); //为三边置初值 if(tri1.isTriangle()) { cout<<"三条边为:"<<tri1.getA()<<‘,‘<<tri1.getB()<<‘,‘<<tri1.getC()<<endl; cout<<"三角形的周长为:"<< tri1.perimeter()<<‘\t‘<<"面积为:"<< tri1.area()<<endl; } else cout<<"不能构成三角形"<<endl; return 0; }
/主函数
#include<iostream> #include<Cmath> using namespace std; class Triangle { private: double a; double b; double c; public: void setA(double x) { a=x; } void setB(double y) { b=y; } void setC(double z) { c=z; } double getA() { return a; } double getB() { return b; } double getC() { return c; } bool isTriangle(); double perimeter(); double area(); };
/头文件
#include "Triangle.h" #include <Cmath> bool Triangle::isTriangle() { if(a+b<=c) { return 0; } else if(a+c<=b) { return 0; } else if(b+c<=a) { return 0; } else { return 1; } } double Triangle::perimeter() { return a+b+c; } double Triangle::area() { double q,m; q=(a+b+c)/2; m=sqrt(q*(q-a)*(q-b)*(q-c)); return m; }
/其他成员函数
原文:http://blog.csdn.net/u012313437/article/details/21549901