1. 实例的编译运行
新建工程时,可以直接通过cmake生成,但如果工程没有编译完全或者安装成功的话,在安装目录没法找到GUISupport/MFC/VTKMFCSettings.cmake,从而无法正常新建工程。这里主要讲解手动新建工程的过程,以方便大家的学习
和进一步理解。
a.新建工程,然后将vtkSDI文件夹直接覆盖工程里面的文件,res文件可以不复制。
b.设置头文件
b.添加lib路径和文件
c.修改property里面的general选项里的character set的设置。
d.编译运行
e.选择vtkdata中的vtk文件,然后进行查看处理
值得注意的是,要运用vtk和MFC联合编程,编译VTK源代码的时候一定要选择vtk gui support里的MFC.
2.实例源码详解
学过MFC的基本都知道,MFC中view类主要处理显示视图,doc类处理文档,mainframe主要为整个窗口的和工程的设置管理。由此,VTK与MFC联合编程时,需要主要的是数据操作,以及显示要很好的与MFC中的结构结合,做到MVC分离的要求和规范,视图-模型和控制一定要处理开来,尤其是大工程的处理时,才能不混乱。
a.view类设置
头文件
// vtkSDIView.h : interface of the CvtkSDIView class // #pragma once
//添加MFC显示窗口的头文件 #include "vtkMFCWindow.h" class CvtkSDIView : public CView { public: virtual ~CvtkSDIView(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif CvtkSDIDoc* GetDocument() const;
//获得vtkRender的指针 vtkRenderer* GetRenderer() { ASSERT(pvtkRenderer); return pvtkRenderer; } virtual void OnDraw(CDC* pDC); // overridden to draw this view afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnDestroy(); afx_msg BOOL OnEraseBkgnd(CDC* pDC); afx_msg void OnSize(UINT nType, int cx, int cy); private:
//显示的变量,vtkrender和vtkMFCWindow vtkRenderer *pvtkRenderer; vtkMFCWindow *pvtkMFCWindow; protected: DECLARE_DYNCREATE(CvtkSDIView) CvtkSDIView(); virtual BOOL OnPreparePrinting(CPrintInfo* pInfo); virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo); virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo); DECLARE_MESSAGE_MAP() public: virtual void OnInitialUpdate(); }; #ifndef _DEBUG // debug version in vtkSDIView.cpp inline CvtkSDIDoc* CvtkSDIView::GetDocument() const { return reinterpret_cast<CvtkSDIDoc*>(m_pDocument); } #endif
// vtkSDIView.cpp : implementation of the CvtkSDIView class // #include "stdafx.h" #include "vtkSDI.h" #include "vtkSDIDoc.h" #include "vtkSDIView.h" #include "vtkCallbackCommand.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CvtkSDIView IMPLEMENT_DYNCREATE(CvtkSDIView, CView) BEGIN_MESSAGE_MAP(CvtkSDIView, CView) // Standard printing commands ON_COMMAND(ID_FILE_PRINT, CView::OnFilePrint) ON_COMMAND(ID_FILE_PRINT_DIRECT, CView::OnFilePrint) ON_COMMAND(ID_FILE_PRINT_PREVIEW, CView::OnFilePrintPreview) ON_WM_CREATE() ON_WM_DESTROY() ON_WM_ERASEBKGND() ON_WM_SIZE() END_MESSAGE_MAP() // CvtkSDIView construction/destruction CvtkSDIView::CvtkSDIView() { this->pvtkMFCWindow = NULL; //新建视图类对象 this->pvtkRenderer = vtkRenderer::New(); } CvtkSDIView::~CvtkSDIView() { // delete generic vtk window if (this->pvtkMFCWindow) delete this->pvtkMFCWindow; } void CvtkSDIView::OnDraw(CDC* pDC) { CvtkSDIDoc* pDoc = GetDocument(); ASSERT_VALID(pDoc); if (this->pvtkMFCWindow) { if (pDC->IsPrinting()) this->pvtkMFCWindow->DrawDC(pDC); } } // CvtkSDIView printing BOOL CvtkSDIView::OnPreparePrinting(CPrintInfo* pInfo) { // default preparation return DoPreparePrinting(pInfo); } void CvtkSDIView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/) { // TODO: add extra initialization before printing } void CvtkSDIView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/) { // TODO: add cleanup after printing } // CvtkSDIView diagnostics #ifdef _DEBUG void CvtkSDIView::AssertValid() const { CView::AssertValid(); } void CvtkSDIView::Dump(CDumpContext& dc) const { CView::Dump(dc); } CvtkSDIDoc* CvtkSDIView::GetDocument() const // non-debug version is inline { ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CvtkSDIDoc))); return (CvtkSDIDoc*)m_pDocument; } #endif //_DEBUG // CvtkSDIView message handlers int CvtkSDIView::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CView::OnCreate(lpCreateStruct) == -1) return -1; return 0; } void CvtkSDIView::OnDestroy() { // Delete the the renderer, window and interactor objects. if (this->pvtkRenderer) this->pvtkRenderer->Delete(); // destroy base CView::OnDestroy(); } BOOL CvtkSDIView::OnEraseBkgnd(CDC* pDC) { return TRUE; } void CvtkSDIView::OnSize(UINT nType, int cx, int cy) { CView::OnSize(nType, cx, cy); if (this->pvtkMFCWindow) this->pvtkMFCWindow->MoveWindow(0, 0, cx, cy); } static void handle_double_click(vtkObject* obj, unsigned long, void*, void*) {
//交互响应回调函数,输出提示信息 vtkRenderWindowInteractor* iren = vtkRenderWindowInteractor::SafeDownCast(obj); if(iren && iren->GetRepeatCount()) { AfxMessageBox("Double Click"); } } void CvtkSDIView::OnInitialUpdate() { CView::OnInitialUpdate();
//初始化的时候创建vtkMFCwindow对象 if (this->pvtkMFCWindow) delete this->pvtkMFCWindow; this->pvtkMFCWindow = new vtkMFCWindow(this);
//将render对象添加到实现窗口vtkMFCwindow中 this->pvtkMFCWindow->GetRenderWindow()->AddRenderer(this->pvtkRenderer); //添加交互中鼠标左键响应回调函数 vtkCallbackCommand* callback = vtkCallbackCommand::New(); callback->SetCallback(handle_double_click); this->pvtkMFCWindow->GetInteractor()->AddObserver(vtkCommand::LeftButtonPressEvent, callback, 1.0); callback->Delete(); }
头文件
// vtkSDIDoc.h : interface of the CvtkSDIDoc class // #pragma once class CvtkSDIDoc : public CDocument { protected: // create from serialization only CvtkSDIDoc(); DECLARE_DYNCREATE(CvtkSDIDoc) // Attributes private: vtkDataSetReader *pvtkDataSetReader; // Operations public: // Overrides public: virtual BOOL OnNewDocument(); virtual void Serialize(CArchive& ar); // Implementation public: virtual ~CvtkSDIDoc(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif private: void ExecutePipeline(); void RemoveActors();
//数据处理和显示的mapper和actor对象 vtkDataSetMapper *pvtkDataSetMapper; vtkActor *pvtkActor; vtkActor2D *pvtkActor2D; vtkTextMapper *pvtkTextMapper; // Generated message map functions protected: DECLARE_MESSAGE_MAP() public: virtual void OnCloseDocument(); virtual BOOL OnOpenDocument(LPCTSTR lpszPathName); };
// vtkSDIDoc.cpp : implementation of the CvtkSDIDoc class // #include "stdafx.h" #include "vtkSDI.h" #include "vtkSDIDoc.h" #include "vtkSDIView.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CvtkSDIDoc IMPLEMENT_DYNCREATE(CvtkSDIDoc, CDocument) BEGIN_MESSAGE_MAP(CvtkSDIDoc, CDocument) END_MESSAGE_MAP() // CvtkSDIDoc construction/destruction CvtkSDIDoc::CvtkSDIDoc() { this->pvtkDataSetReader = NULL; // 创建对象,从而可以显示 this->pvtkDataSetMapper = vtkDataSetMapper::New(); this->pvtkActor = vtkActor::New(); this->pvtkActor2D = vtkActor2D::New(); this->pvtkTextMapper = vtkTextMapper::New(); } CvtkSDIDoc::~CvtkSDIDoc() { } BOOL CvtkSDIDoc::OnNewDocument() { if (!CDocument::OnNewDocument()) return FALSE; //移除原有actor对象 RemoveActors(); //执行数据处理流程 ExecutePipeline(); return TRUE; } // CvtkSDIDoc serialization void CvtkSDIDoc::Serialize(CArchive& ar) { if (ar.IsStoring()) { // TODO: add storing code here } else { // TODO: add loading code here } } // CvtkSDIDoc diagnostics #ifdef _DEBUG void CvtkSDIDoc::AssertValid() const { CDocument::AssertValid(); } void CvtkSDIDoc::Dump(CDumpContext& dc) const { CDocument::Dump(dc); } #endif //_DEBUG // CvtkSDIDoc commands void CvtkSDIDoc::RemoveActors() { //活的view类对象 POSITION pos = this->GetFirstViewPosition(); CvtkSDIView *pcvtkSDIView = NULL; if (pos) { pcvtkSDIView = (CvtkSDIView *)GetNextView(pos); } else // return { ASSERT(FALSE); return; } //移除actor对象 pcvtkSDIView->GetRenderer()->RemoveActor(this->pvtkActor); pcvtkSDIView->GetRenderer()->RemoveActor(this->pvtkActor2D); }
//openfile 打开数据文件,将数据导入 BOOL CvtkSDIDoc::OnOpenDocument(LPCTSTR lpszPathName) { if (!CDocument::OnOpenDocument(lpszPathName)) return FALSE; //移除对象 RemoveActors(); //读入数据 this->pvtkDataSetReader = vtkDataSetReader::New(); this->pvtkDataSetReader->SetFileName(lpszPathName); //运行数据导入流程,导入数据 ExecutePipeline(); return TRUE; }
//释放创建的内存
void CvtkSDIDoc::OnCloseDocument() { // delete data if (this->pvtkDataSetReader) this->pvtkDataSetReader->Delete(); // Delete the the objects used to form the visualisation. if (this->pvtkDataSetMapper) this->pvtkDataSetMapper->Delete(); if (this->pvtkActor) this->pvtkActor->Delete(); if (this->pvtkActor2D) this->pvtkActor2D->Delete(); if (this->pvtkTextMapper) this->pvtkTextMapper->Delete(); CDocument::OnCloseDocument(); }
//数据处理流程 void CvtkSDIDoc::ExecutePipeline() { // 获得视图类对象 POSITION pos = this->GetFirstViewPosition(); CvtkSDIView *pcvtkSDIView = NULL; if (pos) { pcvtkSDIView = (CvtkSDIView *)GetNextView(pos); } else // return { ASSERT(FALSE); return; } if (pvtkDataSetReader) // 有数据,将数据添加到render中显示 { this->pvtkDataSetMapper->SetInput(this->pvtkDataSetReader->GetOutput()); this->pvtkActor->SetMapper(this->pvtkDataSetMapper); this->pvtkTextMapper->SetInput(this->pvtkDataSetReader->GetFileName()); this->pvtkTextMapper->GetTextProperty()->SetFontSize(12); this->pvtkActor2D->SetMapper(this->pvtkTextMapper); pcvtkSDIView->GetRenderer()->SetBackground(0.0,0.0,0.4); pcvtkSDIView->GetRenderer()->AddActor(this->pvtkActor); pcvtkSDIView->GetRenderer()->AddActor(this->pvtkActor2D); pcvtkSDIView->GetRenderer()->ResetCamera(); pvtkDataSetReader->Delete(); pvtkDataSetReader = NULL; } else //无导入数据,显示textmapper, hello world { this->pvtkTextMapper->SetInput("Hello World"); this->pvtkTextMapper->GetTextProperty()->SetFontSize(24); this->pvtkActor2D->SetMapper(this->pvtkTextMapper); pcvtkSDIView->GetRenderer()->SetBackground(0.0,0.0,0.4); pcvtkSDIView->GetRenderer()->AddActor(this->pvtkActor2D); pcvtkSDIView->GetRenderer()->ResetCamera(); } }
VTK与MFC联合编程实现的单文档实例vtkSDI详解,布布扣,bubuko.com
原文:http://blog.csdn.net/pizibing880909/article/details/21714347