Problem Description
Most of us know that in the game called DotA(Defense
of the Ancient), Pudge is a strong hero in the first period of the game. When
the game goes to end however, Pudge is not a strong hero any more.
So Pudge’s
teammates give him a new assignment—Eat the Trees!
The trees are in a rectangle N * M cells in size and each of the cells either
has exactly one tree or has nothing at all. And what Pudge needs to do is to eat
all trees that are in the cells.
There are several rules Pudge must
follow:
I. Pudge must eat the trees by choosing a circuit and he then will
eat all trees that are in the chosen circuit.
II. The cell that does not
contain a tree is unreachable, e.g. each of the cells that is through the
circuit which Pudge chooses must contain a tree and when the circuit is chosen,
the trees which are in the cells on the circuit will disappear.
III. Pudge
may choose one or more circuits to eat the trees.
Now Pudge has a question, how many ways are there to eat the trees?
At the
picture below three samples are given for N = 6 and M = 3(gray square means no
trees in the cell, and the bold black line means the chosen circuit(s))
Input
The input consists of several test cases. The first line of the
input is the number of the cases. There are no more than 10 cases.
For each
case, the first line contains the integer numbers N and M, 1<=N, M<=11.
Each of the next N lines contains M numbers (either 0 or 1) separated by a
space. Number 0 means a cell which has no trees and number 1 means a cell that
has exactly one tree.
Output
For each case, you should print the desired number of ways in one
line. It is guaranteed, that it does not exceed 263 – 1. Use the format in the
sample.
Sample Input
2
6 3
1 1 1
1 0 1
1 1 1
1 1 1
1 0 1
1 1
1
2 4
1 1 1 1
1 1 1 1
Sample Output
Case 1: There are 3 ways to eat the trees.
Case 2: There
are 2 ways to eat the trees.
最简单的插头dp
题目大意
给出一个M*N的地图,部分格子是障碍。
现把所有非障碍格子连起来,要求每个格子有且仅有有两个相邻格子与之相连,
问有多少种方案。
(N,M<=11)
插头dp的两个重要元素就是插头和决策线(这个还是去看论文吧)
主要就是讨论换行的情况和不换行的情况
然后就是讨论那个凸角的情况,还有当前决策的格子是不是障碍物,仔细一点就没问题了
被hdu坑了,pascal不能用<<,忘记用int64结果WA了,还好测了一下大数据发现了
1 var 2 f:array[0..12,0..12,0..4096]of int64; 3 a:array[0..12,0..12]of longint; 4 n,m,time,t:longint; 5 6 procedure init; 7 var 8 i,j:longint; 9 begin 10 fillchar(f,sizeof(f),0); 11 fillchar(a,sizeof(a),0); 12 read(n,m); 13 for i:=1 to n do 14 for j:=1 to m do 15 read(a[i,j]); 16 f[0,m,0]:=1; 17 end; 18 19 procedure work; 20 var 21 i,j,k:longint; 22 begin 23 for i:=1 to n do 24 for j:=1 to m do 25 if j=1 then 26 begin 27 if a[i,j]=1 then 28 for k:=0 to 1 shl m-1 do 29 if k and 1=0 then inc(f[i,j,k shl 1+3],f[i-1,m,k]) 30 else 31 begin 32 inc(f[i,j,k shl 1],f[i-1,m,k]); 33 inc(f[i,j,k shl 1-1],f[i-1,m,k]); 34 end 35 else 36 for k:=0 to 1 shl m-1 do 37 if k and 1=0 then inc(f[i,j,k shl 1],f[i-1,m,k]); 38 end 39 else 40 begin 41 if a[i,j]=1 then 42 for k:=0 to 1 shl (m+1)-1 do 43 if k and(1 shl (j-1))>0 then 44 if k and(1 shl j)>0 then inc(f[i,j,k-3 shl (j-1)],f[i,j-1,k]) 45 else 46 begin 47 inc(f[i,j,k],f[i,j-1,k]); 48 inc(f[i,j,k+1 shl (j-1)],f[i,j-1,k]); 49 end 50 else 51 if k and(1 shl j)>0 then 52 begin 53 inc(f[i,j,k],f[i,j-1,k]); 54 inc(f[i,j,k-1 shl (j-1)],f[i,j-1,k]); 55 end 56 else inc(f[i,j,k+3 shl (j-1)],f[i,j-1,k]) 57 else 58 for k:=0 to 1 shl (m+1)-1 do 59 if k and(3 shl (j-1))=0 then inc(f[i,j,k],f[i,j-1,k]); 60 end; 61 writeln(‘Case ‘,time,‘: There are ‘,f[n,m,0],‘ ways to eat the trees.‘); 62 end; 63 64 begin 65 read(t); 66 for time:=1 to t do 67 begin 68 init; 69 work; 70 end; 71 end.
Eat the Trees hdu 1693,布布扣,bubuko.com
原文:http://www.cnblogs.com/Randolph87/p/3587161.html